Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
LoRDZsadeZ
Lancelot
Level 110
God Stats
2W - 1L
1,570 SR
Queue Stats
55W - 72L
1,462 Elo+
Party 1
Baron Samedi
Baron Samedi
Rocky Misfit
Baron Samedi
Level 137
God Stats
6W - 10L
1,298 SR
Queue Stats
91W - 82L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kovesh
Ah Muzen Cab
Level 145
God Stats
3W - 3L
1,407 SR
Queue Stats
51W - 65L
1,461 Elo+
Party 1
Hera
Hera
shino7285
Hera
Level 114
God Stats
1W - 2L
1,591 SR
Queue Stats
15W - 26L
1,325 Elo+
Party 1
Team Averages
Level 127
1,473 SR
1,443 Elo+

VS

Team Averages
Level 66
1,500 SR
1,322 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
YahGrandad
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,433 Elo+
Party 3
Hades
Hades
Zh0nTr0n
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jlmbandit
Cu Chulainn
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 2
Susano
Susano
zer0twosmash
Susano
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 0 / 6
9,151
704
6,602
9,927
14,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
LoRDZsadeZ
Lancelot
17
3 / 0 / 5
9,451
727
7,450
9,522
7,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
Rocky Misfit
Baron Samedi
17
1 / 0 / 7
9,781
752
11,768
10,927
6,523
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
kovesh
Ah Muzen Cab
18
7 / 0 / 5
10,543
811
16,128
10,499
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
16
2 / 0 / 10
9,707
747
7,083
4,651
2,193
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 2 / 0
8,802
677
8,152
14,167
6,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
15
0 / 2 / 0
8,867
682
7,091
7,009
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Zh0nTr0n
Hades
13
0 / 5 / 0
7,901
608
2,730
12,863
11,597
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
jlmbandit
Cu Chulainn
15
0 / 4 / 0
8,500
654
8,135
16,675
13,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Susano
15
0 / 2 / 0
8,816
678
5,967
11,744
5,832
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
15
Kills
0
0
Deaths
15
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
6
5
L
Hachiman
 
Hachiman
0
2
0
0
W
Lancelot
LoRDZsadeZ
Lancelot
3
0
5
5.5
W
Baron Samedi
Rocky Misfit
Baron Samedi
1
0
7
4.5
L
Thoth
0
2
0
0
L
Hades
Zh0nTr0n
Hades
0
5
0
0
L
Cu Chulainn
jlmbandit
Cu Chulainn
0
4
0
0
W
Ah Muzen Cab
kovesh
Ah Muzen Cab
7
0
5
9.5
W
Hera
2
0
10
7
L
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
32,075
45,526
Taken
62,458
35,774
Mitigated
40,119
8,177
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,602
2,889
0
0
9,927
14,307
501
2,465
7,462
13,264
0
L
Hachiman
 
Hachiman
8,152
3,827
0
4,193
14,167
6,050
324
5,120
9,047
0
44,489
W
Lancelot
LoRDZsadeZ
Lancelot
7,450
641
0
0
9,522
7,635
422
2,104
7,418
0
26,228
W
Baron Samedi
Rocky Misfit
Baron Samedi
11,768
916
1,079
4,132
10,927
6,523
576
4,701
6,226
42,964
0
L
Thoth
7,091
393
0
0
7,009
3,160
0
4,444
2,565
30,651
0
L
Hades
Zh0nTr0n
Hades
2,730
325
375
737
12,863
11,597
333
6,572
6,291
10,217
0
L
Cu Chulainn
jlmbandit
Cu Chulainn
8,135
1,210
0
250
16,675
13,480
278
6,371
10,304
5,033
18,602
W
Ah Muzen Cab
kovesh
Ah Muzen Cab
16,128
4,521
0
2,756
10,499
5,116
2,451
782
9,717
0
54,063
W
Hera
7,083
1,728
0
210
4,651
2,193
930
1,010
3,641
37,244
0
L
Susano
5,967
139
0
828
11,744
5,832
90
2,946
8,798
0
36,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,633
Gold Earned
42,886
254
Minions Killed
279
0
Camps Cleared
0
1,435,073
Distance Traveled
1,245,249
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,151
704
14
1
0
289,572
0
L
Hachiman
8,802
677
89
7
0
272,144
1
W
Lancelot
9,451
727
49
4
0
314,782
1
W
Baron Samedi
9,781
752
65
5
0
240,043
2
L
Thoth
8,867
682
76
6
0
234,682
2
L
Hades
7,901
608
15
1
0
211,190
0
L
Cu Chulainn
8,500
654
39
3
0
248,001
0
W
Ah Muzen Cab
10,543
811
74
6
0
311,722
1
W
Hera
9,707
747
52
4
0
278,954
1
L
Susano
8,816
678
60
5
0
279,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role