Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ur4no
Tyr
Level 107
God Stats
3W - 7L
1,299 SR
Queue Stats
146W - 150L
1,395 Elo+
Solo
Janus
Janus
not_Kenzitos2
Janus
Level 145
God Stats
3W - 9L
1,194 SR
Queue Stats
233W - 346L
1,361 Elo+
Solo
Ganesha
Ganesha
vinnie_santorini
Ganesha
Level 120
God Stats
17W - 18L
1,379 SR
Queue Stats
415W - 386L
1,428 Elo+
Solo
Charybdis
Charybdis
xoxolleo
Charybdis
Level 122
God Stats
1W - 1L
1,539 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo
Team Averages
Level 117
1,382 SR
1,414 Elo+

VS

Team Averages
Level 66
1,465 SR
1,366 Elo+
Amaterasu
Amaterasu
Bieelzin1
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,163 Elo+
Party 1
Bacchus
Bacchus
JoaoguiGG
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,382 Elo+
Party 1
Lancelot
Lancelot
KND_Chacall-YT
Lancelot
Level 96
God Stats
21W - 18L
1,500 SR
Queue Stats
385W - 423L
1,413 Elo+
Solo
Chronos
Chronos
Seba123xD
Chronos
Level 145
God Stats
11W - 6L
1,510 SR
Queue Stats
244W - 236L
1,512 Elo+
Solo
Hou Yi
Hou Yi
heiterpm
Hou Yi
Level 55
God Stats
1W - 1L
1,314 SR
Queue Stats
17W - 28L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 5 / 1
8,946
471
9,359
17,378
12,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tyr
Ur4no
Tyr
15
4 / 4 / 4
9,468
498
14,157
16,763
12,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 7 / 5
9,160
482
14,559
14,332
5,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 6
7,893
415
6,348
18,661
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
xoxolleo
Charybdis
11
1 / 6 / 3
7,342
386
8,168
16,455
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bieelzin1
Amaterasu
16
3 / 2 / 3
9,690
510
6,809
19,674
18,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
JoaoguiGG
Bacchus
13
2 / 3 / 10
8,456
445
8,113
17,150
17,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lancelot
16
8 / 3 / 7
9,969
525
14,279
14,263
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
Seba123xD
Chronos
14
6 / 3 / 6
9,351
492
15,028
18,291
7,684
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
heiterpm
Hou Yi
15
6 / 1 / 10
9,719
512
17,706
11,402
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
12
Kills
25
25
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
1
0.7
W
Amaterasu
Bieelzin1
Amaterasu
3
2
3
2.25
W
Bacchus
JoaoguiGG
Bacchus
2
3
10
2.33
W
Lancelot
8
3
7
3.83
W
Chronos
Seba123xD
Chronos
6
3
6
3
L
Tyr
Ur4no
Tyr
4
4
4
1.5
W
Hou Yi
heiterpm
Hou Yi
6
1
10
11
L
4
7
5
0.93
L
0
3
6
1
L
Charybdis
xoxolleo
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,591
Damage
61,935
83,589
Taken
80,780
56,171
Mitigated
55,960
17,927
Healing
28,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,359
2,260
0
4,461
17,378
12,472
0
5,279
12,099
0
60,068
W
Amaterasu
Bieelzin1
Amaterasu
6,809
2,768
0
9,842
19,674
18,137
339
1,208
18,466
0
66,398
W
Bacchus
JoaoguiGG
Bacchus
8,113
1,286
339
2,812
17,150
17,524
164
7,034
10,116
19,551
0
W
Lancelot
14,279
1,362
0
5,468
14,263
6,959
0
1,700
12,563
0
75,009
W
Chronos
Seba123xD
Chronos
15,028
5,668
0
4,820
18,291
7,684
0
8,132
10,159
68,836
0
L
Tyr
Ur4no
Tyr
14,157
2,010
0
2,866
16,763
12,928
405
1,696
15,067
0
61,012
W
Hou Yi
heiterpm
Hou Yi
17,706
10,895
0
5,283
11,402
5,656
952
2,833
8,569
0
75,904
L
14,559
683
0
2,261
14,332
5,921
0
6,977
7,355
60,827
0
L
6,348
612
0
2,532
18,661
18,336
0
4,653
14,008
21,830
0
L
Charybdis
xoxolleo
Charybdis
8,168
2,697
95
5,712
16,455
6,514
0
4,536
11,919
0
45,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,809
Gold Earned
47,185
382
Minions Killed
473
0
Camps Cleared
0
1,723,736
Distance Traveled
1,820,889
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,946
471
86
5
0
339,162
3
W
Amaterasu
9,690
510
128
7
0
342,549
0
W
Bacchus
8,456
445
30
2
0
367,525
2
W
Lancelot
9,969
525
111
6
0
457,830
1
W
Chronos
9,351
492
91
5
0
318,532
5
L
Tyr
9,468
498
105
6
0
359,892
2
W
Hou Yi
9,719
512
113
6
0
334,453
0
L
Janus
9,160
482
102
5
0
329,334
3
L
Ganesha
7,893
415
6
0
0
371,068
2
L
Charybdis
7,342
386
83
4
0
324,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role