Player Matchup

He Bo
He Bo
Cross61933
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,620 Elo+
Solo
Kali
Kali
Kernal2222
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 46L
1,476 Elo+
Party 1
Serqet
Serqet
itsMantequilla
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,496 Elo+
Party 2
Agni
Agni
logam555
Agni
Level 129
God Stats
0W - 2L
1,461 SR
Queue Stats
39W - 21L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
smokinthereefer
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,343 Elo+
Party 2
Team Averages
Level 123
1,492 SR
1,482 Elo+

VS

Team Averages
Level 127
1,560 SR
1,579 Elo+
Tiamat
Tiamat
CarlySlayJ
Tiamat
Level 129
God Stats
6W - 5L
1,938 SR
Queue Stats
318W - 263L
1,559 Elo+
Party 3
Khepri
Khepri
Hrazzad
Khepri
Level 123
God Stats
2W - 1L
1,284 SR
Queue Stats
199W - 140L
1,643 Elo+
Party 3
Chernobog
Chernobog
SirHotbod
Chernobog
Level 158
God Stats
6W - 3L
1,647 SR
Queue Stats
289W - 227L
1,541 Elo+
Party 3
Cthulhu
Cthulhu
Swordinferno
Cthulhu
Level 86
God Stats
3W - 2L
1,687 SR
Queue Stats
155W - 120L
1,612 Elo+
Party 3
Charybdis
Charybdis
skatebrdr2k1
Charybdis
Level 138
God Stats
1W - 2L
1,243 SR
Queue Stats
150W - 180L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
4 / 4 / 6
8,698
870
13,113
11,777
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 5 / 7
7,979
798
3,834
9,254
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 4
6,877
688
4,085
12,200
8,014
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
14
4 / 4 / 3
8,314
831
14,640
8,614
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
smokinthereefer
Amaterasu
15
0 / 5 / 8
8,180
818
4,736
24,352
18,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CarlySlayJ
Tiamat
13
0 / 3 / 12
7,945
795
8,071
8,469
7,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Hrazzad
Khepri
15
2 / 2 / 18
9,241
924
7,023
12,564
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
SirHotbod
Chernobog
16
7 / 3 / 9
9,853
985
15,952
11,831
6,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Swordinferno
Cthulhu
15
3 / 2 / 16
9,457
946
12,549
12,495
12,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
skatebrdr2k1
Charybdis
17
10 / 2 / 9
10,043
1,004
16,637
11,274
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
86
11
Kills
22
22
Deaths
12
28
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CarlySlayJ
Tiamat
0
3
12
2
L
He Bo
4
4
6
1.75
W
Khepri
Hrazzad
Khepri
2
2
18
5.5
L
2
5
7
1.1
W
Chernobog
SirHotbod
Chernobog
7
3
9
3.83
W
Cthulhu
Swordinferno
Cthulhu
3
2
16
5.5
L
1
4
4
0.75
L
Agni
4
4
3
1.38
W
Charybdis
skatebrdr2k1
Charybdis
10
2
9
7.25
L
Amaterasu
smokinthereefer
Amaterasu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,408
Damage
60,232
66,197
Taken
56,633
40,695
Mitigated
49,076
22,006
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CarlySlayJ
Tiamat
8,071
308
935
938
8,469
7,887
629
3,381
4,935
15,765
0
L
He Bo
13,113
443
850
2,111
11,777
5,432
90
5,559
6,218
23,779
0
W
Khepri
Hrazzad
Khepri
7,023
1,005
1,214
1,630
12,564
14,602
156
5,956
6,608
12,340
0
L
3,834
1,428
1,001
998
9,254
4,795
0
3,168
6,086
0
9,246
W
Chernobog
SirHotbod
Chernobog
15,952
9,127
1,590
1,359
11,831
6,837
4,480
7,105
4,664
0
26,634
W
Cthulhu
Swordinferno
Cthulhu
12,549
1,476
4,761
3,174
12,495
12,986
1,061
5,012
7,331
21,514
0
L
4,085
138
759
1,775
12,200
8,014
0
5,085
7,115
0
6,190
L
Agni
14,640
205
1,669
2,074
8,614
4,007
0
3,860
4,754
28,998
0
W
Charybdis
skatebrdr2k1
Charybdis
16,637
8,895
1,120
3,510
11,274
6,764
2,264
6,299
4,831
0
29,955
L
Amaterasu
smokinthereefer
Amaterasu
4,736
1,421
2,179
8,590
24,352
18,447
104
9,971
14,381
0
13,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
46,539
101
Minions Killed
113
0
Camps Cleared
0
966,739
Distance Traveled
1,021,002
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,945
795
13
1
0
214,150
4
L
He Bo
8,698
870
33
3
0
195,555
4
W
Khepri
9,241
924
15
2
0
204,876
0
L
Kali
7,979
798
14
1
0
198,515
1
W
Chernobog
9,853
985
34
3
0
187,837
0
W
Cthulhu
9,457
946
17
2
0
226,403
4
L
Serqet
6,877
688
6
1
0
186,998
0
L
Agni
8,314
831
36
4
0
206,824
1
W
Charybdis
10,043
1,004
34
3
0
187,736
0
L
Amaterasu
8,180
818
12
1
0
178,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role