Player Matchup

Guan Yu
Guan Yu
FierceMammoth
Guan Yu
Level 123
God Stats
3W - 2L
1,654 SR
Queue Stats
83W - 63L
1,570 Elo+
Party 2
Izanami
Izanami
Kubmia
Izanami
Level 80
God Stats
12W - 9L
1,574 SR
Queue Stats
62W - 52L
1,566 Elo+
Party 2
Yu Huang
Yu Huang
Nightcrawler753
Yu Huang
Level 106
God Stats
8W - 2L
1,627 SR
Queue Stats
76W - 42L
1,586 Elo+
Party 2
Team Averages
Level 103
1,618 SR
1,574 Elo+

VS

Team Averages
Level 57
1,650 SR
1,428 Elo+
Xbalanque
Xbalanque
Beethovenkill
Xbalanque
Level 87
God Stats
0W - 1L
1,923 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
EL TELETUBI 13
Lancelot
Level 64
God Stats
1W - 1L
1,527 SR
Queue Stats
5W - 12L
1,284 Elo+
Party 1
Terra
Terra
LanaRainTeAmo
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
3 / 1 / 7
10,619
759
7,852
16,794
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Kubmia
Izanami
15
6 / 0 / 3
10,601
757
10,793
7,866
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
16
2 / 1 / 9
10,296
735
16,699
7,389
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Beethovenkill
Xbalanque
13
0 / 3 / 2
8,319
594
10,632
13,906
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Lancelot
13
1 / 5 / 1
8,457
604
6,069
14,244
6,770
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 3 / 1
9,159
654
5,571
14,398
17,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Beethovenkill
Xbalanque
0
3
2
0.33
L
Lancelot
1
5
1
0.3
W
Guan Yu
3
1
7
6.5
W
Izanami
Kubmia
Izanami
6
0
3
7.5
L
1
3
1
0.5
W
Yu Huang
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,344
Damage
22,272
32,049
Taken
42,548
24,955
Mitigated
30,407
9,056
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Beethovenkill
Xbalanque
10,632
3,638
0
4,245
13,906
6,530
0
6,384
7,522
0
38,205
L
Lancelot
6,069
1,286
0
1,187
14,244
6,770
0
6,607
7,637
0
29,785
W
Guan Yu
7,852
415
3,448
3,885
16,794
17,976
0
2,690
13,775
0
18,408
W
Izanami
Kubmia
Izanami
10,793
7,110
0
1,723
7,866
3,760
3,120
2,127
5,557
0
58,364
L
5,571
1,130
1,413
3,496
14,398
17,107
0
4,219
10,179
14,458
0
W
Yu Huang
16,699
704
0
0
7,389
3,219
374
1,212
5,821
51,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
25,935
203
Minions Killed
149
8
Camps Cleared
5
878,342
Distance Traveled
782,686
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,319
594
67
5
3
241,201
1
L
Lancelot
8,457
604
63
5
1
278,819
4
W
Guan Yu
10,619
759
23
2
0
312,319
5
W
Izanami
10,601
757
102
7
8
279,051
2
L
Terra
9,159
654
19
1
1
262,666
1
W
Yu Huang
10,296
735
78
6
0
286,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role