Player Matchup

Loki
Loki
FoolKillinFun
Loki
Level 22
God Stats
10W - 6L
1,500 SR
Queue Stats
130W - 152L
1,500 Elo+
Party 2
Agni
Agni
KlayTauras58
Agni
Level 82
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MiriyaMei
Bellona
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
103W - 128L
1,500 Elo+
Party 2
Neith
Neith
P00KIEE G
Neith
Level 142
God Stats
7W - 9L
1,691 SR
Queue Stats
115W - 123L
1,564 Elo+
Party 2
Bacchus
Bacchus
xX BaLLa
Bacchus
Level 158
God Stats
3W - 2L
1,585 SR
Queue Stats
55W - 57L
1,473 Elo+
Party 2
Team Averages
Level 84
1,510 SR
1,507 Elo+

VS

Team Averages
Level 89
1,494 SR
1,440 Elo+
Bellona
Bellona
ANinjaREX
Bellona
Level 86
God Stats
7W - 14L
1,160 SR
Queue Stats
95W - 113L
1,387 Elo+
Party 1
Sol
Sol
DatWildNuqqaPJ
Sol
Level 135
God Stats
2W - 3L
1,455 SR
Queue Stats
336W - 342L
1,547 Elo+
Party 1
Bacchus
Bacchus
EatDaGoo
Bacchus
Level 46
God Stats
2W - 7L
1,774 SR
Queue Stats
14W - 33L
1,344 Elo+
Solo
Chaac
Chaac
LordFarQuaad202
Chaac
Level 20
God Stats
0W - 1L
1,275 SR
Queue Stats
2W - 4L
1,405 Elo+
Party 1
Cabrakan
Cabrakan
kahciraV
Cabrakan
Level 159
God Stats
4W - 4L
1,805 SR
Queue Stats
316W - 323L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
9,809
446
8,253
17,457
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 4
10,203
464
7,559
10,648
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
MiriyaMei
Bellona
15
3 / 2 / 2
10,147
461
8,996
24,122
20,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
P00KIEE G
Neith
20
12 / 2 / 4
13,339
606
23,875
16,902
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
xX BaLLa
Bacchus
15
7 / 2 / 11
11,481
522
10,181
21,164
22,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANinjaREX
Bellona
16
4 / 5 / 2
10,620
483
19,120
26,699
18,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 8 / 0
9,699
441
4,345
14,936
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
EatDaGoo
Bacchus
14
1 / 1 / 3
9,494
432
4,220
13,283
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 6 / 4
8,673
394
5,481
16,987
18,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
kahciraV
Cabrakan
18
6 / 4 / 3
11,393
518
20,153
22,257
18,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
24
Kills
14
14
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
ANinjaREX
Bellona
4
5
2
1
L
3
8
0
0.38
L
Bacchus
EatDaGoo
Bacchus
1
1
3
2.5
W
2
5
6
1
W
0
3
4
0.67
L
0
6
4
0.33
W
Bellona
MiriyaMei
Bellona
3
2
2
2
W
Neith
P00KIEE G
Neith
12
2
4
7
L
Cabrakan
kahciraV
Cabrakan
6
4
3
1.88
W
Bacchus
xX BaLLa
Bacchus
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,864
Damage
53,319
90,293
Taken
94,162
63,952
Mitigated
77,496
29,109
Healing
27,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ANinjaREX
Bellona
19,120
8,604
0
12,298
26,699
18,775
1,176
3,461
23,238
0
85,122
L
4,345
1,518
0
3,905
14,936
5,731
0
2,441
12,495
56,851
9,230
L
Bacchus
EatDaGoo
Bacchus
4,220
254
0
802
13,283
16,839
0
4,192
9,091
33,554
0
W
8,253
2,189
0
3,387
17,457
7,162
0
7,783
9,674
0
58,833
W
7,559
1,124
0
2,905
10,648
4,492
228
6,637
4,011
73,258
0
L
5,481
914
0
1,483
16,987
18,100
0
4,224
12,763
0
30,547
W
Bellona
MiriyaMei
Bellona
8,996
4,466
0
7,826
24,122
20,787
786
5,180
18,942
0
56,236
W
Neith
P00KIEE G
Neith
23,875
10,700
0
9,002
16,902
9,119
1,292
6,163
10,505
0
131,830
L
Cabrakan
kahciraV
Cabrakan
20,153
1,886
88
8,638
22,257
18,051
0
3,422
18,835
105,165
0
W
Bacchus
xX BaLLa
Bacchus
10,181
973
0
5,989
21,164
22,392
70
7,535
13,389
31,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
49,879
450
Minions Killed
468
0
Camps Cleared
0
1,989,645
Distance Traveled
1,810,903
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,620
483
121
6
0
351,328
0
L
Sol
9,699
441
100
5
0
286,161
2
L
Bacchus
9,494
432
50
2
0
441,239
2
W
Loki
9,809
446
83
4
0
431,047
0
W
Agni
10,203
464
106
5
0
373,530
4
L
Chaac
8,673
394
41
2
0
339,458
0
W
Bellona
10,147
461
72
3
0
442,515
0
W
Neith
13,339
606
165
8
0
386,490
1
L
Cabrakan
11,393
518
156
7
0
392,717
0
W
Bacchus
11,481
522
24
1
0
356,063
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role