Player Matchup

Athena
Athena
EduhKai
Athena
Level 145
God Stats
2W - 0L
1,741 SR
Queue Stats
50W - 50L
1,528 Elo+
Party 2
Chang'e
Chang'e
Hokkyo12
Chang'e
Level 14
God Stats
2W - 0L
1,656 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 2
Set
Set
PopDragon3000
Set
Level 44
God Stats
4W - 17L
1,161 SR
Queue Stats
251W - 279L
1,377 Elo+
Solo
Sylvanus
Sylvanus
TheVicVega
Sylvanus
Level 160
God Stats
1W - 0L
1,777 SR
Queue Stats
70W - 59L
1,650 Elo+
Party 1
Jing Wei
Jing Wei
Tilted Nun
Jing Wei
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
58W - 46L
1,462 Elo+
Party 1
Team Averages
Level 74
1,567 SR
1,521 Elo+

VS

Team Averages
Level 66
1,513 SR
1,602 Elo+
Hades
Hades
DAllison28
Hades
Level 127
God Stats
0W - 1L
1,659 SR
Queue Stats
34W - 29L
1,479 Elo+
Party 4
Izanami
Izanami
HyperXSwift
Izanami
Level 24
God Stats
0W - 1L
1,349 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 3
Ra
Ra
Mike Dennie
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,615 Elo+
Party 3
Da Ji
Da Ji
Xxtwenkiexx1
Da Ji
Level 41
God Stats
43W - 36L
1,541 SR
Queue Stats
65W - 54L
1,486 Elo+
Party 4
Amaterasu
Amaterasu
vGreensOnly
Amaterasu
Level 8
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EduhKai
Athena
19
2 / 0 / 19
14,025
561
9,343
23,546
31,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Hokkyo12
Chang'e
19
3 / 5 / 7
13,211
528
15,973
21,989
11,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
10 / 3 / 4
14,470
579
10,974
24,094
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
TheVicVega
Sylvanus
20
6 / 1 / 13
15,597
624
18,363
28,719
28,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Tilted Nun
Jing Wei
20
9 / 1 / 5
16,080
643
34,338
20,347
11,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
2 / 6 / 1
10,639
426
10,634
25,391
22,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HyperXSwift
Izanami
17
1 / 3 / 1
10,318
413
10,289
22,605
8,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 10 / 4
11,843
474
17,434
25,253
10,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 7 / 2
11,486
459
18,178
24,635
11,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
vGreensOnly
Amaterasu
15
0 / 5 / 1
9,297
372
4,513
18,082
20,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
30
Kills
10
10
Deaths
31
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
2
6
1
0.42
W
Athena
EduhKai
Athena
2
0
19
11.5
W
Chang'e
Hokkyo12
Chang'e
3
5
7
1.3
L
Izanami
HyperXSwift
Izanami
1
3
1
0.5
L
3
10
4
0.5
W
10
3
4
4
W
Sylvanus
TheVicVega
Sylvanus
6
1
13
12.5
W
Jing Wei
Tilted Nun
Jing Wei
9
1
5
11.5
L
4
7
2
0.71
L
Amaterasu
vGreensOnly
Amaterasu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,991
Damage
61,048
118,695
Taken
115,966
101,700
Mitigated
73,766
56,338
Healing
19,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
10,634
696
52
8,140
25,391
22,412
0
10,313
14,920
78,719
0
W
Athena
EduhKai
Athena
9,343
2,767
0
5,085
23,546
31,308
287
8,721
14,463
60,495
0
W
Chang'e
Hokkyo12
Chang'e
15,973
2,205
3,967
7,120
21,989
11,155
2,604
6,515
15,113
99,387
0
L
Izanami
HyperXSwift
Izanami
10,289
7,155
0
3,223
22,605
8,675
0
5,205
17,349
0
86,180
L
17,434
2,305
459
4,947
25,253
10,928
570
14,712
10,329
95,063
0
W
10,974
5,365
0
6,982
24,094
19,129
2,541
5,898
18,042
0
103,072
W
Sylvanus
TheVicVega
Sylvanus
18,363
3,920
6,138
17,200
28,719
28,704
1,741
9,724
18,921
107,642
19,691
W
Jing Wei
Tilted Nun
Jing Wei
34,338
28,595
0
9,846
20,347
11,404
11,222
2,176
18,099
0
182,940
L
18,178
4,956
0
250
24,635
11,745
0
8,512
15,950
0
103,753
L
Amaterasu
vGreensOnly
Amaterasu
4,513
1,308
462
1,838
18,082
20,006
0
3,511
14,449
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,383
Gold Earned
53,583
785
Minions Killed
611
0
Camps Cleared
0
2,390,538
Distance Traveled
2,106,952
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,639
426
124
5
0
431,159
4
W
Athena
14,025
561
60
2
0
546,739
4
W
Chang'e
13,211
528
158
6
0
430,035
0
L
Izanami
10,318
413
124
5
0
438,707
1
L
Ra
11,843
474
169
7
0
404,456
1
W
Set
14,470
579
132
5
0
505,858
3
W
Sylvanus
15,597
624
192
8
0
429,938
5
W
Jing Wei
16,080
643
243
10
0
477,968
1
L
Da Ji
11,486
459
134
5
0
363,910
0
L
Amaterasu
9,297
372
60
2
0
468,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role