Player Matchup

Cthulhu
Cthulhu
Cambin
Cthulhu
Level 83
God Stats
9W - 2L
1,671 SR
Queue Stats
305W - 206L
1,587 Elo+
Party 2
Raijin
Raijin
Eayoui
Raijin
Level 63
God Stats
13W - 5L
1,677 SR
Queue Stats
337W - 233L
1,560 Elo+
Party 2
Thoth
Thoth
SamuraiNads
Thoth
Level 25
God Stats
5W - 3L
1,614 SR
Queue Stats
138W - 113L
1,467 Elo+
Party 2
Baba Yaga
Baba Yaga
Superslay16
Baba Yaga
Level 128
God Stats
9W - 4L
1,567 SR
Queue Stats
367W - 254L
1,568 Elo+
Party 2
Ganesha
Ganesha
Weakspartan
Ganesha
Level 41
God Stats
4W - 0L
1,895 SR
Queue Stats
209W - 114L
1,597 Elo+
Party 2
Team Averages
Level 68
1,685 SR
1,556 Elo+

VS

Team Averages
Level 55
1,516 SR
1,353 Elo+
Sun Wukong
Sun Wukong
Alex28_0891
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,299 Elo+
Party 1
Hades
Hades
FL 365 Tae
Hades
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 52L
1,391 Elo+
Solo
Neith
Neith
Medcinemaan
Neith
Level 69
God Stats
4W - 1L
1,762 SR
Queue Stats
137W - 133L
1,372 Elo+
Party 3
Hun Batz
Hun Batz
SonOfSkoden
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,403 Elo+
Party 3
Freya
Freya
novo1235
Freya
Level 21
God Stats
0W - 2L
1,319 SR
Queue Stats
1W - 9L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cambin
Cthulhu
15
1 / 4 / 19
10,356
647
11,483
14,728
12,091
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Eayoui
Raijin
18
5 / 3 / 19
11,546
722
15,346
14,096
6,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 5 / 14
12,015
751
17,310
14,685
6,958
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Superslay16
Baba Yaga
20
20 / 2 / 15
13,911
869
26,038
13,585
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Weakspartan
Ganesha
18
0 / 5 / 33
10,910
682
15,975
23,481
28,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex28_0891
Sun Wukong
14
1 / 9 / 11
9,119
570
8,099
17,661
8,820
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
18
4 / 5 / 9
10,360
648
7,745
16,354
12,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 5 / 9
11,818
739
13,122
14,908
6,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
SonOfSkoden
Hun Batz
17
2 / 8 / 10
9,808
613
7,569
24,390
13,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Freya
novo1235
Freya
15
4 / 10 / 5
9,632
602
12,177
21,469
8,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
62
36
Kills
18
19
Deaths
37
100
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alex28_0891
Sun Wukong
1
9
11
0.72
W
Cthulhu
Cambin
Cthulhu
1
4
19
2.63
W
Raijin
Eayoui
Raijin
5
3
19
4.83
L
Hades
4
5
9
1.7
L
7
5
9
2.3
W
10
5
14
3.4
L
Hun Batz
SonOfSkoden
Hun Batz
2
8
10
0.88
W
Baba Yaga
Superslay16
Baba Yaga
20
2
15
13.75
W
Ganesha
Weakspartan
Ganesha
0
5
33
3.3
L
Freya
novo1235
Freya
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,152
Damage
48,712
80,575
Taken
94,782
61,042
Mitigated
50,035
30,734
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alex28_0891
Sun Wukong
8,099
2,077
116
997
17,661
8,820
0
16,400
1,057
0
12,726
W
Cthulhu
Cambin
Cthulhu
11,483
508
3,165
1,795
14,728
12,091
524
2,627
12,101
22,714
0
W
Raijin
Eayoui
Raijin
15,346
2,713
6,319
5,512
14,096
6,316
2,341
5,555
8,541
29,299
0
L
Hades
7,745
972
804
4,785
16,354
12,845
0
13,715
2,394
14,893
0
L
13,122
3,587
647
5,233
14,908
6,796
0
12,892
1,818
0
39,378
W
17,310
2,098
140
1,516
14,685
6,958
2,092
3,141
11,544
31,507
0
L
Hun Batz
SonOfSkoden
Hun Batz
7,569
1,192
1,093
5,219
24,390
13,098
0
22,194
1,978
0
19,972
W
Baba Yaga
Superslay16
Baba Yaga
26,038
3,301
2,868
6,180
13,585
7,588
1,873
2,903
10,682
53,162
0
W
Ganesha
Weakspartan
Ganesha
15,975
1,627
1,328
1,911
23,481
28,089
961
5,696
17,785
25,107
0
L
Freya
novo1235
Freya
12,177
4,196
103
4,220
21,469
8,476
0
19,769
1,383
22,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,738
Gold Earned
50,737
163
Minions Killed
118
0
Camps Cleared
0
1,285,417
Distance Traveled
1,159,861
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,119
570
5
0
0
224,256
1
W
Cthulhu
10,356
647
34
2
0
218,564
3
W
Raijin
11,546
722
34
2
0
260,026
0
L
Hades
10,360
648
19
1
0
254,236
2
L
Neith
11,818
739
54
3
0
247,971
1
W
Thoth
12,015
751
45
3
0
274,189
0
L
Hun Batz
9,808
613
19
1
0
218,435
1
W
Baba Yaga
13,911
869
50
3
0
264,168
0
W
Ganesha
10,910
682
0
0
0
268,470
0
L
Freya
9,632
602
21
1
0
214,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role