Player Matchup

Ra
Ra
Addakard
Ra
Level 22
God Stats
1W - 1L
1,719 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2
Bacchus
Bacchus
BurgerFlipper123
Bacchus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 23L
1,602 Elo+
Party 2
Ullr
Ullr
F1akJackeT
Ullr
Level 157
God Stats
27W - 24L
1,621 SR
Queue Stats
190W - 125L
1,634 Elo+
Party 2
Team Averages
Level 64
1,613 SR
1,574 Elo+

VS

Team Averages
Level 26
1,500 SR
1,639 Elo+
Cabrakan
Cabrakan
Everchai
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 1
Skadi
Skadi
Naefnn
Skadi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,639 Elo+
Party 1
Merlin
Merlin
VoidRunner124
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 5
8,599
661
5,598
12,004
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 3
8,259
635
5,382
15,013
9,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 5 / 4
8,714
670
11,203
15,474
6,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Everchai
Cabrakan
14
2 / 4 / 17
10,214
786
6,047
14,209
18,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Naefnn
Skadi
18
16 / 1 / 3
11,975
921
22,458
7,865
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 17
9,568
736
10,143
8,720
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
19
19
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
2
6
3
0.58
W
Cabrakan
Everchai
Cabrakan
2
4
17
2.63
L
3
5
4
1
W
Skadi
Naefnn
Skadi
16
1
3
17.5
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,183
Damage
38,648
42,491
Taken
30,794
21,293
Mitigated
25,824
3,068
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,598
442
1,106
950
12,004
5,241
0
4,491
7,513
26,729
0
L
5,382
495
0
480
15,013
9,194
0
4,531
10,482
10,801
0
W
Cabrakan
Everchai
Cabrakan
6,047
637
0
1,528
14,209
18,784
261
3,675
10,534
16,901
0
L
11,203
3,116
0
532
15,474
6,858
0
7,499
7,975
0
33,635
W
Skadi
Naefnn
Skadi
22,458
11,602
0
1,157
7,865
3,470
2,074
3,647
4,218
0
66,894
W
10,143
586
0
1,205
8,720
3,570
362
4,335
4,385
40,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
31,757
128
Minions Killed
164
3
Camps Cleared
9
654,247
Distance Traveled
705,757
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,599
661
56
4
1
201,281
2
L
Bacchus
8,259
635
9
1
0
210,984
2
W
Cabrakan
10,214
786
16
1
0
242,951
0
L
Ullr
8,714
670
63
5
2
241,982
2
W
Skadi
11,975
921
85
7
5
244,795
3
W
Merlin
9,568
736
63
5
4
218,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role