Player Matchup

Horus
Horus
Dubby95
Horus
Level 149
God Stats
3W - 2L
1,734 SR
Queue Stats
17W - 26L
1,417 Elo+
Party 2
Eset
Eset
Trilluxx
Eset
Level 88
God Stats
4W - 12L
1,148 SR
Queue Stats
350W - 352L
1,466 Elo+
Party 3
Fenrir
Fenrir
Zellamy
Fenrir
Level 86
God Stats
5W - 8L
1,438 SR
Queue Stats
269W - 292L
1,449 Elo+
Party 3
Izanami
Izanami
hornsup123
Izanami
Level 86
God Stats
3W - 2L
1,760 SR
Queue Stats
61W - 49L
1,507 Elo+
Solo
Janus
Janus
ufourix
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,413 Elo+
Party 2
Team Averages
Level 95
1,516 SR
1,451 Elo+

VS

Team Averages
Level 96
1,564 SR
1,476 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bfelibih
Apollo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
DrMahattan
Cthulhu
Level 126
God Stats
8W - 4L
1,516 SR
Queue Stats
276W - 269L
1,498 Elo+
Solo
Sol
Sol
HugoPiglets
Sol
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,188 Elo+
Solo
Cu Chulainn
Cu Chulainn
OnLamronNEm305
Cu Chulainn
Level 69
God Stats
3W - 1L
1,804 SR
Queue Stats
4W - 2L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dubby95
Horus
15
4 / 0 / 8
10,337
1,149
8,761
8,594
6,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
15
3 / 2 / 6
9,810
1,090
5,839
6,628
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zellamy
Fenrir
15
2 / 1 / 7
9,287
1,032
5,236
7,829
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
hornsup123
Izanami
16
4 / 1 / 8
10,146
1,127
13,447
8,561
3,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
ufourix
Janus
15
1 / 0 / 10
9,377
1,042
8,335
4,406
1,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

311

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 7 / 1
8,698
966
10,288
12,925
5,072
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Bfelibih
Apollo
14
1 / 4 / 2
9,036
1,004
9,021
14,066
6,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
DrMahattan
Cthulhu
15
1 / 3 / 2
9,787
1,087
8,082
11,545
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 0 / 0
8,187
910
2,348
4,018
1,227
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
OnLamronNEm305
Cu Chulainn
13
0 / 0 / 0
7,949
883
1,426
3,632
3,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
14
Kills
4
4
Deaths
14
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
1
0.36
L
Apollo
Bfelibih
Apollo
1
4
2
0.5
L
Cthulhu
DrMahattan
Cthulhu
1
3
2
0.67
W
Horus
Dubby95
Horus
4
0
8
8
L
0
0
0
0
L
Cu Chulainn
OnLamronNEm305
Cu Chulainn
0
0
0
0
W
Eset
3
2
6
3
W
Fenrir
Zellamy
Fenrir
2
1
7
5.5
W
Izanami
hornsup123
Izanami
4
1
8
8
W
Janus
ufourix
Janus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
31,165
36,018
Taken
46,186
20,136
Mitigated
26,164
6,638
Healing
3,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,288
1,449
136
468
12,925
5,072
0
3,313
9,612
0
12,451
L
Apollo
Bfelibih
Apollo
9,021
4,384
0
446
14,066
6,016
0
4,179
9,887
0
32,473
L
Cthulhu
DrMahattan
Cthulhu
8,082
241
417
1,412
11,545
10,437
0
5,966
5,579
28,666
0
W
Horus
Dubby95
Horus
8,761
2,383
879
2,215
8,594
6,545
0
3,430
5,164
2,788
14,652
L
2,348
1,018
0
179
4,018
1,227
0
191
3,827
13,660
0
L
Cu Chulainn
OnLamronNEm305
Cu Chulainn
1,426
247
0
0
3,632
3,412
0
1,138
2,494
0
8,488
W
Eset
5,839
293
480
339
6,628
2,596
0
1,194
5,434
20,444
0
W
Fenrir
Zellamy
Fenrir
5,236
1,030
0
261
7,829
5,358
0
2,953
4,876
0
8,162
W
Izanami
hornsup123
Izanami
13,447
9,124
0
2,464
8,561
3,904
0
2,113
6,448
0
38,524
W
Janus
ufourix
Janus
8,335
452
0
0
4,406
1,733
0
740
3,666
26,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,957
Gold Earned
43,657
165
Minions Killed
149
11
Camps Cleared
3
917,126
Distance Traveled
672,686
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,698
966
4
0
2
109,823
0
L
Apollo
9,036
1,004
50
6
1
164,562
0
L
Cthulhu
9,787
1,087
51
6
0
180,103
1
W
Horus
10,337
1,149
14
2
0
190,527
1
L
Sol
8,187
910
28
3
0
147,295
0
L
Cu Chulainn
7,949
883
16
2
0
70,903
0
W
Eset
9,810
1,090
28
3
5
183,803
1
W
Fenrir
9,287
1,032
8
1
4
206,981
1
W
Izanami
10,146
1,127
67
7
0
160,916
0
W
Janus
9,377
1,042
48
5
2
174,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role