Player Matchup

Bellona
Bellona
JRizzie
Bellona
Level 129
God Stats
8W - 3L
1,667 SR
Queue Stats
25W - 10L
1,777 Elo+
Party 1
Achilles
Achilles
Yaprik
Achilles
Level 154
God Stats
2W - 0L
1,798 SR
Queue Stats
26W - 16L
1,623 Elo+
Party 1
Sol
Sol
xDrxFatterson
Sol
Level 128
God Stats
1W - 0L
1,686 SR
Queue Stats
3W - 3L
1,265 Elo+
Party 1
Team Averages
Level 137
1,717 SR
1,555 Elo+

VS

Team Averages
Level 73
1,558 SR
1,534 Elo+
Kukulkan
Kukulkan
UnrelentingFox
Kukulkan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
XxsnowzzXx4031
Zhong Kui
Level 103
God Stats
0W - 1L
1,675 SR
Queue Stats
18W - 18L
1,520 Elo+
Party 2
Izanami
Izanami
vivdav
Izanami
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JRizzie
Bellona
13
3 / 3 / 9
9,541
795
7,111
12,908
12,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Yaprik
Achilles
15
3 / 0 / 10
9,497
791
8,894
16,448
19,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 0 / 5
10,080
840
16,456
10,794
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 3 / 1
7,729
644
10,079
9,960
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
XxsnowzzXx4031
Zhong Kui
11
1 / 5 / 2
7,462
622
8,420
15,255
11,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
vivdav
Izanami
12
1 / 5 / 2
7,491
624
4,395
10,193
4,164
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
JRizzie
Bellona
3
3
9
2.5
L
Kukulkan
1
3
1
0.5
L
Zhong Kui
XxsnowzzXx4031
Zhong Kui
1
5
2
0.4
W
Achilles
Yaprik
Achilles
3
0
10
8
L
Izanami
vivdav
Izanami
1
5
2
0.4
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,461
Damage
22,894
40,150
Taken
35,408
37,545
Mitigated
19,458
14,871
Healing
1,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JRizzie
Bellona
7,111
1,072
750
3,251
12,908
12,868
283
5,293
7,392
0
25,879
L
Kukulkan
10,079
773
0
0
9,960
4,243
0
4,069
5,891
29,874
0
L
Zhong Kui
XxsnowzzXx4031
Zhong Kui
8,420
300
0
1,121
15,255
11,051
0
7,331
7,924
24,711
0
W
Achilles
Yaprik
Achilles
8,894
1,452
877
4,568
16,448
19,573
329
6,403
9,704
2,512
20,359
L
Izanami
vivdav
Izanami
4,395
3,718
0
0
10,193
4,164
0
4,838
5,355
0
14,403
W
16,456
4,348
0
5,425
10,794
5,104
2,729
6,676
3,868
60,104
6,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,118
Gold Earned
22,682
164
Minions Killed
108
11
Camps Cleared
1
750,806
Distance Traveled
608,647
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,541
795
37
3
3
246,152
1
L
Kukulkan
7,729
644
47
4
0
207,138
4
L
Zhong Kui
7,462
622
43
4
1
215,323
5
W
Achilles
9,497
791
25
2
1
271,788
4
L
Izanami
7,491
624
18
2
0
186,186
0
W
Sol
10,080
840
102
9
7
232,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role