Player Matchup

Hel
Hel
AnAct0fG0D
Hel
Level 157
God Stats
5W - 3L
1,533 SR
Queue Stats
190W - 134L
1,610 Elo+
Party 3
Artemis
Artemis
DemonKingZadyn
Artemis
Level 124
God Stats
4W - 0L
1,427 SR
Queue Stats
58W - 45L
1,479 Elo+
Party 2
Khepri
Khepri
LunaxSkye
Khepri
Level 29
God Stats
1W - 1L
1,297 SR
Queue Stats
45W - 18L
1,664 Elo+
Party 3
Danzaburou
Danzaburou
elitemarksman38
Danzaburou
Level 71
God Stats
4W - 4L
1,420 SR
Queue Stats
101W - 73L
1,579 Elo+
Party 3
Ne Zha
Ne Zha
igkko
Ne Zha
Level 129
God Stats
3W - 0L
1,726 SR
Queue Stats
70W - 53L
1,388 Elo+
Party 2
Team Averages
Level 102
1,481 SR
1,544 Elo+

VS

Team Averages
Level 123
1,513 SR
1,345 Elo+
Discordia
Discordia
Kpkp31
Discordia
Level 109
God Stats
0W - 2L
1,517 SR
Queue Stats
99W - 106L
1,467 Elo+
Party 1
Bacchus
Bacchus
TheIronBear7
Bacchus
Level 140
God Stats
0W - 1L
1,405 SR
Queue Stats
2W - 6L
1,081 Elo+
Solo
Agni
Agni
Vancityramirez
Agni
Level 112
God Stats
5W - 7L
1,297 SR
Queue Stats
198W - 238L
1,368 Elo+
Party 4
Cthulhu
Cthulhu
happyfaceowl
Cthulhu
Level 145
God Stats
3W - 2L
1,656 SR
Queue Stats
131W - 164L
1,397 Elo+
Party 4
Aphrodite
Aphrodite
totesmakotes
Aphrodite
Level 108
God Stats
2W - 3L
1,692 SR
Queue Stats
71W - 92L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 16
12,212
814
29,674
18,539
23,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 4 / 11
11,900
793
14,892
14,176
9,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
LunaxSkye
Khepri
19
2 / 1 / 19
12,068
805
7,397
17,071
26,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
elitemarksman38
Danzaburou
17
3 / 3 / 10
10,656
710
14,784
15,911
10,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
igkko
Ne Zha
18
4 / 4 / 17
11,120
741
17,397
16,350
10,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kpkp31
Discordia
18
5 / 3 / 7
11,020
735
23,852
12,259
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
TheIronBear7
Bacchus
14
0 / 7 / 8
9,162
611
6,953
27,290
31,311
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 7 / 5
9,932
662
10,879
16,362
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
happyfaceowl
Cthulhu
15
0 / 5 / 4
9,581
639
15,508
18,365
18,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
totesmakotes
Aphrodite
20
7 / 4 / 2
11,815
788
11,337
19,482
12,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
26
Kills
14
14
Deaths
26
73
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
2
16
8.5
W
8
4
11
3.38
L
Discordia
Kpkp31
Discordia
5
3
7
2.83
W
Khepri
LunaxSkye
Khepri
2
1
19
11.5
L
Bacchus
TheIronBear7
Bacchus
0
7
8
0.57
L
2
7
5
0.64
W
Danzaburou
elitemarksman38
Danzaburou
3
3
10
2.67
L
Cthulhu
happyfaceowl
Cthulhu
0
5
4
0.4
W
Ne Zha
igkko
Ne Zha
4
4
17
3.13
L
Aphrodite
totesmakotes
Aphrodite
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,144
Damage
68,529
82,047
Taken
93,758
79,275
Mitigated
70,974
48,083
Healing
38,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,674
2,871
16,251
13,077
18,539
23,320
736
14,022
4,236
56,184
0
W
14,892
7,306
1,325
2,058
14,176
9,205
3,844
12,547
1,516
0
34,263
L
Discordia
Kpkp31
Discordia
23,852
517
2,150
2,710
12,259
4,368
972
6,474
5,785
43,167
0
W
Khepri
LunaxSkye
Khepri
7,397
133
960
3,648
17,071
26,250
583
12,036
4,648
16,241
0
L
Bacchus
TheIronBear7
Bacchus
6,953
747
1,200
1,363
27,290
31,311
0
9,962
17,328
12,169
0
L
10,879
229
949
2,328
16,362
5,069
0
6,196
10,166
25,557
0
W
Danzaburou
elitemarksman38
Danzaburou
14,784
5,310
580
3,314
15,911
10,348
1,381
15,282
529
0
30,494
L
Cthulhu
happyfaceowl
Cthulhu
15,508
266
2,611
3,406
18,365
18,176
533
7,745
10,620
32,051
0
W
Ne Zha
igkko
Ne Zha
17,397
3,111
872
5,998
16,350
10,152
1,912
13,653
2,589
0
31,291
L
Aphrodite
totesmakotes
Aphrodite
11,337
1,575
12,427
9,420
19,482
12,050
60
6,694
12,788
25,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,956
Gold Earned
51,510
168
Minions Killed
173
0
Camps Cleared
0
1,374,671
Distance Traveled
1,328,343
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,212
814
54
4
0
283,396
0
W
Artemis
11,900
793
34
2
0
245,757
0
L
Discordia
11,020
735
59
4
0
287,102
1
W
Khepri
12,068
805
30
2
0
304,986
3
L
Bacchus
9,162
611
7
0
0
258,559
0
L
Agni
9,932
662
24
2
0
285,886
0
W
Danzaburou
10,656
710
35
2
0
251,060
1
L
Cthulhu
9,581
639
37
2
0
247,710
0
W
Ne Zha
11,120
741
15
1
0
289,472
1
L
Aphrodite
11,815
788
46
3
0
249,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role