Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Alcraza
Achilles
Level 148
God Stats
2W - 0L
1,736 SR
Queue Stats
116W - 74L
1,610 Elo+
Party 1
Xing Tian
Xing Tian
Sakeebomb
Xing Tian
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,661 Elo+
Party 1
Ymir
Ymir
Steasus
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 1
Izanami
Izanami
WimppLo
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Party 1
Team Averages
Level 100
1,547 SR
1,586 Elo+

VS

Team Averages
Level 70
1,495 SR
1,577 Elo+
Chronos
Chronos
BigDumbGay
Chronos
Level 152
God Stats
1W - 3L
1,581 SR
Queue Stats
93W - 61L
1,655 Elo+
Party 2
Thor
Thor
Coji
Thor
Level 122
God Stats
0W - 3L
1,393 SR
Queue Stats
65W - 47L
1,631 Elo+
Party 2
Anhur
Anhur
LalitoFLAMA
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,510 Elo+
Solo
Odin
Odin
TKxTwisted1
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,414 Elo+
Solo
Hera
Hera
The_Toxic_Otter
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 4 / 14
8,342
758
8,147
16,946
19,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Alcraza
Achilles
18
15 / 1 / 10
10,968
997
18,942
17,284
15,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Sakeebomb
Xing Tian
16
6 / 3 / 17
10,305
937
11,457
16,685
18,132
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
Steasus
Ymir
12
0 / 4 / 12
8,055
732
5,706
20,716
18,385
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
WimppLo
Izanami
17
6 / 4 / 12
10,129
921
18,021
11,630
6,114
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigDumbGay
Chronos
17
5 / 5 / 7
9,745
886
17,046
13,673
6,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Coji
Thor
14
6 / 4 / 6
8,311
756
13,780
13,689
6,571
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 8 / 10
7,566
688
5,658
14,592
5,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 10
8,752
796
7,327
16,337
14,769
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 9
7,648
695
13,990
9,633
3,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
58
28
Kills
16
16
Deaths
28
65
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
4
14
2
W
Achilles
Alcraza
Achilles
15
1
10
20
L
Chronos
BigDumbGay
Chronos
5
5
7
1.7
L
Thor
Coji
Thor
6
4
6
2.25
L
1
8
10
0.75
W
Xing Tian
Sakeebomb
Xing Tian
6
3
17
4.83
W
Ymir
Steasus
Ymir
0
4
12
1.5
L
3
6
10
1.33
L
1
5
9
1.1
W
Izanami
WimppLo
Izanami
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,273
Damage
57,801
83,261
Taken
67,924
77,424
Mitigated
37,906
31,201
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,147
3,205
1,088
3,648
16,946
19,527
966
5,874
11,072
0
13,494
W
Achilles
Alcraza
Achilles
18,942
3,999
1,816
7,984
17,284
15,266
1,320
5,443
11,841
0
26,586
L
Chronos
BigDumbGay
Chronos
17,046
9,368
1,945
3,613
13,673
6,847
244
3,954
9,719
32,302
0
L
Thor
Coji
Thor
13,780
2,537
1,207
1,711
13,689
6,571
388
3,442
10,247
0
18,462
L
5,658
2,573
604
1,803
14,592
5,982
0
4,305
10,287
0
10,986
W
Xing Tian
Sakeebomb
Xing Tian
11,457
901
3,894
3,916
16,685
18,132
952
6,018
10,667
22,558
0
W
Ymir
Steasus
Ymir
5,706
1,788
152
5,497
20,716
18,385
659
9,344
11,372
11,717
0
L
7,327
1,497
908
2,313
16,337
14,769
252
4,531
11,806
0
13,831
L
13,990
3,066
277
1,147
9,633
3,737
144
931
8,702
26,298
0
W
Izanami
WimppLo
Izanami
18,021
12,035
932
2,274
11,630
6,114
4,082
4,357
7,273
0
40,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
42,022
108
Minions Killed
89
0
Camps Cleared
0
1,010,644
Distance Traveled
950,596
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,342
758
8
1
0
203,013
1
W
Achilles
10,968
997
14
1
0
232,837
3
L
Chronos
9,745
886
36
3
0
178,196
0
L
Thor
8,311
756
7
1
0
206,122
1
L
Anhur
7,566
688
14
1
0
185,936
0
W
Xing Tian
10,305
937
17
2
0
205,046
4
W
Ymir
8,055
732
9
1
0
182,386
1
L
Odin
8,752
796
16
1
0
176,598
0
L
Hera
7,648
695
16
1
0
203,744
1
W
Izanami
10,129
921
60
5
0
187,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role