Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold I
BlindSwordsman
Horus
Gold I
Level 140
God Stats
11W - 11L
1,609 SR
Queue Stats
62W - 51L
1,620 MMR
Solo
Kukulkan
Kukulkan
Gold III
DiamondDigg
Kukulkan
Gold III
Level 160
God Stats
55W - 68L
1,633 SR
Queue Stats
438W - 457L
1,604 MMR
Solo
Da Ji
Da Ji
Gold I
Drozek
Da Ji
Gold I
Level 143
God Stats
6W - 4L
1,683 SR
Queue Stats
118W - 104L
1,633 MMR
Solo
Ullr
Ullr
Platinum V
HeroOfTheSky
Ullr
Platinum V
Level 148
God Stats
2W - 6L
1,389 SR
Queue Stats
315W - 307L
1,653 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,563 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,539 SR
1,579 MMR
Nox
Nox
Gold III
 
Nox
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
KillingKingDo
Ah Muzen Cab
Platinum IV
Level 145
God Stats
83W - 60L
1,676 SR
Queue Stats
105W - 101L
1,728 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
PartTimeTrapper
Baron Samedi
Silver II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,571 MMR
Solo
Mulan
Mulan
Gold III
spl1ffs
Mulan
Gold III
Level 104
God Stats
26W - 31L
1,520 SR
Queue Stats
252W - 261L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
1 / 7 / 17
13,002
464
12,683
35,430
48,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 1 / 15
16,043
573
23,005
40,756
66,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
DiamondDigg
Kukulkan
20
5 / 4 / 13
15,420
551
20,370
17,062
10,104
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Drozek
Da Ji
20
13 / 6 / 7
16,256
581
23,523
30,191
18,357
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 2 / 7
16,653
595
19,151
22,089
12,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliBastetKing Arthur

VS

Bans
NemesisRavanaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
5 / 6 / 3
13,912
497
19,257
20,277
11,068
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
 
Thanatos
17
4 / 12 / 4
11,696
418
13,640
29,930
17,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
20
8 / 7 / 5
14,217
508
34,151
30,305
27,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
PartTimeTrapper
Baron Samedi
17
1 / 6 / 12
12,318
440
15,106
26,231
47,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
spl1ffs
Mulan
19
2 / 5 / 2
13,327
476
14,440
23,426
20,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
46
36
Kills
20
20
Deaths
36
59
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
7
17
1.36
L
Nox
 
Nox
5
6
3
1.08
L
Thanatos
 
Thanatos
4
12
4
0.5
W
7
1
15
14.5
W
Kukulkan
DiamondDigg
Kukulkan
5
4
13
2.88
W
Da Ji
Drozek
Da Ji
13
6
7
2.75
W
10
2
7
6.75
L
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
8
7
5
1.5
L
Baron Samedi
PartTimeTrapper
Baron Samedi
1
6
12
1.17
L
Mulan
spl1ffs
Mulan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,732
Damage
96,594
145,528
Taken
130,169
155,733
Mitigated
123,341
46,353
Healing
43,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,683
2,632
938
6,843
35,430
48,661
1,037
7,937
27,331
0
30,002
L
Nox
 
Nox
19,257
697
0
1,772
20,277
11,068
0
3,800
16,377
126,561
0
L
Thanatos
 
Thanatos
13,640
3,328
0
14,423
29,930
17,660
0
2,236
27,395
0
82,384
W
23,005
10,073
3,646
20,856
40,756
66,522
1,237
5,758
34,890
0
125,544
W
Kukulkan
DiamondDigg
Kukulkan
20,370
970
0
3,054
17,062
10,104
3,124
8,459
8,479
156,375
0
W
Da Ji
Drozek
Da Ji
23,523
8,027
0
7,278
30,191
18,357
0
8,454
21,495
0
121,071
W
19,151
8,160
0
3,738
22,089
12,089
6,171
4,659
17,412
0
181,399
L
Ah Muzen Cab
KillingKingDo
Ah Muzen Cab
34,151
15,595
0
9,823
30,305
27,057
2,777
4,902
25,049
0
156,596
L
Baron Samedi
PartTimeTrapper
Baron Samedi
15,106
1,601
1,874
7,068
26,231
47,049
0
6,575
19,345
49,209
0
L
Mulan
spl1ffs
Mulan
14,440
1,778
0
8,310
23,426
20,507
0
2,857
19,809
0
96,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,374
Gold Earned
65,470
825
Minions Killed
733
0
Camps Cleared
0
2,771,325
Distance Traveled
2,480,703
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,002
464
31
1
0
580,695
5
L
Nox
13,912
497
217
8
0
484,942
7
L
Thanatos
11,696
418
90
3
0
501,964
2
W
Horus
16,043
573
178
6
0
558,742
3
W
Kukulkan
15,420
551
224
8
0
555,905
9
W
Da Ji
16,256
581
147
5
0
524,181
0
W
Ullr
16,653
595
245
9
0
551,802
5
L
Ah Muzen Cab
14,217
508
204
7
0
518,045
0
L
Baron Samedi
12,318
440
49
2
0
523,972
8
L
Mulan
13,327
476
173
6
0
451,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role