Player Matchup

Vamana
Vamana
ImNinetyNine
Vamana
Level 87
God Stats
1W - 1L
1,614 SR
Queue Stats
52W - 71L
1,377 Elo+
Solo
Nu Wa
Nu Wa
faeltemis2
Nu Wa
Level 160
God Stats
176W - 160L
1,586 SR
Queue Stats
663W - 713L
1,494 Elo+
Solo
Arachne
Arachne
kys0908
Arachne
Level 69
God Stats
2W - 5L
1,373 SR
Queue Stats
94W - 121L
1,367 Elo+
Solo
Team Averages
Level 105
1,524 SR
1,413 Elo+

VS

Team Averages
Level 103
1,591 SR
1,447 Elo+
Artio
Artio
PollutedOtter
Artio
Level 125
God Stats
2W - 3L
1,711 SR
Queue Stats
83W - 90L
1,642 Elo+
Solo
Izanami
Izanami
TTGPB_Rex
Izanami
Level 55
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 112L
1,178 Elo+
Solo
Ah Puch
Ah Puch
victorrewade
Ah Puch
Level 130
God Stats
28W - 25L
1,561 SR
Queue Stats
220W - 222L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
0 / 2 / 4
8,818
588
8,222
14,633
10,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
4 / 2 / 0
10,098
673
18,071
9,493
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
kys0908
Arachne
12
0 / 5 / 4
8,662
577
8,159
15,754
6,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
10,657
710
8,398
20,497
22,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TTGPB_Rex
Izanami
15
3 / 3 / 3
10,286
686
12,897
11,006
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
victorrewade
Ah Puch
16
3 / 0 / 6
10,316
688
14,043
8,365
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
2
4
1
W
3
1
5
5.5
W
Izanami
TTGPB_Rex
Izanami
3
3
3
1.5
L
Nu Wa
4
2
0
2
L
Arachne
kys0908
Arachne
0
5
4
0.4
W
Ah Puch
victorrewade
Ah Puch
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
35,338
39,880
Taken
39,868
21,538
Mitigated
31,193
6,953
Healing
12,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,222
3,138
305
1,971
14,633
10,710
0
7,315
7,318
0
32,223
W
8,398
251
1,073
5,459
20,497
22,087
337
11,252
9,245
29,176
0
W
Izanami
TTGPB_Rex
Izanami
12,897
10,494
0
1,823
11,006
5,087
546
3,503
7,503
0
50,837
L
Nu Wa
18,071
8,204
95
1,096
9,493
4,123
110
4,738
4,755
46,719
0
L
Arachne
kys0908
Arachne
8,159
4,727
0
3,486
15,754
6,705
0
10,957
4,797
0
29,390
W
Ah Puch
victorrewade
Ah Puch
14,043
382
99
3,961
8,365
4,019
567
3,596
4,769
63,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,578
Gold Earned
31,259
189
Minions Killed
245
8
Camps Cleared
6
811,448
Distance Traveled
795,044
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,818
588
57
4
1
316,931
3
W
Artio
10,657
710
36
2
0
296,502
3
W
Izanami
10,286
686
96
6
1
228,087
0
L
Nu Wa
10,098
673
72
5
1
231,289
2
L
Arachne
8,662
577
60
4
6
263,228
5
W
Ah Puch
10,316
688
113
8
5
270,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role