Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DryTexter
Izanami
Level 105
God Stats
25W - 16L
1,697 SR
Queue Stats
106W - 84L
1,570 Elo+
Party 1
Aphrodite
Aphrodite
TacticalTwiggz
Aphrodite
Level 101
God Stats
96W - 79L
1,631 SR
Queue Stats
102W - 90L
1,571 Elo+
Party 1
Merlin
Merlin
TonyPolony
Merlin
Level 46
God Stats
12W - 15L
1,693 SR
Queue Stats
476W - 599L
1,356 Elo+
Party 1
Cliodhna
Cliodhna
xX Juke3 Xx
Cliodhna
Level 159
God Stats
20W - 21L
1,527 SR
Queue Stats
670W - 809L
1,483 Elo+
Party 1
Team Averages
Level 114
1,610 SR
1,496 Elo+

VS

Team Averages
Level 62
1,463 SR
1,457 Elo+
Ra
Ra
EHBreezy
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Sol
Sol
EmilieRK
Sol
Level 48
God Stats
85W - 95L
1,439 SR
Queue Stats
99W - 119L
1,342 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Paradoxalhunter
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,662 Elo+
Party 2
Hercules
Hercules
SwageusGodOfDrip
Hercules
Level 67
God Stats
3W - 8L
1,376 SR
Queue Stats
131W - 130L
1,384 Elo+
Party 2
Fenrir
Fenrir
helpme412
Fenrir
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 156L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
8 / 4 / 15
14,524
559
20,172
31,599
30,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
DryTexter
Izanami
20
15 / 3 / 11
15,973
614
33,146
21,594
11,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
TacticalTwiggz
Aphrodite
19
4 / 2 / 16
12,807
493
10,390
20,223
17,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
TonyPolony
Merlin
20
3 / 2 / 15
14,235
548
12,521
18,788
9,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
xX Juke3 Xx
Cliodhna
20
7 / 2 / 12
14,704
566
15,974
23,499
11,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 3
11,894
457
10,325
19,006
8,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 3
11,019
424
7,351
18,198
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Paradoxalhunter
Ah Muzen Cab
17
1 / 9 / 6
11,129
428
14,369
23,843
9,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 4
11,034
424
15,466
32,889
24,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
helpme412
Fenrir
18
6 / 6 / 3
12,692
488
13,790
28,904
14,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
37
Kills
13
13
Deaths
37
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
4
15
3.88
W
Izanami
DryTexter
Izanami
15
3
11
6.83
L
2
10
3
0.35
L
1
6
3
0.42
L
Ah Muzen Cab
Paradoxalhunter
Ah Muzen Cab
1
9
6
0.44
L
3
6
4
0.83
W
Aphrodite
TacticalTwiggz
Aphrodite
4
2
16
6
W
Merlin
TonyPolony
Merlin
3
2
15
5.25
L
Fenrir
helpme412
Fenrir
6
6
3
1.25
W
Cliodhna
xX Juke3 Xx
Cliodhna
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,203
Damage
61,301
115,703
Taken
122,840
80,680
Mitigated
64,994
51,997
Healing
29,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
20,172
2,145
0
6,429
31,599
30,868
616
7,914
23,685
0
96,007
W
Izanami
DryTexter
Izanami
33,146
23,280
0
4,401
21,594
11,527
13,345
2,084
19,510
0
162,600
L
10,325
1,774
248
724
19,006
8,039
132
2,734
16,272
63,674
0
L
7,351
2,054
0
5,390
18,198
8,307
1,325
6,087
12,111
68,730
7,216
L
Ah Muzen Cab
Paradoxalhunter
Ah Muzen Cab
14,369
6,149
0
5,142
23,843
9,578
0
4,790
19,053
0
88,437
L
15,466
3,123
0
8,511
32,889
24,544
0
6,023
26,866
0
66,412
W
Aphrodite
TacticalTwiggz
Aphrodite
10,390
968
12,226
12,071
20,223
17,287
2,383
3,214
17,009
50,554
0
W
Merlin
TonyPolony
Merlin
12,521
1,450
0
7,544
18,788
9,295
2,695
5,661
13,127
118,413
0
L
Fenrir
helpme412
Fenrir
13,790
3,497
0
9,174
28,904
14,526
1,092
3,277
25,627
0
89,139
W
Cliodhna
xX Juke3 Xx
Cliodhna
15,974
3,053
0
9,326
23,499
11,703
1,071
4,557
18,942
0
124,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,243
Gold Earned
57,768
703
Minions Killed
559
0
Camps Cleared
0
2,462,696
Distance Traveled
2,180,784
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,524
559
126
5
0
512,930
6
W
Izanami
15,973
614
198
8
0
457,018
2
L
Ra
11,894
457
110
4
0
402,576
0
L
Sol
11,019
424
122
5
0
371,542
5
L
Ah Muzen Cab
11,129
428
112
4
0
453,677
0
L
Hercules
11,034
424
72
3
0
494,110
0
W
Aphrodite
12,807
493
76
3
0
483,701
4
W
Merlin
14,235
548
165
6
0
460,352
8
L
Fenrir
12,692
488
143
6
0
458,879
4
W
Cliodhna
14,704
566
138
5
0
548,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role