Player Matchup

Heimdallr
Heimdallr
DirtySkeever
Heimdallr
Level 5
God Stats
6W - 3L
1,863 SR
Queue Stats
31W - 37L
1,725 Elo+
Party 4
Cliodhna
Cliodhna
KanekiFPS69
Cliodhna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,430 Elo+
Party 1
Ymir
Ymir
Rurrik
Ymir
Level 39
God Stats
7W - 7L
1,863 SR
Queue Stats
31W - 37L
1,725 Elo+
Party 4
Zeus
Zeus
TeebFN
Zeus
Level 41
God Stats
3W - 3L
1,508 SR
Queue Stats
20W - 22L
1,417 Elo+
Party 1
Tyr
Tyr
XSOJAX
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 1
Team Averages
Level 25
1,647 SR
1,535 Elo+

VS

Team Averages
Level 69
1,445 SR
1,463 Elo+
Da Ji
Da Ji
CocoQueen
Da Ji
Level 29
God Stats
73W - 66L
1,548 SR
Queue Stats
89W - 88L
1,496 Elo+
Party 2
Anubis
Anubis
ErickEmil
Anubis
Level 45
God Stats
2W - 4L
1,449 SR
Queue Stats
114W - 138L
1,373 Elo+
Solo
Chaac
Chaac
GentlemanEcho
Chaac
Level 100
God Stats
3W - 3L
1,303 SR
Queue Stats
166W - 187L
1,482 Elo+
Party 3
Terra
Terra
ReaperAkuji
Terra
Level 101
God Stats
19W - 26L
1,437 SR
Queue Stats
127W - 136L
1,468 Elo+
Party 2
Xbalanque
Xbalanque
jchap
Xbalanque
Level 69
God Stats
13W - 16L
1,488 SR
Queue Stats
106W - 99L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DirtySkeever
Heimdallr
19
0 / 10 / 5
13,030
869
15,492
22,602
11,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
KanekiFPS69
Cliodhna
19
1 / 10 / 3
13,039
869
23,522
33,778
15,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Rurrik
Ymir
19
1 / 3 / 4
14,834
989
10,297
19,498
30,530
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
TeebFN
Zeus
19
3 / 12 / 3
14,148
943
30,592
22,901
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
XSOJAX
Tyr
19
1 / 2 / 5
13,402
893
17,577
28,720
34,371
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CocoQueen
Da Ji
20
17 / 2 / 8
16,160
1,077
24,005
16,126
9,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ErickEmil
Anubis
20
2 / 2 / 18
14,625
975
18,461
12,728
7,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 1 / 24
15,480
1,032
34,583
26,833
27,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 0 / 27
15,938
1,063
11,444
31,857
34,907
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
jchap
Xbalanque
20
7 / 1 / 21
15,582
1,039
33,177
14,996
8,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
135
6
Kills
37
37
Deaths
6
20
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CocoQueen
Da Ji
17
2
8
10.5
L
Heimdallr
DirtySkeever
Heimdallr
0
10
5
0.25
W
Anubis
ErickEmil
Anubis
2
2
18
5.5
W
8
1
24
20
L
Cliodhna
KanekiFPS69
Cliodhna
1
10
3
0.25
W
3
0
27
16.5
L
Ymir
Rurrik
Ymir
1
3
4
1
L
Zeus
TeebFN
Zeus
3
12
3
0.38
L
Tyr
XSOJAX
Tyr
1
2
5
1.75
W
Xbalanque
jchap
Xbalanque
7
1
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,480
Damage
121,670
127,499
Taken
102,540
100,734
Mitigated
88,073
12,194
Healing
36,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CocoQueen
Da Ji
24,005
5,033
0
0
16,126
9,473
0
6,298
9,712
0
30,712
L
Heimdallr
DirtySkeever
Heimdallr
15,492
7,854
0
2,390
22,602
11,435
0
3,047
19,555
0
48,744
W
Anubis
ErickEmil
Anubis
18,461
1,011
0
1,862
12,728
7,765
0
4,625
8,015
65,132
0
W
34,583
2,972
0
8,131
26,833
27,259
0
9,166
17,456
0
46,716
L
Cliodhna
KanekiFPS69
Cliodhna
23,522
3,982
0
5,634
33,778
15,926
0
7,416
26,362
0
50,283
W
11,444
763
8,836
15,019
31,857
34,907
0
14,313
17,024
22,073
0
L
Ymir
Rurrik
Ymir
10,297
1,387
0
1,641
19,498
30,530
0
6,409
13,089
16,585
0
L
Zeus
TeebFN
Zeus
30,592
4,220
0
123
22,901
8,472
0
5,528
17,373
72,730
0
L
Tyr
XSOJAX
Tyr
17,577
2,289
0
2,406
28,720
34,371
0
7,505
21,215
0
33,517
W
Xbalanque
jchap
Xbalanque
33,177
24,139
0
2,768
14,996
8,669
0
5,552
9,444
0
70,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,453
Gold Earned
77,785
286
Minions Killed
295
5
Camps Cleared
10
1,416,538
Distance Traveled
1,493,305
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,160
1,077
16
1
1
277,748
0
L
Heimdallr
13,030
869
80
5
1
234,983
1
W
Anubis
14,625
975
129
9
4
255,078
1
W
Chaac
15,480
1,032
33
2
1
361,281
0
L
Cliodhna
13,039
869
61
4
1
283,207
0
W
Terra
15,938
1,063
19
1
0
317,764
0
L
Ymir
14,834
989
8
1
0
294,968
0
L
Zeus
14,148
943
103
7
2
260,222
0
L
Tyr
13,402
893
34
2
1
343,158
0
W
Xbalanque
15,582
1,039
98
7
4
281,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role