Player Matchup

Amaterasu
Amaterasu
CleverFawn24842
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 10L
1,707 Elo+
Party 2
Terra
Terra
HxC Hoffmann
Terra
Level 117
God Stats
19W - 19L
1,485 SR
Queue Stats
781W - 529L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
KooLAiDMaNP8544
Aphrodite
Level 29
God Stats
6W - 4L
1,707 SR
Queue Stats
90W - 94L
1,443 Elo+
Party 2
Team Averages
Level 54
1,564 SR
1,552 Elo+

VS

Team Averages
Level 64
1,678 SR
1,401 Elo+
Ganesha
Ganesha
Astaroth5872
Ganesha
Level 68
God Stats
2W - 1L
1,621 SR
Queue Stats
98W - 97L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Viishanti
Danzaburou
Level 108
God Stats
1W - 1L
1,915 SR
Queue Stats
22W - 17L
1,603 Elo+
Party 1
Janus
Janus
iDrawnker
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 20L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CleverFawn24842
Amaterasu
18
3 / 2 / 1
12,497
595
18,055
29,528
27,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 2 / 3
11,516
548
20,479
26,932
26,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
KooLAiDMaNP8544
Aphrodite
16
0 / 6 / 1
11,648
555
14,080
23,757
12,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astaroth5872
Ganesha
18
0 / 0 / 9
13,582
647
10,622
22,151
34,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Viishanti
Danzaburou
19
6 / 2 / 4
14,269
679
23,563
25,942
14,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
iDrawnker
Janus
20
4 / 2 / 6
14,010
667
28,164
12,703
6,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Astaroth5872
Ganesha
0
0
9
4.5
L
Amaterasu
CleverFawn24842
Amaterasu
3
2
1
1.75
L
1
2
3
1.25
L
Aphrodite
KooLAiDMaNP8544
Aphrodite
0
6
1
0.08
W
Danzaburou
Viishanti
Danzaburou
6
2
4
4
W
Janus
iDrawnker
Janus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
62,349
80,217
Taken
60,796
65,868
Mitigated
55,372
40,674
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Astaroth5872
Ganesha
10,622
835
0
7,483
22,151
34,489
94
13,533
8,618
24,740
0
L
Amaterasu
CleverFawn24842
Amaterasu
18,055
6,215
0
5,997
29,528
27,129
223
12,930
15,963
0
60,957
L
20,479
1,310
5,736
5,968
26,932
26,064
0
11,929
14,519
42,289
0
L
Aphrodite
KooLAiDMaNP8544
Aphrodite
14,080
526
11,704
11,269
23,757
12,675
532
12,526
10,639
50,939
0
W
Danzaburou
Viishanti
Danzaburou
23,563
8,403
0
9,999
25,942
14,330
2,133
13,622
12,320
0
73,434
W
Janus
iDrawnker
Janus
28,164
1,549
647
2,200
12,703
6,553
764
7,948
4,755
93,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,661
Gold Earned
41,861
217
Minions Killed
262
7
Camps Cleared
10
1,238,167
Distance Traveled
1,127,738
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,582
647
0
0
0
383,080
3
L
Amaterasu
12,497
595
85
4
5
422,791
0
L
Terra
11,516
548
34
2
1
433,076
2
L
Aphrodite
11,648
555
98
5
1
382,300
1
W
Danzaburou
14,269
679
104
5
6
362,784
2
W
Janus
14,010
667
158
8
4
381,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role