Player Matchup

Nemesis
Nemesis
HelpEarth
Nemesis
Level 49
God Stats
8W - 16L
1,500 SR
Queue Stats
120W - 128L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
Krincyn
Zhong Kui
Level 75
God Stats
1W - 1L
1,735 SR
Queue Stats
80W - 80L
1,450 Elo+
Party 3
Charybdis
Charybdis
Mattari
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 3
Sol
Sol
TitaniumSky
Sol
Level 89
God Stats
0W - 2L
1,227 SR
Queue Stats
95W - 82L
1,429 Elo+
Party 2
Bellona
Bellona
Zynkah
Bellona
Level 7
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 8L
1,287 Elo+
Party 3
Team Averages
Level 73
1,441 SR
1,383 Elo+

VS

Team Averages
Level 112
1,602 SR
1,468 Elo+
Loki
Loki
Esbi
Loki
Level 140
God Stats
2W - 1L
1,451 SR
Queue Stats
30W - 29L
1,471 Elo+
Party 1
Horus
Horus
Klairbear12
Horus
Level 8
God Stats
1W - 0L
1,722 SR
Queue Stats
5W - 3L
1,404 Elo+
Party 1
Chernobog
Chernobog
MrHorrible702
Chernobog
Level 148
God Stats
6W - 3L
1,924 SR
Queue Stats
378W - 408L
1,473 Elo+
Solo
King Arthur
King Arthur
Reybirth
King Arthur
Level 142
God Stats
3W - 1L
1,549 SR
Queue Stats
47W - 38L
1,504 Elo+
Party 1
Geb
Geb
TWISTEDCREED72
Geb
Level 123
God Stats
5W - 6L
1,363 SR
Queue Stats
135W - 117L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HelpEarth
Nemesis
18
0 / 7 / 3
11,876
848
8,185
23,853
19,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Krincyn
Zhong Kui
18
2 / 5 / 1
12,772
912
21,174
21,941
16,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Mattari
Charybdis
18
1 / 9 / 2
12,112
865
4,615
25,284
9,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 6 / 3
12,424
887
18,691
20,118
8,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Zynkah
Bellona
18
0 / 8 / 3
12,888
921
8,721
33,044
33,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Esbi
Loki
20
16 / 1 / 14
15,839
1,131
24,866
9,938
5,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 0 / 20
15,679
1,120
24,435
13,987
9,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chernobog
MrHorrible702
Chernobog
20
4 / 0 / 19
13,748
982
27,461
8,275
4,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Reybirth
King Arthur
20
5 / 1 / 27
14,385
1,028
22,188
21,628
29,380
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 1 / 27
13,486
963
17,316
15,090
19,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
142
3
Kills
35
35
Deaths
3
12
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Loki
Esbi
Loki
16
1
14
23
L
Nemesis
HelpEarth
Nemesis
0
7
3
0.21
W
9
0
20
19
L
Zhong Kui
Krincyn
Zhong Kui
2
5
1
0.5
L
Charybdis
Mattari
Charybdis
1
9
2
0.22
W
Chernobog
MrHorrible702
Chernobog
4
0
19
13.5
W
King Arthur
Reybirth
King Arthur
5
1
27
18.5
W
1
1
27
14.5
L
0
6
3
0.25
L
Bellona
Zynkah
Bellona
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,386
Damage
116,266
124,240
Taken
68,918
87,679
Mitigated
68,592
17,847
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Esbi
Loki
24,866
3,883
0
1,120
9,938
5,282
0
6,201
3,737
0
47,889
L
Nemesis
HelpEarth
Nemesis
8,185
1,906
0
1,351
23,853
19,711
0
2,915
20,666
0
21,980
W
24,435
9,691
4,705
3,992
13,987
9,480
0
7,228
6,759
0
52,377
L
Zhong Kui
Krincyn
Zhong Kui
21,174
1,890
0
7,482
21,941
16,503
0
3,611
17,973
62,178
0
L
Charybdis
Mattari
Charybdis
4,615
1,573
92
930
25,284
9,840
0
2,854
22,192
0
15,786
W
Chernobog
MrHorrible702
Chernobog
27,461
18,005
228
2,397
8,275
4,561
0
4,560
3,715
0
62,973
W
King Arthur
Reybirth
King Arthur
22,188
1,255
0
101
21,628
29,380
0
11,954
9,674
288
40,662
W
17,316
874
509
332
15,090
19,889
0
8,490
6,600
28,768
0
L
18,691
6,066
0
2,969
20,118
8,347
0
3,329
16,499
56,813
4,941
L
Bellona
Zynkah
Bellona
8,721
1,273
2,694
2,329
33,044
33,278
0
3,157
29,398
0
27,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,072
Gold Earned
73,137
278
Minions Killed
287
6
Camps Cleared
15
1,250,166
Distance Traveled
1,404,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,839
1,131
47
3
3
303,568
0
L
Nemesis
11,876
848
27
2
0
262,761
0
W
Horus
15,679
1,120
58
4
9
293,251
0
L
Zhong Kui
12,772
912
126
9
0
264,170
0
L
Charybdis
12,112
865
27
2
0
238,354
0
W
Chernobog
13,748
982
93
7
1
246,891
0
W
King Arthur
14,385
1,028
39
3
1
271,426
0
W
Geb
13,486
963
50
4
1
289,203
0
L
Sol
12,424
887
68
5
5
234,453
0
L
Bellona
12,888
921
30
2
1
250,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role