Player Matchup

King Arthur
King Arthur
ChewyPenguin
King Arthur
Level 146
God Stats
2W - 0L
1,265 SR
Queue Stats
17W - 5L
1,814 Elo+
Party 1
Bacchus
Bacchus
DentonTheBear
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,839 Elo+
Party 1
Thor
Thor
DrFetusPuncher
Thor
Level 141
God Stats
1W - 0L
1,782 SR
Queue Stats
20W - 8L
1,813 Elo+
Party 1
Discordia
Discordia
Joylizard
Discordia
Level 15
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
Sockpuppets
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,554 SR
1,693 Elo+

VS

Team Averages
Level 65
1,634 SR
1,561 Elo+
Camazotz
Camazotz
FrostbitInk
Camazotz
Level 102
God Stats
3W - 3L
1,708 SR
Queue Stats
176W - 137L
1,596 Elo+
Party 2
Pele
Pele
KidW
Pele
Level 77
God Stats
9W - 5L
1,735 SR
Queue Stats
210W - 155L
1,564 Elo+
Party 2
Nox
Nox
KingOhzar
Nox
Level 28
God Stats
3W - 5L
1,582 SR
Queue Stats
152W - 108L
1,571 Elo+
Party 2
Terra
Terra
RainbowGorilla
Terra
Level 87
God Stats
2W - 3L
1,645 SR
Queue Stats
295W - 230L
1,573 Elo+
Party 2
Hachiman
Hachiman
iTzCarlosBs
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChewyPenguin
King Arthur
20
10 / 4 / 24
12,823
801
27,178
22,908
29,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
20
4 / 1 / 32
12,854
803
16,102
18,711
32,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 4 / 17
12,530
783
29,018
17,110
10,975
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Joylizard
Discordia
18
7 / 4 / 22
11,815
738
16,495
10,582
5,257
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Sockpuppets
Chang'e
19
5 / 4 / 20
12,176
761
18,552
15,291
8,366
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FrostbitInk
Camazotz
18
6 / 7 / 4
11,175
698
16,416
28,044
15,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
KidW
Pele
15
4 / 9 / 6
9,988
624
14,006
22,941
12,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
0 / 7 / 7
9,950
622
5,600
15,744
9,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 10
10,809
676
10,983
28,877
49,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
iTzCarlosBs
Hachiman
15
1 / 10 / 5
8,854
553
8,934
20,529
11,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
45
40
Kills
13
17
Deaths
40
115
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChewyPenguin
King Arthur
10
4
24
5.5
W
Bacchus
4
1
32
20
W
14
4
17
5.63
L
Camazotz
FrostbitInk
Camazotz
6
7
4
1.14
W
Discordia
Joylizard
Discordia
7
4
22
4.5
L
Pele
KidW
Pele
4
9
6
0.78
L
0
7
7
0.5
L
2
7
10
1
W
Chang'e
Sockpuppets
Chang'e
5
4
20
3.75
L
Hachiman
iTzCarlosBs
Hachiman
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,345
Damage
55,939
84,602
Taken
116,135
86,663
Mitigated
99,233
23,029
Healing
34,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChewyPenguin
King Arthur
27,178
3,628
969
2,652
22,908
29,437
264
4,424
18,288
0
51,984
W
Bacchus
16,102
1,785
1,239
4,836
18,711
32,628
879
2,703
15,895
25,356
0
W
29,018
6,176
837
1,796
17,110
10,975
2,463
4,210
12,864
0
40,800
L
Camazotz
FrostbitInk
Camazotz
16,416
3,427
2,035
10,715
28,044
15,830
0
13,082
14,601
0
24,216
W
Discordia
Joylizard
Discordia
16,495
778
52
796
10,582
5,257
1,064
2,027
8,523
29,466
0
L
Pele
KidW
Pele
14,006
2,187
748
3,878
22,941
12,831
0
7,837
15,042
0
24,695
L
5,600
177
1,001
1,194
15,744
9,609
0
8,531
6,754
25,215
0
L
10,983
1,037
8,099
6,008
28,877
49,743
139
12,953
15,373
21,562
0
W
Chang'e
Sockpuppets
Chang'e
18,552
1,120
5,684
4,168
15,291
8,366
1,460
2,708
12,449
36,076
0
L
Hachiman
iTzCarlosBs
Hachiman
8,934
4,547
0
649
20,529
11,220
88
7,031
13,120
0
22,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,198
Gold Earned
50,776
159
Minions Killed
128
0
Camps Cleared
0
1,469,436
Distance Traveled
1,298,349
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,823
801
35
2
0
279,234
0
W
Bacchus
12,854
803
17
1
0
305,504
0
W
Thor
12,530
783
24
2
0
308,416
4
L
Camazotz
11,175
698
18
1
0
281,172
1
W
Discordia
11,815
738
39
2
0
283,325
0
L
Pele
9,988
624
27
2
0
277,986
0
L
Nox
9,950
622
45
3
0
264,378
0
L
Terra
10,809
676
16
1
0
267,680
0
W
Chang'e
12,176
761
44
3
0
292,957
1
L
Hachiman
8,854
553
22
1
0
207,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role