Player Matchup

Agni
Agni
JermDaBeam
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,457 Elo+
Party 3
Medusa
Medusa
LAZERBAKES7HO2
Medusa
Level 86
God Stats
4W - 7L
1,269 SR
Queue Stats
185W - 190L
1,439 Elo+
Party 3
Horus
Horus
Marck-bot
Horus
Level 121
God Stats
3W - 0L
1,715 SR
Queue Stats
9W - 6L
1,431 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
forriaksy18
Morgan Le Fay
Level 127
God Stats
1W - 0L
1,265 SR
Queue Stats
9W - 7L
1,335 Elo+
Party 2
Kuzenbo
Kuzenbo
mcjake7hoe2
Kuzenbo
Level 82
God Stats
5W - 3L
1,594 SR
Queue Stats
450W - 539L
1,409 Elo+
Party 3
Team Averages
Level 87
1,468 SR
1,414 Elo+

VS

Team Averages
Level 85
1,519 SR
1,492 Elo+
Fafnir
Fafnir
Alvaro020405
Fafnir
Level 84
God Stats
1W - 2L
1,408 SR
Queue Stats
167W - 167L
1,460 Elo+
Solo
Mercury
Mercury
AreSetth
Mercury
Level 85
God Stats
0W - 1L
1,554 SR
Queue Stats
9W - 5L
1,545 Elo+
Party 1
Awilix
Awilix
BattleAngel17
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
KingElvisF520
Xing Tian
Level 64
God Stats
31W - 24L
1,634 SR
Queue Stats
1,119W - 1,208L
1,387 Elo+
Solo
Guan Yu
Guan Yu
emmed75
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 10
9,721
748
12,279
10,307
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 3 / 10
9,859
758
15,213
13,167
6,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Marck-bot
Horus
16
3 / 5 / 14
8,978
691
14,309
17,627
15,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
forriaksy18
Morgan Le Fay
16
2 / 4 / 14
9,124
702
19,786
14,419
7,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
mcjake7hoe2
Kuzenbo
16
1 / 1 / 15
9,437
726
11,151
20,736
20,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 4 / 9
9,152
704
9,326
15,243
24,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
AreSetth
Mercury
13
2 / 6 / 7
8,110
624
7,725
15,218
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 5 / 6
9,625
740
16,913
16,714
8,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
KingElvisF520
Xing Tian
16
4 / 3 / 7
9,194
707
14,515
22,772
22,756
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Guan Yu
emmed75
Guan Yu
17
1 / 4 / 11
9,341
719
11,280
20,835
24,955
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
22
Kills
15
16
Deaths
22
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
9
1.38
L
Mercury
AreSetth
Mercury
2
6
7
0.92
L
7
5
6
2
W
8
3
10
4.33
L
Xing Tian
KingElvisF520
Xing Tian
4
3
7
2.5
W
8
3
10
4.33
W
Horus
Marck-bot
Horus
3
5
14
2
L
Guan Yu
emmed75
Guan Yu
1
4
11
1.63
W
Morgan Le Fay
forriaksy18
Morgan Le Fay
2
4
14
2.25
W
Kuzenbo
mcjake7hoe2
Kuzenbo
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,738
Damage
59,759
76,256
Taken
90,782
54,693
Mitigated
89,619
34,837
Healing
35,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,326
3,157
650
2,803
15,243
24,673
245
6,842
8,401
16,792
0
L
Mercury
AreSetth
Mercury
7,725
2,777
2,152
3,899
15,218
8,378
0
6,825
8,393
0
14,193
L
16,913
5,356
1,911
2,225
16,714
8,857
0
9,066
7,648
0
27,600
W
12,279
476
996
1,275
10,307
4,628
0
4,006
6,301
21,960
0
L
Xing Tian
KingElvisF520
Xing Tian
14,515
897
1,593
8,135
22,772
22,756
0
9,258
13,514
25,998
0
W
15,213
9,351
3,713
4,162
13,167
6,755
423
4,443
8,724
0
25,353
W
Horus
Marck-bot
Horus
14,309
7,087
4,273
4,077
17,627
15,449
216
4,460
13,167
0
21,870
L
Guan Yu
emmed75
Guan Yu
11,280
1,578
3,298
8,384
20,835
24,955
0
11,225
9,610
0
34,583
W
Morgan Le Fay
forriaksy18
Morgan Le Fay
19,786
4,686
2,113
3,165
14,419
7,185
0
5,407
9,012
39,911
0
W
Kuzenbo
mcjake7hoe2
Kuzenbo
11,151
5,224
802
10,261
20,736
20,676
316
5,525
15,211
15,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
45,422
104
Minions Killed
125
0
Camps Cleared
0
1,274,118
Distance Traveled
1,184,907
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,152
704
15
1
0
192,670
1
L
Mercury
8,110
624
18
1
0
253,708
0
L
Awilix
9,625
740
23
2
0
231,748
1
W
Agni
9,721
748
25
2
0
266,487
0
L
Xing Tian
9,194
707
22
2
0
251,098
1
W
Medusa
9,859
758
23
2
0
287,301
0
W
Horus
8,978
691
11
1
0
236,866
1
L
Guan Yu
9,341
719
47
4
0
255,683
1
W
Morgan Le Fay
9,124
702
37
3
0
223,931
2
W
Kuzenbo
9,437
726
8
1
0
259,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role