Player Matchup

Sun Wukong
Sun Wukong
KingMajin_VI
Sun Wukong
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,365 Elo+
Party 1
Hou Yi
Hou Yi
KingSimba_XI
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,194 Elo+
Party 1
Raijin
Raijin
Kvng__kai-
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,161 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,240 Elo+

VS

Team Averages
Level 46
1,208 SR
1,168 Elo+
Bakasura
Bakasura
Azul_Vegito_007
Bakasura
Level 9
God Stats
2W - 1L
1,532 SR
Queue Stats
2W - 4L
1,199 Elo+
Party 2
Cerberus
Cerberus
EMIAGOPIAN
Cerberus
Level 68
God Stats
2W - 2L
1,091 SR
Queue Stats
85W - 158L
1,122 Elo+
Solo
Loki
Loki
iiClappZ
Loki
Level 60
God Stats
1W - 4L
1,002 SR
Queue Stats
41W - 58L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingMajin_VI
Sun Wukong
19
5 / 3 / 3
13,320
605
11,624
14,891
14,075
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
0 / 2 / 7
12,134
552
10,847
13,593
5,317
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
Kvng__kai-
Raijin
16
3 / 5 / 4
12,952
589
18,503
14,783
5,329
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
5 / 2 / 4
15,196
691
13,197
17,117
13,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
EMIAGOPIAN
Cerberus
18
2 / 2 / 4
13,216
601
13,766
22,767
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
19
3 / 4 / 5
13,721
624
8,228
17,429
7,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
10
10
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
2
4
3.5
W
Cerberus
EMIAGOPIAN
Cerberus
2
2
4
2
L
Sun Wukong
KingMajin_VI
Sun Wukong
5
3
3
2.17
L
Hou Yi
0
2
7
1.75
L
Raijin
Kvng__kai-
Raijin
3
5
4
1
W
Loki
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,974
Damage
35,191
43,267
Taken
57,313
24,721
Mitigated
35,057
3,598
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
13,197
9,015
0
4,559
17,117
13,351
1,621
7,180
9,937
0
53,361
W
Cerberus
EMIAGOPIAN
Cerberus
13,766
827
426
7,550
22,767
13,823
633
8,577
14,190
57,839
0
L
Sun Wukong
KingMajin_VI
Sun Wukong
11,624
3,558
0
1,233
14,891
14,075
0
4,811
9,101
0
30,321
L
Hou Yi
10,847
5,657
0
1,605
13,593
5,317
0
3,912
9,190
0
49,672
L
Raijin
Kvng__kai-
Raijin
18,503
1,195
215
545
14,783
5,329
43
4,940
9,062
62,790
0
W
Loki
8,228
1,407
102
4,257
17,429
7,883
308
3,707
13,584
638
48,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
42,133
216
Minions Killed
273
2
Camps Cleared
15
952,980
Distance Traveled
1,242,568
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,196
691
133
6
4
458,040
0
W
Cerberus
13,216
601
86
4
6
407,165
2
L
Sun Wukong
13,320
605
48
2
0
326,661
4
L
Hou Yi
12,134
552
69
3
1
333,330
2
L
Raijin
12,952
589
99
5
1
292,989
0
W
Loki
13,721
624
54
2
5
377,363
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role