Player Matchup

Sol
Sol
Gold5582
Sol
Level 21
God Stats
0W - 1L
1,769 SR
Queue Stats
2W - 6L
1,221 Elo+
Party 2
Ymir
Ymir
PhoenixValor92
Ymir
Level 59
God Stats
3W - 4L
1,669 SR
Queue Stats
11W - 23L
1,247 Elo+
Party 2
Lancelot
Lancelot
RachelRosie88
Lancelot
Level 101
God Stats
0W - 2L
1,570 SR
Queue Stats
25W - 60L
1,284 Elo+
Party 2
Team Averages
Level 60
1,669 SR
1,250 Elo+

VS

Team Averages
Level 138
1,475 SR
1,669 Elo+
Charybdis
Charybdis
Alexd289
Charybdis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 21L
1,713 Elo+
Party 1
Atlas
Atlas
Marco2333
Atlas
Level 142
God Stats
19W - 4L
1,665 SR
Queue Stats
98W - 71L
1,683 Elo+
Party 1
Eset
Eset
TheOmarJ
Eset
Level 122
God Stats
1W - 0L
1,260 SR
Queue Stats
55W - 47L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,308
631
8,467
8,600
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 1
6,082
608
6,192
13,720
8,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
RachelRosie88
Lancelot
10
0 / 5 / 1
6,098
610
4,722
9,516
5,480
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alexd289
Charybdis
13
5 / 0 / 6
8,006
801
12,424
7,011
3,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Marco2333
Atlas
12
3 / 1 / 7
8,295
830
7,154
10,548
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
12
3 / 0 / 7
7,607
761
8,298
6,007
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alexd289
Charybdis
5
0
6
8
L
1
3
0
0.33
W
Atlas
Marco2333
Atlas
3
1
7
6.5
L
0
3
1
0.17
L
Lancelot
RachelRosie88
Lancelot
0
5
1
0.1
W
Eset
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,381
Damage
27,876
31,836
Taken
23,566
18,210
Mitigated
18,307
2,433
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alexd289
Charybdis
12,424
8,379
0
1,305
7,011
3,609
1,159
4,817
2,194
0
31,556
L
8,467
2,964
0
1,287
8,600
3,753
0
3,854
4,581
18,165
2,780
W
Atlas
Marco2333
Atlas
7,154
3,439
0
1,425
10,548
11,605
0
5,820
4,728
16,299
0
L
6,192
726
444
702
13,720
8,977
0
6,291
7,217
13,247
0
L
Lancelot
RachelRosie88
Lancelot
4,722
1,035
0
0
9,516
5,480
0
5,216
4,139
0
18,520
W
Eset
8,298
493
403
1,706
6,007
3,093
37
3,563
2,444
22,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,488
Gold Earned
23,908
86
Minions Killed
113
3
Camps Cleared
7
512,439
Distance Traveled
562,149
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,006
801
53
5
4
182,296
2
L
Sol
6,308
631
32
3
1
165,104
1
W
Atlas
8,295
830
16
2
1
196,257
4
L
Ymir
6,082
608
15
2
0
161,358
2
L
Lancelot
6,098
610
39
4
2
185,977
1
W
Eset
7,607
761
44
4
2
183,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role