Player Matchup

Artemis
Artemis
Former7396
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,530 Elo+
Party 1
Scylla
Scylla
JogadorDeD2
Scylla
Level 43
God Stats
8W - 5L
1,500 SR
Queue Stats
106W - 87L
1,529 Elo+
Party 1
Khepri
Khepri
Jp5076
Khepri
Level 109
God Stats
12W - 4L
1,830 SR
Queue Stats
63W - 61L
1,506 Elo+
Party 1
Geb
Geb
Kono Dio8260
Geb
Level 142
God Stats
9W - 4L
1,679 SR
Queue Stats
104W - 105L
1,518 Elo+
Party 1
Shiva
Shiva
crn-netlixo
Shiva
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 80L
1,334 Elo+
Solo
Team Averages
Level 89
1,602 SR
1,483 Elo+

VS

Team Averages
Level 68
1,439 SR
1,421 Elo+
Neith
Neith
NickBono
Neith
Level 47
God Stats
27W - 57L
1,328 SR
Queue Stats
424W - 565L
1,375 Elo+
Party 3
Nu Wa
Nu Wa
RainbowRose77
Nu Wa
Level 49
God Stats
239W - 290L
1,404 SR
Queue Stats
362W - 527L
1,372 Elo+
Party 3
Da Ji
Da Ji
Zero420mlg
Da Ji
Level 158
God Stats
7W - 5L
1,624 SR
Queue Stats
216W - 237L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
heeyelias
Kumbhakarna
Level 37
God Stats
2W - 2L
1,367 SR
Queue Stats
22W - 25L
1,481 Elo+
Party 2
King Arthur
King Arthur
zevito
King Arthur
Level 50
God Stats
6W - 8L
1,471 SR
Queue Stats
23W - 29L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Former7396
Artemis
16
3 / 0 / 10
10,362
1,036
11,809
10,216
6,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
16
4 / 1 / 9
10,338
1,034
13,736
4,385
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Jp5076
Khepri
16
0 / 0 / 13
10,729
1,073
5,931
10,391
16,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
6 / 1 / 7
11,039
1,104
14,514
9,613
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 1 / 12
9,789
979
8,564
7,887
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

290

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NickBono
Neith
15
1 / 0 / 1
9,286
929
5,811
2,117
934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 2
9,466
947
7,465
3,266
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
15
1 / 8 / 2
9,747
975
13,189
19,174
9,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
heeyelias
Kumbhakarna
15
0 / 1 / 2
10,147
1,015
3,791
14,685
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
zevito
King Arthur
15
0 / 4 / 2
9,218
922
7,448
20,289
18,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
14
Kills
3
3
Deaths
14
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Former7396
Artemis
3
0
10
8
W
Scylla
4
1
9
8.5
W
Khepri
Jp5076
Khepri
0
0
13
6.5
W
6
1
7
9.5
L
Neith
NickBono
Neith
1
0
1
1.5
L
1
1
2
2
L
Da Ji
1
8
2
0.25
W
1
1
12
7
L
Kumbhakarna
heeyelias
Kumbhakarna
0
1
2
1
L
King Arthur
zevito
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,554
Damage
37,704
42,492
Taken
59,531
40,503
Mitigated
48,851
9,967
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Former7396
Artemis
11,809
7,901
0
269
10,216
6,975
0
2,308
7,908
0
34,532
W
Scylla
13,736
3,582
0
310
4,385
2,854
0
1,675
2,710
32,230
0
W
Khepri
Jp5076
Khepri
5,931
451
3,508
2,765
10,391
16,031
0
2,895
7,496
19,927
0
W
14,514
1,336
0
1,063
9,613
6,169
0
1,557
7,720
35,780
0
L
Neith
NickBono
Neith
5,811
1,136
0
94
2,117
934
0
1,289
828
0
21,530
L
7,465
1,673
0
156
3,266
1,900
0
1,978
1,247
23,620
0
L
Da Ji
13,189
3,102
0
354
19,174
9,319
0
12,679
6,311
0
22,659
W
8,564
1,831
1,042
1,010
7,887
8,474
0
2,821
5,066
6,072
25,403
L
Kumbhakarna
heeyelias
Kumbhakarna
3,791
112
0
1,468
14,685
18,071
0
7,746
6,771
25,702
0
L
King Arthur
zevito
King Arthur
7,448
705
0
2,600
20,289
18,627
0
11,535
8,317
0
22,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,257
Gold Earned
47,864
234
Minions Killed
178
7
Camps Cleared
6
960,971
Distance Traveled
912,097
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,362
1,036
67
7
5
171,427
0
W
Scylla
10,338
1,034
63
6
0
174,912
0
W
Khepri
10,729
1,073
25
3
0
197,711
0
W
Geb
11,039
1,104
47
5
2
224,306
0
L
Neith
9,286
929
44
4
1
175,217
0
L
Nu Wa
9,466
947
29
3
1
178,704
0
L
Da Ji
9,747
975
12
1
3
183,274
1
W
Shiva
9,789
979
32
3
0
192,615
3
L
Kumbhakarna
10,147
1,015
44
4
0
176,956
0
L
King Arthur
9,218
922
49
5
1
197,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role