Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
BigHaas
Baba Yaga
Level 36
God Stats
4W - 4L
1,492 SR
Queue Stats
329W - 372L
1,291 Elo+
Party 2
Sylvanus
Sylvanus
GarretPlaysGames
Sylvanus
Level 91
God Stats
15W - 7L
1,662 SR
Queue Stats
78W - 37L
1,690 Elo+
Party 3
Ravana
Ravana
KILLerSpencer23
Ravana
Level 28
God Stats
3W - 5L
1,140 SR
Queue Stats
159W - 162L
1,301 Elo+
Party 2
Anhur
Anhur
Raynii
Anhur
Level 29
God Stats
2W - 0L
1,703 SR
Queue Stats
47W - 17L
1,705 Elo+
Party 3
Team Averages
Level 57
1,499 SR
1,498 Elo+

VS

Team Averages
Level 47
1,548 SR
1,497 Elo+
Ao Kuang
Ao Kuang
FedLoL
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,509 Elo+
Party 1
Tyr
Tyr
Toshsquatch
Tyr
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 90L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
VagBlaster69
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
buttplunderer
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,558 Elo+
Party 1
Chaac
Chaac
evilntention
Chaac
Level 44
God Stats
2W - 2L
1,742 SR
Queue Stats
199W - 225L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
8 / 2 / 6
12,494
595
20,078
20,492
31,886
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
BigHaas
Baba Yaga
16
2 / 3 / 9
10,398
495
14,758
11,071
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 0 / 12
10,533
502
9,273
18,022
24,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 4 / 9
10,744
512
13,766
13,968
8,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Raynii
Anhur
20
11 / 0 / 3
13,859
660
23,068
14,429
7,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FedLoL
Ao Kuang
14
4 / 7 / 3
8,555
407
14,072
25,384
10,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 2
9,696
462
7,873
22,873
13,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
VagBlaster69
Danzaburou
15
0 / 5 / 1
9,020
430
4,870
13,362
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
buttplunderer
Xing Tian
14
1 / 2 / 4
8,863
422
6,223
19,783
19,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 4
9,602
457
15,338
22,063
22,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
23
27
Kills
9
9
Deaths
27
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
2
6
5.5
W
Baba Yaga
BigHaas
Baba Yaga
2
3
9
2.17
L
Ao Kuang
FedLoL
Ao Kuang
4
7
3
0.79
W
2
0
12
8
W
4
4
9
2.13
W
Anhur
Raynii
Anhur
11
0
3
12.5
L
3
6
2
0.67
L
Danzaburou
VagBlaster69
Danzaburou
0
5
1
0.1
L
Xing Tian
buttplunderer
Xing Tian
1
2
4
1.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,943
Damage
48,376
77,982
Taken
103,465
78,810
Mitigated
70,785
29,003
Healing
22,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,078
4,212
0
6,689
20,492
31,886
217
1,067
18,550
0
89,988
W
Baba Yaga
BigHaas
Baba Yaga
14,758
855
0
4,141
11,071
6,429
2,018
7,120
3,911
69,558
0
L
Ao Kuang
FedLoL
Ao Kuang
14,072
4,515
0
8,617
25,384
10,579
61
10,148
14,647
46,605
0
W
9,273
3,080
2,531
5,078
18,022
24,261
450
5,114
12,826
32,870
0
W
13,766
5,439
0
3,684
13,968
8,827
928
5,389
8,443
0
85,599
W
Anhur
Raynii
Anhur
23,068
14,563
0
6,880
14,429
7,407
5,424
1,605
12,781
0
153,637
L
7,873
1,424
0
4,044
22,873
13,222
0
2,774
19,964
0
82,574
L
Danzaburou
VagBlaster69
Danzaburou
4,870
2,183
0
1,765
13,362
4,655
0
1,603
11,747
0
77,848
L
Xing Tian
buttplunderer
Xing Tian
6,223
867
139
2,623
19,783
19,715
162
6,805
12,663
17,166
0
L
15,338
2,241
0
5,642
22,063
22,614
0
1,598
20,413
0
73,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,028
Gold Earned
45,736
654
Minions Killed
461
0
Camps Cleared
0
1,913,473
Distance Traveled
1,874,275
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,494
595
151
7
0
360,116
4
W
Baba Yaga
10,398
495
112
5
0
381,133
7
L
Ao Kuang
8,555
407
65
3
0
352,936
1
W
Sylvanus
10,533
502
43
2
0
358,450
5
W
Ravana
10,744
512
123
6
0
439,144
1
W
Anhur
13,859
660
225
11
0
374,630
1
L
Tyr
9,696
462
107
5
0
420,097
0
L
Danzaburou
9,020
430
136
6
0
351,998
0
L
Xing Tian
8,863
422
24
1
0
390,804
3
L
Chaac
9,602
457
129
6
0
358,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role