Player Matchup

Sol
Sol
Bender Dabs
Sol
Level 119
God Stats
10W - 10L
1,510 SR
Queue Stats
317W - 326L
1,441 Elo+
Party 2
Yemoja
Yemoja
CatfishGank
Yemoja
Level 127
God Stats
13W - 16L
1,446 SR
Queue Stats
558W - 514L
1,587 Elo+
Party 2
Ares
Ares
Iced Troll
Ares
Level 102
God Stats
10W - 3L
1,631 SR
Queue Stats
598W - 563L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
MistaJayMMA
Danzaburou
Level 153
God Stats
3W - 1L
1,706 SR
Queue Stats
102W - 92L
1,548 Elo+
Solo
Hera
Hera
TheRedDevils
Hera
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,504 Elo+
Solo
Team Averages
Level 126
1,558 SR
1,516 Elo+

VS

Team Averages
Level 126
1,459 SR
1,457 Elo+
Tyr
Tyr
ErrasBreach
Tyr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,268 Elo+
Party 3
Set
Set
GimmieDemToes69
Set
Level 139
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Anhur
Anhur
PanickedAndDied
Anhur
Level 77
God Stats
0W - 2L
1,269 SR
Queue Stats
140W - 121L
1,451 Elo+
Party 1
Da Ji
Da Ji
SnewZn
Da Ji
Level 115
God Stats
1W - 2L
1,373 SR
Queue Stats
217W - 193L
1,507 Elo+
Party 1
Hel
Hel
TipsyTigress14
Hel
Level 138
God Stats
1W - 1L
1,463 SR
Queue Stats
114W - 93L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 17
13,743
687
23,892
31,003
17,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
18
0 / 2 / 18
11,331
567
8,848
16,344
13,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 4 / 14
13,778
689
16,742
37,199
50,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
MistaJayMMA
Danzaburou
20
11 / 3 / 13
14,071
704
28,415
21,480
23,525
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 4 / 17
12,533
627
29,450
19,760
12,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 8
12,168
608
19,571
27,880
40,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 6
12,960
648
28,551
30,509
29,676
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
1 / 4 / 7
12,539
627
25,569
23,993
13,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
SnewZn
Da Ji
19
4 / 5 / 8
11,797
590
22,825
26,436
24,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 5 / 9
11,836
592
5,980
22,878
17,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
54
25
Kills
16
16
Deaths
25
79
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Yemoja
0
2
18
4.5
L
3
6
8
1.17
L
8
5
6
2.2
W
5
4
14
3
W
Danzaburou
MistaJayMMA
Danzaburou
11
3
13
5.83
L
1
4
7
1.13
L
Da Ji
SnewZn
Da Ji
4
5
8
1.6
W
4
4
17
3.13
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,347
Damage
102,496
125,786
Taken
131,696
117,164
Mitigated
125,161
68,873
Healing
64,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,892
6,496
4,935
9,974
31,003
17,663
3,491
1,831
29,172
56,587
0
W
Yemoja
8,848
2,430
34,919
5,939
16,344
13,120
472
397
15,947
22,271
0
L
19,571
2,067
2,524
6,619
27,880
40,261
21
13,386
14,142
0
30,026
L
28,551
8,572
3,413
10,215
30,509
29,676
117
18,389
11,976
0
56,122
W
16,742
301
1,909
4,331
37,199
50,687
0
1,269
35,930
26,442
0
W
Danzaburou
MistaJayMMA
Danzaburou
28,415
12,850
79
2,660
21,480
23,525
3,752
1,760
19,720
0
53,973
L
25,569
11,982
446
4,285
23,993
13,475
2,330
16,185
7,808
0
63,875
L
Da Ji
SnewZn
Da Ji
22,825
1,507
2,092
2,008
26,436
24,525
0
12,184
14,048
0
35,404
W
29,450
7,072
2,598
1,529
19,760
12,169
1,373
723
19,037
52,715
0
L
5,980
363
21,839
11,263
22,878
17,224
60
17,440
4,790
17,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,456
Gold Earned
61,300
194
Minions Killed
192
0
Camps Cleared
0
1,879,051
Distance Traveled
1,762,214
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,743
687
61
3
0
401,583
2
W
Yemoja
11,331
567
28
1
0
323,537
0
L
Tyr
12,168
608
25
1
0
323,668
0
L
Set
12,960
648
51
3
0
381,857
0
W
Ares
13,778
689
16
1
0
411,242
6
W
Danzaburou
14,071
704
35
2
0
349,608
0
L
Anhur
12,539
627
78
4
0
324,869
1
L
Da Ji
11,797
590
17
1
0
376,071
5
W
Hera
12,533
627
54
3
0
393,081
1
L
Hel
11,836
592
21
1
0
355,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role