Player Matchup

Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
今夕何夕见此良人
Ravana
Level 145
God Stats
10W - 3L
1,773 SR
Queue Stats
578W - 416L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
割鸡割鸡割鸡割鸡割鸡割鸡割鸡
Cthulhu
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 15L
1,688 Elo+
Party 1
Rama
Rama
情场罪人
Rama
Level 17
God Stats
7W - 2L
1,718 SR
Queue Stats
112W - 16L
1,782 Elo+
Party 1
Team Averages
Level 95
1,598 SR
1,625 Elo+

VS

Team Averages
Level 113
1,606 SR
1,480 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
HaxdrusRED20
Charybdis
Level 152
God Stats
17W - 8L
1,822 SR
Queue Stats
930W - 580L
1,591 Elo+
Party 2
Lancelot
Lancelot
JORNAKIN
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 2
Artemis
Artemis
MeowUrDead
Artemis
Level 122
God Stats
24W - 14L
1,682 SR
Queue Stats
235W - 186L
1,578 Elo+
Party 2
Geb
Geb
SulkiestClient1
Geb
Level 158
God Stats
2W - 1L
1,525 SR
Queue Stats
4W - 4L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 0 / 8
7,575
1,263
3,944
5,192
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
 
The Morrigan
12
0 / 0 / 8
7,050
1,175
6,615
4,948
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 5
7,724
1,287
4,654
5,988
4,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 5
7,936
1,323
7,394
9,160
7,556
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 1 / 8
7,243
1,207
9,432
6,538
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 1
6,415
1,069
8,820
8,016
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
HaxdrusRED20
Charybdis
11
0 / 3 / 1
6,459
1,077
5,657
8,046
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
JORNAKIN
Lancelot
11
1 / 4 / 1
6,798
1,133
8,251
11,594
5,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
MeowUrDead
Artemis
11
1 / 1 / 0
6,764
1,127
6,318
7,357
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 1 / 0
5,930
988
465
2,325
2,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
11
Kills
2
2
Deaths
11
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
8
5
W
The Morrigan
 
The Morrigan
0
0
8
4
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Charybdis
HaxdrusRED20
Charybdis
0
3
1
0.17
L
Lancelot
JORNAKIN
Lancelot
1
4
1
0.38
L
Artemis
MeowUrDead
Artemis
1
1
0
1
L
0
1
0
0
W
4
0
5
6.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,039
Damage
29,511
31,826
Taken
37,338
20,507
Mitigated
17,496
14,559
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,944
101
5,315
3,808
5,192
3,836
0
1,240
3,788
12,928
0
W
The Morrigan
 
The Morrigan
6,615
1,497
0
766
4,948
1,915
0
792
4,084
28,076
653
L
Baron Samedi
 
Baron Samedi
8,820
462
2,358
2,772
8,016
4,118
0
5,467
2,549
20,201
0
L
Charybdis
HaxdrusRED20
Charybdis
5,657
2,471
0
921
8,046
2,974
0
2,758
5,288
0
21,416
L
Lancelot
JORNAKIN
Lancelot
8,251
744
0
889
11,594
5,129
0
5,226
6,366
0
17,724
L
Artemis
MeowUrDead
Artemis
6,318
2,739
0
0
7,357
2,923
0
2,882
4,473
0
20,637
L
465
0
87
244
2,325
2,352
0
1,068
1,257
3,731
0
W
4,654
957
0
632
5,988
4,350
0
1,760
4,054
0
6,574
W
7,394
421
1,422
323
9,160
7,556
0
2,923
5,983
11,666
0
W
9,432
8,183
0
2,293
6,538
2,850
0
1,736
4,632
0
21,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,528
Gold Earned
32,366
126
Minions Killed
104
6
Camps Cleared
5
641,356
Distance Traveled
529,662
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,575
1,263
22
4
2
138,067
1
W
The Morrigan
7,050
1,175
51
9
2
125,043
1
L
Baron Samedi
6,415
1,069
24
4
1
118,100
1
L
Charybdis
6,459
1,077
35
6
0
118,073
1
L
Lancelot
6,798
1,133
22
4
2
131,664
0
L
Artemis
6,764
1,127
20
3
2
111,361
0
L
Geb
5,930
988
3
1
0
50,464
0
W
Ravana
7,724
1,287
4
1
0
130,122
3
W
Cthulhu
7,936
1,323
20
3
0
131,347
1
W
Rama
7,243
1,207
29
5
2
116,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role