Player Matchup

Ao Kuang
Ao Kuang
A5AP Ev
Ao Kuang
Level 68
God Stats
11W - 15L
1,341 SR
Queue Stats
127W - 142L
1,343 Elo+
Party 2
Nike
Nike
BigGiantKnife
Nike
Level 66
God Stats
6W - 13L
1,273 SR
Queue Stats
44W - 48L
1,356 Elo+
Party 2
Ullr
Ullr
Jleprevost
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,398 Elo+
Party 2
Janus
Janus
RAA x SnIpEz
Janus
Level 108
God Stats
0W - 2L
1,243 SR
Queue Stats
91W - 92L
1,385 Elo+
Party 2
Ne Zha
Ne Zha
StrolledHeart72
Ne Zha
Level 128
God Stats
26W - 17L
1,519 SR
Queue Stats
114W - 126L
1,367 Elo+
Party 2
Team Averages
Level 87
1,375 SR
1,370 Elo+

VS

Team Averages
Level 80
1,425 SR
1,447 Elo+
Izanami
Izanami
A-Mega-Sniper_
Izanami
Level 90
God Stats
6W - 5L
1,528 SR
Queue Stats
135W - 150L
1,409 Elo+
Solo
Khepri
Khepri
ArquaX1471
Khepri
Level 62
God Stats
14W - 11L
1,444 SR
Queue Stats
177W - 175L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
Hakeem Qc07
Ah Puch
Level 63
God Stats
1W - 2L
1,321 SR
Queue Stats
45W - 44L
1,526 Elo+
Party 3
Arachne
Arachne
aToMiC C0BR4
Arachne
Level 82
God Stats
6W - 8L
1,392 SR
Queue Stats
206W - 186L
1,450 Elo+
Party 1
Pele
Pele
oO DEADTACO Oo
Pele
Level 102
God Stats
9W - 9L
1,440 SR
Queue Stats
130W - 136L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A5AP Ev
Ao Kuang
16
4 / 6 / 2
9,992
476
8,854
26,083
10,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 5
10,880
518
15,710
22,656
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 5
7,986
380
7,092
15,222
4,597
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 6 / 3
9,004
429
12,609
14,186
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 4 / 7
9,764
465
12,393
21,220
20,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 5
11,762
560
22,256
17,451
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ArquaX1471
Khepri
16
2 / 6 / 9
10,429
497
7,580
19,117
19,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Hakeem Qc07
Ah Puch
17
7 / 2 / 3
11,010
524
21,446
14,086
6,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
aToMiC C0BR4
Arachne
15
1 / 5 / 6
9,690
461
10,905
19,438
9,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 4
11,534
549
13,798
22,427
13,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
17
Kills
25
26
Deaths
20
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
4
5
3.13
L
Ao Kuang
A5AP Ev
Ao Kuang
4
6
2
0.83
W
Khepri
ArquaX1471
Khepri
2
6
9
1.08
L
5
4
5
1.88
W
Ah Puch
Hakeem Qc07
Ah Puch
7
2
3
4.25
L
2
6
5
0.75
L
2
6
3
0.58
L
4
4
7
1.88
W
Arachne
aToMiC C0BR4
Arachne
1
5
6
0.8
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,658
Damage
75,985
99,367
Taken
92,519
51,608
Mitigated
56,555
26,669
Healing
33,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,256
16,241
102
8,158
17,451
7,423
5,082
3,532
13,876
0
117,310
L
Ao Kuang
A5AP Ev
Ao Kuang
8,854
3,740
425
10,514
26,083
10,315
0
3,765
22,318
61,051
0
W
Khepri
ArquaX1471
Khepri
7,580
1,000
458
2,381
19,117
19,460
861
3,434
15,645
27,013
0
L
15,710
3,014
0
4,264
22,656
11,377
258
5,695
16,961
0
66,812
W
Ah Puch
Hakeem Qc07
Ah Puch
21,446
159
0
7,899
14,086
6,916
480
4,588
9,385
88,059
0
L
7,092
2,032
259
2,268
15,222
4,597
120
5,814
9,408
0
30,076
L
12,609
462
0
2,125
14,186
5,137
0
7,260
6,926
69,768
0
L
12,393
3,461
0
6,814
21,220
20,182
0
6,492
14,728
0
54,324
W
Arachne
aToMiC C0BR4
Arachne
10,905
8,344
0
4,373
19,438
9,271
249
7,451
11,913
0
90,682
W
13,798
3,681
0
10,543
22,427
13,485
564
2,458
19,136
0
90,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,626
Gold Earned
54,425
447
Minions Killed
598
0
Camps Cleared
0
1,859,881
Distance Traveled
1,933,519
24
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,762
560
162
8
0
350,342
4
L
Ao Kuang
9,992
476
110
5
0
390,463
8
W
Khepri
10,429
497
27
1
0
388,504
0
L
Nike
10,880
518
103
5
0
388,042
2
W
Ah Puch
11,010
524
128
6
0
386,815
1
L
Ullr
7,986
380
37
2
0
332,656
5
L
Janus
9,004
429
129
6
0
359,633
3
L
Ne Zha
9,764
465
68
3
0
389,087
6
W
Arachne
9,690
461
126
6
0
413,436
1
W
Pele
11,534
549
155
7
0
394,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role