Player Matchup

Cernunnos
Cernunnos
Fryguy784
Cernunnos
Level 32
God Stats
1W - 3L
1,114 SR
Queue Stats
144W - 155L
1,301 Elo+
Party 1
Janus
Janus
JBayless2772
Janus
Level 68
God Stats
0W - 1L
1,107 SR
Queue Stats
13W - 26L
1,303 Elo+
Party 1
Vulcan
Vulcan
S0DAP0PMAN
Vulcan
Level 138
God Stats
3W - 3L
1,456 SR
Queue Stats
45W - 69L
1,381 Elo+
Party 1
Neith
Neith
SmugAmerican24
Neith
Level 105
God Stats
1W - 2L
1,526 SR
Queue Stats
103W - 99L
1,508 Elo+
Solo
Scylla
Scylla
TonicArcturis
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,229 Elo+
Party 1
Team Averages
Level 78
1,341 SR
1,344 Elo+

VS

Team Averages
Level 100
1,378 SR
1,439 Elo+
Loki
Loki
BombasticTomb87
Loki
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 47L
1,357 Elo+
Party 2
Tiamat
Tiamat
CHUGnDIESEL
Tiamat
Level 152
God Stats
6W - 2L
1,440 SR
Queue Stats
328W - 372L
1,433 Elo+
Solo
Nox
Nox
Pyrimis12
Nox
Level 122
God Stats
2W - 0L
1,327 SR
Queue Stats
17W - 18L
1,516 Elo+
Solo
Cabrakan
Cabrakan
Slumbering_Fey
Cabrakan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SusFace
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,121 SR
Queue Stats
13W - 12L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fryguy784
Cernunnos
13
1 / 6 / 2
8,282
592
7,095
12,966
5,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 5 / 4
10,093
721
9,533
10,395
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
S0DAP0PMAN
Vulcan
17
1 / 3 / 6
10,104
722
13,548
14,169
6,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 7
9,814
701
9,317
12,444
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
8,125
580
3,414
9,715
4,088
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
10,413
744
16,765
9,040
3,922
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
18
7 / 2 / 12
10,804
772
10,647
11,752
8,838
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 0 / 9
10,847
775
7,673
7,829
3,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
16
3 / 3 / 12
10,606
758
8,825
16,078
23,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SusFace
Morgan Le Fay
19
5 / 2 / 7
10,902
779
11,767
9,464
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
8
Kills
23
23
Deaths
9
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Tiamat
7
2
12
6.5
L
Cernunnos
Fryguy784
Cernunnos
1
6
2
0.33
L
3
5
4
1
W
3
0
9
7.5
L
Vulcan
S0DAP0PMAN
Vulcan
1
3
6
1.33
W
Cabrakan
3
3
12
3
L
2
3
7
1.83
W
Morgan Le Fay
SusFace
Morgan Le Fay
5
2
7
4.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
55,677
59,689
Taken
54,163
26,349
Mitigated
44,419
18,195
Healing
25,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,765
1,190
2,494
1,150
9,040
3,922
634
3,067
5,973
0
29,329
W
Tiamat
10,647
585
2,511
2,990
11,752
8,838
659
4,418
7,334
25,166
0
L
Cernunnos
Fryguy784
Cernunnos
7,095
1,776
2,881
1,723
12,966
5,617
490
8,609
4,357
0
22,233
L
9,533
626
2,305
1,452
10,395
4,227
0
6,053
4,342
35,215
0
W
7,673
239
1,806
1,623
7,829
3,957
910
4,905
2,924
31,684
0
L
Vulcan
S0DAP0PMAN
Vulcan
13,548
5,786
2,724
2,407
14,169
6,570
0
8,713
5,456
28,669
0
W
Cabrakan
8,825
1,022
2,977
5,165
16,078
23,395
678
7,998
8,080
15,086
0
L
9,317
2,526
989
3,714
12,444
5,847
913
8,105
4,339
0
23,965
W
Morgan Le Fay
SusFace
Morgan Le Fay
11,767
597
1,959
2,348
9,464
4,307
1,213
6,107
3,357
29,977
0
L
3,414
122
0
0
9,715
4,088
60
7,432
2,283
8,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
53,572
167
Minions Killed
172
0
Camps Cleared
0
1,341,427
Distance Traveled
1,457,473
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,413
744
25
2
0
286,989
0
W
Tiamat
10,804
772
29
2
0
286,467
0
L
Cernunnos
8,282
592
29
2
0
266,521
0
L
Janus
10,093
721
56
4
0
266,388
0
W
Nox
10,847
775
71
5
0
292,950
0
L
Vulcan
10,104
722
35
3
0
303,713
3
W
Cabrakan
10,606
758
13
1
0
303,317
1
L
Neith
9,814
701
39
3
0
266,045
0
W
Morgan Le Fay
10,902
779
34
2
0
287,750
1
L
Scylla
8,125
580
8
1
0
238,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role