Player Matchup

Horus
Horus
Gorpthnar
Horus
Level 85
God Stats
5W - 5L
1,555 SR
Queue Stats
210W - 202L
1,555 Elo+
Party 1
Ullr
Ullr
SSantoro10
Ullr
Level 114
God Stats
15W - 9L
1,721 SR
Queue Stats
409W - 363L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
YeEveningPotato
Jing Wei
Level 64
God Stats
3W - 3L
1,484 SR
Queue Stats
125W - 117L
1,542 Elo+
Party 1
Hades
Hades
YungXNeph
Hades
Level 124
God Stats
27W - 5L
1,880 SR
Queue Stats
257W - 206L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
nickgeezyy7
Ao Kuang
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 105L
1,559 Elo+
Party 2
Team Averages
Level 102
1,628 SR
1,563 Elo+

VS

Team Averages
Level 113
1,631 SR
1,536 Elo+
Cupid
Cupid
CesarGonz
Cupid
Level 155
God Stats
11W - 10L
1,378 SR
Queue Stats
182W - 231L
1,434 Elo+
Party 3
Chang'e
Chang'e
GucciLatex
Chang'e
Level 43
God Stats
2W - 1L
1,734 SR
Queue Stats
36W - 40L
1,641 Elo+
Solo
Khepri
Khepri
SaulRodriguez
Khepri
Level 152
God Stats
1W - 2L
1,760 SR
Queue Stats
213W - 256L
1,493 Elo+
Party 3
Fenrir
Fenrir
Snortdog
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 110L
1,556 Elo+
Solo
Sol
Sol
Tunaman2
Sol
Level 89
God Stats
1W - 2L
1,782 SR
Queue Stats
114W - 107L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gorpthnar
Horus
11
1 / 1 / 8
7,005
539
6,327
12,315
9,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 0 / 4
8,645
665
15,865
9,577
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
11
2 / 2 / 4
6,126
471
5,302
11,556
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
YungXNeph
Hades
12
0 / 1 / 0
6,578
506
4,293
12,415
6,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
nickgeezyy7
Ao Kuang
11
2 / 3 / 2
6,601
508
4,603
10,859
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CesarGonz
Cupid
9
2 / 3 / 1
6,079
468
9,008
8,647
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
GucciLatex
Chang'e
13
1 / 0 / 0
7,563
582
9,414
8,682
6,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 3
6,111
470
4,348
11,483
11,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Snortdog
Fenrir
11
3 / 4 / 0
6,884
530
7,799
12,690
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 1
6,271
482
4,089
8,407
2,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
6
7
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
CesarGonz
Cupid
2
3
1
0.83
W
Horus
Gorpthnar
Horus
1
1
8
5
L
Chang'e
GucciLatex
Chang'e
1
0
0
1
W
9
0
4
11
L
0
2
3
0.75
L
Fenrir
Snortdog
Fenrir
3
4
0
0.75
L
0
5
1
0.1
W
Jing Wei
2
2
4
2
W
Hades
YungXNeph
Hades
0
1
0
0
W
Ao Kuang
nickgeezyy7
Ao Kuang
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,390
Damage
34,658
56,722
Taken
49,909
27,709
Mitigated
29,155
23,116
Healing
13,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CesarGonz
Cupid
9,008
5,748
140
1,803
8,647
2,662
0
378
8,269
0
40,109
W
Horus
Gorpthnar
Horus
6,327
3,525
2,380
5,138
12,315
9,016
0
3,236
9,079
0
26,212
L
Chang'e
GucciLatex
Chang'e
9,414
1,358
137
4,826
8,682
6,322
0
5,342
3,340
59,650
0
W
15,865
7,490
0
1,418
9,577
4,738
0
2,310
7,267
0
75,868
L
4,348
1,025
0
2,568
11,483
11,858
0
0
11,483
18,945
0
L
Fenrir
Snortdog
Fenrir
7,799
2,857
0
2,118
12,690
5,534
0
2,312
10,378
0
53,949
L
4,089
1,370
0
2,006
8,407
2,779
740
864
7,543
36,219
0
W
Jing Wei
5,302
4,454
0
3,514
11,556
3,694
0
2,722
8,834
0
35,927
W
Hades
YungXNeph
Hades
4,293
1,130
30
7,751
12,415
6,435
0
8,108
3,734
51,946
0
W
Ao Kuang
nickgeezyy7
Ao Kuang
4,603
1,758
0
2,885
10,859
3,826
0
820
9,957
46,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,955
Gold Earned
32,908
379
Minions Killed
352
0
Camps Cleared
0
1,275,905
Distance Traveled
1,187,151
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,079
468
75
6
0
227,095
1
W
Horus
7,005
539
29
2
0
267,378
3
L
Chang'e
7,563
582
110
8
0
247,509
3
W
Ullr
8,645
665
117
9
0
266,819
2
L
Khepri
6,111
470
21
2
0
242,305
5
L
Fenrir
6,884
530
82
6
0
250,307
4
L
Sol
6,271
482
64
5
0
219,935
2
W
Jing Wei
6,126
471
56
4
0
254,817
0
W
Hades
6,578
506
102
8
0
226,576
4
W
Ao Kuang
6,601
508
75
6
0
260,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role