Player Matchup

Osiris
Osiris
DILEMM4
Osiris
Level 138
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 41L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
ENl9MA
Guan Yu
Level 160
God Stats
1W - 1L
1,556 SR
Queue Stats
370W - 325L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheEvilZ1
Ah Muzen Cab
Level 88
God Stats
3W - 4L
1,533 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 2
Chang'e
Chang'e
TtvBarryPonds
Chang'e
Level 160
God Stats
0W - 1L
1,755 SR
Queue Stats
121W - 121L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mellotaylor
Morgan Le Fay
Level 160
God Stats
8W - 7L
1,608 SR
Queue Stats
291W - 256L
1,579 Elo+
Party 2
Team Averages
Level 141
1,633 SR
1,538 Elo+

VS

Team Averages
Level 121
1,479 SR
1,611 Elo+
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AComrade
Loki
Level 142
God Stats
7W - 4L
1,230 SR
Queue Stats
218W - 214L
1,644 Elo+
Party 3
Horus
Horus
AllegroMink
Horus
Level 113
God Stats
4W - 3L
1,657 SR
Queue Stats
216W - 202L
1,643 Elo+
Party 1
Sol
Sol
Nanon11
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,651 Elo+
Party 3
Bakasura
Bakasura
peneccudda20cm
Bakasura
Level 144
God Stats
8W - 6L
1,508 SR
Queue Stats
318W - 311L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DILEMM4
Osiris
11
1 / 3 / 2
7,114
445
7,597
19,172
16,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
ENl9MA
Guan Yu
13
1 / 2 / 3
7,601
475
7,811
13,779
11,429
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
TheEvilZ1
Ah Muzen Cab
12
1 / 4 / 0
7,476
467
5,740
11,850
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
13
3 / 4 / 2
8,179
511
7,072
15,289
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
mellotaylor
Morgan Le Fay
11
0 / 6 / 1
6,564
410
2,941
10,877
6,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 1 / 7
9,385
587
12,491
9,653
3,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
17
12 / 1 / 4
10,403
650
14,571
12,811
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 6
6,990
437
2,409
14,906
12,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
14
1 / 0 / 3
8,725
545
11,727
9,862
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
16
0 / 3 / 3
9,541
596
10,960
13,496
7,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
19
19
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
1
7
8.5
W
Loki
12
1
4
14
W
1
1
6
4
L
Osiris
DILEMM4
Osiris
1
3
2
0.67
L
Guan Yu
ENl9MA
Guan Yu
1
2
3
1.25
W
Sol
1
0
3
2.5
L
Ah Muzen Cab
TheEvilZ1
Ah Muzen Cab
1
4
0
0.25
L
Chang'e
3
4
2
1
L
Morgan Le Fay
mellotaylor
Morgan Le Fay
0
6
1
0.08
W
Bakasura
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,161
Damage
52,158
70,967
Taken
60,728
44,421
Mitigated
32,291
18,731
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,491
626
0
1,157
9,653
3,874
366
2,992
6,661
78,775
0
W
Loki
14,571
5,327
0
4,618
12,811
5,604
0
3,653
9,158
0
82,269
W
2,409
1,765
2,424
4,473
14,906
12,428
0
1,818
13,088
0
13,894
L
Osiris
DILEMM4
Osiris
7,597
2,049
2,149
2,661
19,172
16,069
0
8,801
9,675
0
24,087
L
Guan Yu
ENl9MA
Guan Yu
7,811
797
382
5,204
13,779
11,429
0
2,509
9,783
0
47,465
W
Sol
11,727
5,970
0
5,601
9,862
3,006
1,734
0
9,862
83,291
0
L
Ah Muzen Cab
TheEvilZ1
Ah Muzen Cab
5,740
1,973
0
1,510
11,850
4,710
0
5,532
6,318
0
63,916
L
Chang'e
7,072
800
731
5,108
15,289
5,705
0
3,138
11,731
60,780
0
L
Morgan Le Fay
mellotaylor
Morgan Le Fay
2,941
537
0
986
10,877
6,508
0
4,238
6,639
42,356
0
W
Bakasura
10,960
5,477
0
3,495
13,496
7,379
1,644
2,348
11,148
0
68,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
45,044
379
Minions Killed
595
0
Camps Cleared
0
1,543,804
Distance Traveled
1,661,411
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,385
587
133
8
0
315,377
4
W
Loki
10,403
650
131
8
0
395,986
0
W
Horus
6,990
437
31
2
0
311,383
7
L
Osiris
7,114
445
23
1
0
318,840
1
L
Guan Yu
7,601
475
83
5
0
335,897
2
W
Sol
8,725
545
143
9
0
306,770
3
L
Ah Muzen Cab
7,476
467
119
7
0
294,726
5
L
Chang'e
8,179
511
91
6
0
331,791
3
L
Morgan Le Fay
6,564
410
63
4
0
262,550
4
W
Bakasura
9,541
596
157
10
0
331,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role