Player Matchup

Horus
Horus
BigDMan666
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,597 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Dizaster713
Morgan Le Fay
Level 140
God Stats
1W - 2L
1,520 SR
Queue Stats
34W - 34L
1,491 Elo+
Party 2
Neith
Neith
MsKittyClaymore
Neith
Level 149
God Stats
0W - 2L
1,325 SR
Queue Stats
24W - 24L
1,511 Elo+
Party 2
Loki
Loki
VehicularZebra
Loki
Level 152
God Stats
2W - 2L
1,650 SR
Queue Stats
36W - 38L
1,512 Elo+
Party 2
Cabrakan
Cabrakan
bmaloner
Cabrakan
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 82L
1,596 Elo+
Party 4
Team Averages
Level 138
1,499 SR
1,541 Elo+

VS

Team Averages
Level 100
1,566 SR
1,572 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
DanFred9292
Olorun
Level 25
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 9L
1,713 Elo+
Party 1
Bellona
Bellona
EDM Eternal
Bellona
Level 160
God Stats
9W - 8L
1,482 SR
Queue Stats
261W - 224L
1,519 Elo+
Party 3
Jing Wei
Jing Wei
hellzerino
Jing Wei
Level 66
God Stats
17W - 12L
1,630 SR
Queue Stats
276W - 192L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 1 / 3
6,940
694
3,617
7,227
4,090
Morgan Le Fay
Dizaster713
Morgan Le Fay
13
1 / 3 / 1
7,121
712
6,118
9,041
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 1
7,126
713
4,332
9,091
4,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 2
6,342
634
4,720
8,241
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
bmaloner
Cabrakan
13
0 / 6 / 2
6,745
675
6,193
11,783
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 0 / 10
8,086
809
10,649
5,695
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
 
Nemesis
14
4 / 1 / 6
7,519
752
6,260
7,522
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
16
7 / 1 / 4
8,921
892
8,605
6,290
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
EDM Eternal
Bellona
14
4 / 1 / 7
7,635
764
6,891
10,819
9,297
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
hellzerino
Jing Wei
12
0 / 0 / 5
6,930
693
4,073
3,036
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
3
Kills
16
16
Deaths
3
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
10
6
W
Nemesis
 
Nemesis
4
1
6
7
L
Horus
0
1
3
1.5
W
Olorun
7
1
4
9
L
Morgan Le Fay
Dizaster713
Morgan Le Fay
1
3
1
0.5
W
Bellona
EDM Eternal
Bellona
4
1
7
7.5
L
2
4
1
0.63
L
0
2
2
0.5
L
Cabrakan
bmaloner
Cabrakan
0
6
2
0.17
W
Jing Wei
hellzerino
Jing Wei
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
36,478
45,383
Taken
33,362
23,347
Mitigated
19,434
6,466
Healing
8,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,649
2,508
0
375
5,695
2,321
160
1,769
3,924
31,759
0
W
Nemesis
 
Nemesis
6,260
2,024
0
2,263
7,522
3,351
39
3,038
4,258
0
14,836
L
Horus
3,617
1,094
416
1,449
7,227
4,090
264
2,774
4,453
0
17,377
W
Olorun
8,605
4,410
634
3,181
6,290
3,204
302
3,220
2,996
40,935
3,760
L
Morgan Le Fay
Dizaster713
Morgan Le Fay
6,118
354
138
1,530
9,041
4,032
0
3,946
5,095
32,019
0
W
Bellona
EDM Eternal
Bellona
6,891
1,683
0
1,340
10,819
9,297
138
2,193
8,560
0
16,781
L
4,332
1,980
0
1,079
9,091
4,634
432
4,920
4,171
0
24,963
L
4,720
476
0
1,092
8,241
3,079
210
3,418
4,823
0
11,904
L
Cabrakan
bmaloner
Cabrakan
6,193
679
0
762
11,783
7,512
224
3,429
8,354
19,391
0
W
Jing Wei
hellzerino
Jing Wei
4,073
3,208
0
352
3,036
1,261
2,233
1,661
1,313
0
18,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
39,091
181
Minions Killed
210
0
Camps Cleared
0
934,457
Distance Traveled
983,856
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,086
809
57
6
0
197,157
0
W
Nemesis
7,519
752
17
2
0
233,940
1
L
Horus
6,940
694
30
3
0
194,293
1
W
Olorun
8,921
892
80
8
0
207,234
3
L
Morgan Le Fay
7,121
712
56
6
0
187,594
1
W
Bellona
7,635
764
24
2
0
201,818
0
L
Neith
7,126
713
36
4
0
175,430
0
L
Loki
6,342
634
15
2
0
202,797
0
L
Cabrakan
6,745
675
44
4
0
174,343
1
W
Jing Wei
6,930
693
32
3
0
143,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role