Player Matchup

Hel
Hel
ESNIKE
Hel
Level 112
God Stats
3W - 4L
1,546 SR
Queue Stats
122W - 108L
1,571 Elo+
Party 1
Lancelot
Lancelot
LongSlong2021
Lancelot
Level 87
God Stats
3W - 7L
1,471 SR
Queue Stats
248W - 255L
1,508 Elo+
Party 1
Charybdis
Charybdis
Mr_Legendary92
Charybdis
Level 129
God Stats
0W - 3L
1,650 SR
Queue Stats
69W - 63L
1,541 Elo+
Party 1
Vamana
Vamana
Scoreburger
Vamana
Level 102
God Stats
1W - 3L
1,340 SR
Queue Stats
409W - 354L
1,608 Elo+
Party 1
Athena
Athena
ZUSETNB
Athena
Level 50
God Stats
17W - 11L
1,659 SR
Queue Stats
90W - 68L
1,635 Elo+
Party 1
Team Averages
Level 96
1,533 SR
1,573 Elo+

VS

Team Averages
Level 124
1,643 SR
1,635 Elo+
Scylla
Scylla
Artophobic
Scylla
Level 141
God Stats
3W - 1L
1,614 SR
Queue Stats
10W - 5L
1,774 Elo+
Party 3
Jing Wei
Jing Wei
Eclipse19957
Jing Wei
Level 141
God Stats
1W - 0L
1,628 SR
Queue Stats
17W - 12L
1,661 Elo+
Party 3
Bellona
Bellona
LSDweeb
Bellona
Level 146
God Stats
3W - 1L
1,632 SR
Queue Stats
73W - 73L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
Paehcni
Ne Zha
Level 88
God Stats
9W - 6L
1,486 SR
Queue Stats
83W - 90L
1,545 Elo+
Party 2
Sobek
Sobek
hogbreath
Sobek
Level 103
God Stats
11W - 7L
1,857 SR
Queue Stats
189W - 172L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ESNIKE
Hel
19
1 / 4 / 1
12,103
526
10,014
15,262
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
LongSlong2021
Lancelot
18
1 / 5 / 3
11,330
493
14,546
22,582
20,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Mr_Legendary92
Charybdis
17
2 / 6 / 0
10,754
468
12,103
19,194
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
18
5 / 4 / 2
11,772
512
10,397
20,375
11,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Athena
ZUSETNB
Athena
14
1 / 4 / 4
9,856
429
5,265
17,421
19,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Artophobic
Scylla
20
8 / 0 / 6
13,177
573
14,550
10,927
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Eclipse19957
Jing Wei
20
6 / 1 / 7
13,355
581
16,431
19,041
8,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
LSDweeb
Bellona
17
4 / 5 / 5
12,062
524
14,471
24,527
27,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Paehcni
Ne Zha
20
4 / 1 / 12
12,566
546
11,704
21,957
10,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
hogbreath
Sobek
16
1 / 3 / 13
11,394
495
7,067
17,931
22,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
10
Kills
23
23
Deaths
10
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
Artophobic
Scylla
8
0
6
11
L
Hel
ESNIKE
Hel
1
4
1
0.38
W
Jing Wei
Eclipse19957
Jing Wei
6
1
7
9.5
W
Bellona
LSDweeb
Bellona
4
5
5
1.3
L
Lancelot
LongSlong2021
Lancelot
1
5
3
0.5
L
Charybdis
Mr_Legendary92
Charybdis
2
6
0
0.33
W
Ne Zha
Paehcni
Ne Zha
4
1
12
10
L
Vamana
5
4
2
1.5
L
Athena
ZUSETNB
Athena
1
4
4
0.75
W
Sobek
hogbreath
Sobek
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,325
Damage
64,223
94,834
Taken
94,383
67,876
Mitigated
75,027
21,264
Healing
39,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Artophobic
Scylla
14,550
2,607
210
4,852
10,927
5,474
1,563
4,120
6,807
119,942
0
L
Hel
ESNIKE
Hel
10,014
77
1,293
4,352
15,262
7,812
0
4,418
10,844
130,045
0
W
Jing Wei
Eclipse19957
Jing Wei
16,431
12,737
0
13,076
19,041
8,520
4,529
2,778
16,263
0
139,970
W
Bellona
LSDweeb
Bellona
14,471
7,681
0
9,284
24,527
27,453
1,517
1,796
22,731
0
85,206
L
Lancelot
LongSlong2021
Lancelot
14,546
4,367
0
5,298
22,582
20,188
1,777
4,071
18,511
0
83,075
L
Charybdis
Mr_Legendary92
Charybdis
12,103
6,654
0
6,027
19,194
8,336
1,368
2,187
17,007
0
103,428
W
Ne Zha
Paehcni
Ne Zha
11,704
4,038
0
5,038
21,957
10,690
1,032
4,750
17,207
0
111,346
L
Vamana
10,397
4,520
0
2,139
20,375
11,694
408
3,921
16,454
0
93,290
L
Athena
ZUSETNB
Athena
5,265
1,486
23
2,132
17,421
19,846
0
7,020
10,401
28,117
0
W
Sobek
hogbreath
Sobek
7,067
1,126
0
7,388
17,931
22,890
193
4,819
13,112
24,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,815
Gold Earned
62,554
722
Minions Killed
689
0
Camps Cleared
0
2,192,382
Distance Traveled
2,295,873
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,177
573
186
8
0
450,987
6
L
Hel
12,103
526
232
10
0
417,988
10
W
Jing Wei
13,355
581
210
9
0
417,515
0
W
Bellona
12,062
524
129
6
0
435,671
3
L
Lancelot
11,330
493
155
7
0
433,073
3
L
Charybdis
10,754
468
162
7
0
369,809
2
W
Ne Zha
12,566
546
144
6
0
538,657
7
L
Vamana
11,772
512
137
6
0
530,205
5
L
Athena
9,856
429
36
2
0
441,307
9
W
Sobek
11,394
495
20
1
0
453,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role