Player Matchup

Chaac
Chaac
 
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MadHighlander
King Arthur
Level 149
God Stats
20W - 25L
1,575 SR
Queue Stats
1,041W - 1,044L
1,468 Elo+
Solo
Odin
Odin
Shinaal
Odin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,495 Elo+
Solo
Yemoja
Yemoja
iZerQa
Yemoja
Level 135
God Stats
22W - 11L
1,571 SR
Queue Stats
626W - 658L
1,418 Elo+
Solo
Ne Zha
Ne Zha
ydemann
Ne Zha
Level 81
God Stats
18W - 4L
1,770 SR
Queue Stats
725W - 707L
1,574 Elo+
Solo
Team Averages
Level 117
1,583 SR
1,491 Elo+

VS

Team Averages
Level 105
1,588 SR
1,521 Elo+
Scylla
Scylla
 
Scylla
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Averus13
Amaterasu
Level 128
God Stats
6W - 7L
1,523 SR
Queue Stats
563W - 576L
1,515 Elo+
Solo
Hel
Hel
FeDos97
Hel
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 268L
1,591 Elo+
Solo
Sol
Sol
Jungler2022
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,607 Elo+
Solo
Nu Wa
Nu Wa
deNde2052
Nu Wa
Level 118
God Stats
4W - 3L
1,919 SR
Queue Stats
270W - 302L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 5 / 11
16,511
786
42,935
39,394
38,692
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
MadHighlander
King Arthur
20
3 / 7 / 9
13,352
636
21,537
44,776
37,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
Shinaal
Odin
20
1 / 5 / 20
14,505
691
13,191
32,676
38,000
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
iZerQa
Yemoja
17
1 / 1 / 10
11,696
557
2,426
11,747
9,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
ydemann
Ne Zha
20
8 / 5 / 11
14,685
699
36,263
26,815
13,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
4 / 7 / 18
13,514
644
29,127
25,649
10,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Averus13
Amaterasu
20
8 / 3 / 12
15,001
714
22,448
34,119
38,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
19
2 / 5 / 15
12,289
585
9,720
24,347
24,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 7 / 9
13,828
658
24,395
24,142
12,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
deNde2052
Nu Wa
20
3 / 4 / 18
14,406
686
29,203
21,768
10,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
94
26
Kills
22
23
Deaths
26
61
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
5
11
3.7
L
Scylla
 
Scylla
4
7
18
1.86
L
Amaterasu
Averus13
Amaterasu
8
3
12
4.67
L
Hel
2
5
15
1.9
L
5
7
9
1.36
W
King Arthur
MadHighlander
King Arthur
3
7
9
1.07
W
Odin
Shinaal
Odin
1
5
20
2.2
L
Nu Wa
deNde2052
Nu Wa
3
4
18
3
W
Yemoja
iZerQa
Yemoja
1
1
10
6
W
Ne Zha
ydemann
Ne Zha
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,352
Damage
114,893
155,408
Taken
130,025
137,610
Mitigated
96,516
76,564
Healing
67,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
42,935
8,347
755
12,626
39,394
38,692
924
19,767
19,217
78
103,851
L
Scylla
 
Scylla
29,127
2,523
2,695
4,288
25,649
10,639
997
422
24,865
45,768
0
L
Amaterasu
Averus13
Amaterasu
22,448
9,368
2,826
10,715
34,119
38,569
3,209
1,377
32,131
4,514
35,297
L
Hel
9,720
965
21,896
11,300
24,347
24,410
54
656
23,489
15,709
0
L
24,395
10,898
2,749
6,399
24,142
12,465
1,833
505
23,490
46,129
0
W
King Arthur
MadHighlander
King Arthur
21,537
2,488
1,356
17,896
44,776
37,827
1,036
30,889
13,338
0
53,721
W
Odin
Shinaal
Odin
13,191
3,019
1,369
10,120
32,676
38,000
2,432
17,588
14,569
880
30,876
L
Nu Wa
deNde2052
Nu Wa
29,203
10,470
1,983
2,579
21,768
10,433
1,686
367
21,280
59,529
0
W
Yemoja
iZerQa
Yemoja
2,426
720
12,021
5,016
11,747
9,272
624
7,188
4,273
8,765
0
W
Ne Zha
ydemann
Ne Zha
36,263
8,720
4,131
11,274
26,815
13,819
2,214
18,279
8,332
0
82,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,749
Gold Earned
69,038
252
Minions Killed
229
0
Camps Cleared
0
1,825,643
Distance Traveled
1,804,997
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,511
786
81
4
0
405,637
3
L
Scylla
13,514
644
40
2
0
372,810
0
L
Amaterasu
15,001
714
46
2
0
430,556
7
L
Hel
12,289
585
20
1
0
359,319
0
L
Sol
13,828
658
59
3
0
262,624
0
W
King Arthur
13,352
636
47
2
0
367,948
1
W
Odin
14,505
691
33
2
0
379,477
1
L
Nu Wa
14,406
686
64
3
0
379,688
0
W
Yemoja
11,696
557
14
1
0
248,001
1
W
Ne Zha
14,685
699
77
4
0
424,580
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role