Player Matchup

Kukulkan
Kukulkan
AMildVendetta
Kukulkan
Level 47
God Stats
4W - 5L
1,546 SR
Queue Stats
20W - 16L
1,519 Elo+
Party 2
Charybdis
Charybdis
Drakogoddess
Charybdis
Level 89
God Stats
30W - 12L
1,685 SR
Queue Stats
216W - 158L
1,626 Elo+
Party 3
Fenrir
Fenrir
RamnRanchFan
Fenrir
Level 81
God Stats
1W - 4L
1,317 SR
Queue Stats
25W - 19L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
Tempy1
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
rezkillsd
Baron Samedi
Level 35
God Stats
15W - 9L
1,603 SR
Queue Stats
206W - 174L
1,491 Elo+
Party 3
Team Averages
Level 51
1,530 SR
1,537 Elo+

VS

Team Averages
Level 111
1,660 SR
1,687 Elo+
Thanatos
Thanatos
BenVibeZ
Thanatos
Level 160
God Stats
4W - 0L
1,767 SR
Queue Stats
46W - 11L
1,684 Elo+
Party 1
He Bo
He Bo
MíaKhalífa
He Bo
Level 48
God Stats
1W - 0L
1,648 SR
Queue Stats
22W - 3L
1,865 Elo+
Party 1
Susano
Susano
Sminø
Susano
Level 155
God Stats
3W - 1L
1,642 SR
Queue Stats
92W - 31L
1,761 Elo+
Party 1
Bastet
Bastet
VisionaryJaneTTV
Bastet
Level 42
God Stats
4W - 1L
1,500 SR
Queue Stats
98W - 82L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
mondank
Kuzenbo
Level 150
God Stats
5W - 4L
1,743 SR
Queue Stats
25W - 15L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMildVendetta
Kukulkan
17
0 / 14 / 10
11,165
1,015
19,507
25,134
7,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Drakogoddess
Charybdis
17
2 / 5 / 7
11,556
1,051
13,785
15,280
4,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
18
7 / 6 / 3
13,033
1,185
12,510
23,556
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sun Wukong
Tempy1
Sun Wukong
16
1 / 10 / 7
10,630
966
13,058
25,912
19,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
rezkillsd
Baron Samedi
17
3 / 13 / 7
11,856
1,078
11,593
26,152
10,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenVibeZ
Thanatos
20
17 / 5 / 19
14,828
1,348
29,391
22,584
14,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 27
13,373
1,216
16,956
10,839
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Sminø
Susano
20
23 / 1 / 14
15,560
1,415
43,892
12,635
7,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 1 / 26
12,886
1,171
11,548
15,326
7,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
mondank
Kuzenbo
20
0 / 3 / 35
13,327
1,212
9,348
19,542
34,244
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
169
13
Kills
48
48
Deaths
13
34
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AMildVendetta
Kukulkan
0
14
10
0.36
W
Thanatos
BenVibeZ
Thanatos
17
5
19
5.3
L
Charybdis
Drakogoddess
Charybdis
2
5
7
1.1
W
5
3
27
6.17
L
Fenrir
7
6
3
1.42
W
Susano
Sminø
Susano
23
1
14
30
L
Sun Wukong
Tempy1
Sun Wukong
1
10
7
0.45
W
3
1
26
16
W
Kuzenbo
mondank
Kuzenbo
0
3
35
5.83
L
Baron Samedi
rezkillsd
Baron Samedi
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,453
Damage
111,135
116,034
Taken
80,926
52,228
Mitigated
68,916
9,056
Healing
27,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AMildVendetta
Kukulkan
19,507
1,498
0
655
25,134
7,526
0
3,482
21,652
48,001
0
W
Thanatos
BenVibeZ
Thanatos
29,391
11,366
0
16,506
22,584
14,366
0
8,900
13,397
0
48,110
L
Charybdis
Drakogoddess
Charybdis
13,785
6,044
0
807
15,280
4,188
0
2,429
12,851
0
48,363
W
16,956
924
550
1,896
10,839
5,313
0
3,230
7,389
52,571
0
L
Fenrir
12,510
3,320
0
2,054
23,556
10,639
0
5,862
17,694
0
19,935
W
Susano
Sminø
Susano
43,892
12,698
0
589
12,635
7,214
0
4,400
8,168
0
60,328
L
Sun Wukong
Tempy1
Sun Wukong
13,058
2,533
0
2,094
25,912
19,354
0
6,882
19,030
0
23,405
W
11,548
4,149
300
5,426
15,326
7,779
0
6,365
8,897
0
32,637
W
Kuzenbo
mondank
Kuzenbo
9,348
2,717
0
1,854
19,542
34,244
0
8,205
11,097
18,470
0
L
Baron Samedi
rezkillsd
Baron Samedi
11,593
981
1,316
2,130
26,152
10,521
0
7,649
18,503
30,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,240
Gold Earned
69,974
216
Minions Killed
230
2
Camps Cleared
12
1,018,571
Distance Traveled
1,220,397
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,165
1,015
65
6
0
200,850
0
W
Thanatos
14,828
1,348
36
3
8
225,995
0
L
Charybdis
11,556
1,051
66
6
0
198,183
0
W
He Bo
13,373
1,216
94
9
2
239,188
0
L
Fenrir
13,033
1,185
22
2
2
219,483
0
W
Susano
15,560
1,415
33
3
0
279,630
0
L
Sun Wukong
10,630
966
24
2
0
202,266
2
W
Bastet
12,886
1,171
51
5
2
251,581
0
W
Kuzenbo
13,327
1,212
16
1
0
224,003
2
L
Baron Samedi
11,856
1,078
39
4
0
197,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role