Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Asgarzul
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,523 SR
Queue Stats
151W - 110L
1,577 Elo+
Party 2
Ravana
Ravana
Loki141
Ravana
Level 145
God Stats
1W - 3L
1,550 SR
Queue Stats
206W - 157L
1,570 Elo+
Party 2
Bacchus
Bacchus
ProcessGlint953
Bacchus
Level 64
God Stats
1W - 2L
1,739 SR
Queue Stats
150W - 101L
1,590 Elo+
Party 2
Ymir
Ymir
rgisok
Ymir
Level 55
God Stats
2W - 3L
1,504 SR
Queue Stats
74W - 53L
1,563 Elo+
Party 2
Team Averages
Level 109
1,563 SR
1,560 Elo+

VS

Team Averages
Level 63
1,542 SR
1,616 Elo+
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Immortal79xX
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 48L
1,959 Elo+
Party 1
Bastet
Bastet
Poggerino25
Bastet
Level 29
God Stats
6W - 3L
1,881 SR
Queue Stats
168W - 36L
2,002 Elo+
Party 1
Thor
Thor
TheOrigginal1
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,159 Elo+
Party 3
Kukulkan
Kukulkan
Un0riginal
Kukulkan
Level 106
God Stats
1W - 2L
1,327 SR
Queue Stats
128W - 115L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 5 / 3
7,422
742
7,114
9,952
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
Asgarzul
Ah Muzen Cab
15
1 / 2 / 5
7,905
791
13,451
9,645
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
Loki141
Ravana
12
3 / 6 / 2
7,081
708
6,407
11,408
6,012
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 6
8,022
802
6,162
14,240
18,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
rgisok
Ymir
13
1 / 5 / 6
7,308
731
6,379
11,468
11,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 1 / 12
9,483
948
15,050
15,036
19,126
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Immortal79xX
Kumbhakarna
15
4 / 1 / 13
9,098
910
4,579
13,621
13,348
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bastet
13
4 / 2 / 12
8,053
805
13,048
10,551
4,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
4 / 2 / 16
8,295
830
8,793
11,286
6,310
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Un0riginal
Kukulkan
15
1 / 1 / 14
8,561
856
10,705
5,437
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
89
7
Kills
22
22
Deaths
7
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
3
0.5
W
Achilles
 
Achilles
9
1
12
15
L
Ah Muzen Cab
Asgarzul
Ah Muzen Cab
1
2
5
1.75
W
Kumbhakarna
Immortal79xX
Kumbhakarna
4
1
13
10.5
L
Ravana
Loki141
Ravana
3
6
2
0.67
W
Bastet
4
2
12
5
L
1
4
6
1
W
4
2
16
6
W
Kukulkan
Un0riginal
Kukulkan
1
1
14
8
L
Ymir
rgisok
Ymir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,513
Damage
52,175
56,713
Taken
55,931
45,152
Mitigated
46,864
13,228
Healing
20,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,114
2,313
1,075
1,869
9,952
4,365
416
2,811
7,037
0
16,177
W
Achilles
 
Achilles
15,050
2,047
1,948
3,938
15,036
19,126
565
2,222
12,814
0
25,372
L
Ah Muzen Cab
Asgarzul
Ah Muzen Cab
13,451
4,702
0
3,285
9,645
4,782
462
2,537
7,032
0
35,548
W
Kumbhakarna
Immortal79xX
Kumbhakarna
4,579
677
2,268
3,760
13,621
13,348
249
3,759
9,862
7,229
0
L
Ravana
Loki141
Ravana
6,407
1,254
2,683
1,411
11,408
6,012
0
2,045
9,283
0
10,368
W
Bastet
13,048
3,211
3,072
3,247
10,551
4,782
359
2,320
8,231
0
16,947
L
6,162
560
700
1,922
14,240
18,860
0
3,547
10,465
8,777
0
W
8,793
1,938
696
683
11,286
6,310
365
2,877
8,409
0
13,461
W
Kukulkan
Un0riginal
Kukulkan
10,705
1,513
1,046
151
5,437
3,298
1,421
1,363
4,074
27,658
0
L
Ymir
rgisok
Ymir
6,379
466
0
283
11,468
11,133
0
3,621
7,612
9,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,738
Gold Earned
43,490
113
Minions Killed
98
0
Camps Cleared
0
854,530
Distance Traveled
971,670
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,422
742
30
3
0
157,352
0
W
Achilles
9,483
948
17
2
0
219,844
0
L
Ah Muzen Cab
7,905
791
65
7
0
163,668
2
W
Kumbhakarna
9,098
910
11
1
0
191,713
0
L
Ravana
7,081
708
5
1
0
188,791
1
W
Bastet
8,053
805
12
1
0
214,236
1
L
Bacchus
8,022
802
6
1
0
181,753
0
W
Thor
8,295
830
5
1
0
183,397
1
W
Kukulkan
8,561
856
53
5
0
162,480
2
L
Ymir
7,308
731
7
1
0
162,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role