Player Matchup

Janus
Janus
R0dr1g0 XD
Janus
Level 80
God Stats
5W - 4L
1,500 SR
Queue Stats
49W - 36L
1,596 Elo+
Party 2
Ganesha
Ganesha
RubyRose9997674
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 19L
1,775 Elo+
Party 2
Chaac
Chaac
TheVicVega
Chaac
Level 160
God Stats
2W - 0L
1,685 SR
Queue Stats
70W - 59L
1,679 Elo+
Party 1
Ymir
Ymir
Tilted Nun
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 46L
1,575 Elo+
Party 1
Ullr
Ullr
Yangxiaolong594
Ullr
Level 50
God Stats
3W - 3L
1,428 SR
Queue Stats
49W - 18L
1,714 Elo+
Party 2
Team Averages
Level 67
1,523 SR
1,668 Elo+

VS

Team Averages
Level 78
1,604 SR
1,507 Elo+
Olorun
Olorun
ATMoney_
Olorun
Level 24
God Stats
16W - 17L
1,575 SR
Queue Stats
19W - 21L
1,430 Elo+
Party 3
Artio
Artio
Fartbubbles3635
Artio
Level 46
God Stats
2W - 1L
1,892 SR
Queue Stats
11W - 7L
1,665 Elo+
Solo
Cerberus
Cerberus
Funfxjr
Cerberus
Level 129
God Stats
15W - 25L
1,405 SR
Queue Stats
566W - 520L
1,473 Elo+
Party 3
Loki
Loki
JJFROST34
Loki
Level 147
God Stats
21W - 15L
1,648 SR
Queue Stats
600W - 592L
1,497 Elo+
Party 3
Charybdis
Charybdis
LimitlessVibez
Charybdis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
8 / 2 / 4
10,671
534
11,207
9,987
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 17
8,912
446
6,938
17,786
20,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
18
6 / 0 / 11
11,146
557
17,962
18,836
12,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
4 / 1 / 5
11,267
563
12,567
17,084
10,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
8 / 3 / 7
11,169
558
23,385
18,383
8,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ATMoney_
Olorun
13
0 / 4 / 1
8,317
416
4,461
14,056
6,767
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 2 / 4
8,133
407
12,050
24,695
25,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Funfxjr
Cerberus
15
2 / 5 / 1
9,452
473
15,426
22,436
17,578
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
15
4 / 8 / 2
9,742
487
8,896
18,246
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
LimitlessVibez
Charybdis
13
2 / 7 / 0
8,230
412
9,052
16,862
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
26
Kills
9
9
Deaths
26
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
ATMoney_
Olorun
0
4
1
0.13
L
1
2
4
1.5
L
Cerberus
Funfxjr
Cerberus
2
5
1
0.5
L
Loki
4
8
2
0.63
L
Charybdis
LimitlessVibez
Charybdis
2
7
0
0.29
W
Janus
8
2
4
5
W
0
3
17
2.83
W
Chaac
6
0
11
11.5
W
4
1
5
6.5
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,059
Damage
49,885
82,076
Taken
96,295
56,338
Mitigated
63,348
23,882
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ATMoney_
Olorun
4,461
3,752
112
5,023
14,056
6,767
1,200
3,238
10,818
60,351
0
L
12,050
1,135
2,028
7,377
24,695
25,171
0
6,052
18,643
32,196
0
L
Cerberus
Funfxjr
Cerberus
15,426
1,285
0
4,952
22,436
17,578
0
12,722
9,714
76,453
0
L
Loki
8,896
2,874
0
1,706
18,246
8,068
0
5,541
12,705
0
74,537
L
Charybdis
LimitlessVibez
Charybdis
9,052
4,471
0
3,871
16,862
5,764
0
3,159
13,703
0
54,278
W
Janus
11,207
556
206
1,896
9,987
3,643
412
3,930
6,057
75,003
0
W
6,938
1,317
922
4,731
17,786
20,569
138
7,595
10,191
28,296
0
W
Chaac
17,962
5,094
0
11,819
18,836
12,986
0
7,742
11,094
0
96,672
W
12,567
2,071
0
2,536
17,084
10,482
524
7,781
9,303
85,230
0
W
23,385
11,398
0
1,772
18,383
8,658
150
4,889
13,494
0
107,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
43,874
613
Minions Killed
473
0
Camps Cleared
0
1,980,395
Distance Traveled
1,810,194
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,317
416
93
5
0
343,433
0
L
Artio
8,133
407
35
2
0
388,276
0
L
Cerberus
9,452
473
160
8
0
349,017
1
L
Loki
9,742
487
102
5
0
406,933
0
L
Charybdis
8,230
412
83
4
0
322,535
3
W
Janus
10,671
534
112
6
0
410,634
4
W
Ganesha
8,912
446
7
0
0
375,636
3
W
Chaac
11,146
557
154
8
0
452,008
7
W
Ymir
11,267
563
164
8
0
381,562
3
W
Ullr
11,169
558
176
9
0
360,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role