Player Matchup

Olorun
Olorun
Dashue123
Olorun
Level 124
God Stats
2W - 0L
1,831 SR
Queue Stats
251W - 77L
1,868 Elo+
Party 3
Lancelot
Lancelot
Hortluz
Lancelot
Level 158
God Stats
3W - 6L
1,239 SR
Queue Stats
210W - 76L
1,684 Elo+
Party 3
Artemis
Artemis
PittsburghAdam9
Artemis
Level 157
God Stats
2W - 0L
1,844 SR
Queue Stats
106W - 36L
1,761 Elo+
Party 3
Fafnir
Fafnir
Ryukerg
Fafnir
Level 154
God Stats
3W - 0L
1,895 SR
Queue Stats
160W - 30L
1,919 Elo+
Party 3
Shiva
Shiva
Wartluz
Shiva
Level 27
God Stats
7W - 0L
1,921 SR
Queue Stats
94W - 7L
1,932 Elo+
Party 3
Team Averages
Level 124
1,746 SR
1,833 Elo+

VS

Team Averages
Level 27
1,551 SR
1,612 Elo+
Horus
Horus
 
Horus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
BeauFlame
He Bo
Level 49
God Stats
13W - 9L
1,677 SR
Queue Stats
214W - 133L
1,605 Elo+
Party 2
Artemis
Artemis
MerlinKle
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 1
Merlin
Merlin
ParryD
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1
Hou Yi
Hou Yi
Xplosivo32
Hou Yi
Level 41
God Stats
26W - 17L
1,577 SR
Queue Stats
66W - 67L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dashue123
Olorun
16
4 / 0 / 6
8,534
853
10,634
7,998
4,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Hortluz
Lancelot
15
5 / 4 / 4
8,480
848
10,842
12,918
6,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 3 / 4
8,912
891
12,517
10,105
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
Ryukerg
Fafnir
15
3 / 0 / 10
8,703
870
6,724
12,226
15,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Wartluz
Shiva
15
4 / 2 / 11
8,542
854
18,505
13,259
12,107
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 3 / 3
7,857
786
4,803
18,726
18,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
BeauFlame
He Bo
15
3 / 3 / 3
8,072
807
10,087
12,818
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MerlinKle
Artemis
13
0 / 5 / 3
6,813
681
8,336
13,366
5,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
ParryD
Merlin
14
3 / 5 / 3
8,081
808
8,292
8,914
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Xplosivo32
Hou Yi
12
2 / 6 / 1
6,927
693
6,357
14,295
6,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
9
9
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
3
0.83
L
He Bo
BeauFlame
He Bo
3
3
3
1.5
W
Olorun
Dashue123
Olorun
4
0
6
7
W
Lancelot
Hortluz
Lancelot
5
4
4
1.75
L
Artemis
MerlinKle
Artemis
0
5
3
0.3
L
Merlin
ParryD
Merlin
3
5
3
0.9
W
6
3
4
2.67
W
Fafnir
Ryukerg
Fafnir
3
0
10
8
W
Shiva
Wartluz
Shiva
4
2
11
4.75
L
Hou Yi
Xplosivo32
Hou Yi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,222
Damage
37,875
56,506
Taken
68,119
42,648
Mitigated
40,856
16,152
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,803
2,147
5,118
8,895
18,726
18,386
0
4,907
13,819
0
12,327
L
He Bo
BeauFlame
He Bo
10,087
286
0
2,650
12,818
5,653
0
2,288
10,530
31,349
0
W
Olorun
Dashue123
Olorun
10,634
5,090
920
3,927
7,998
4,310
3,201
2,778
5,152
30,050
2,846
W
Lancelot
Hortluz
Lancelot
10,842
2,087
0
3,261
12,918
6,215
841
3,165
9,613
0
34,185
L
Artemis
MerlinKle
Artemis
8,336
4,937
0
1,215
13,366
5,978
0
3,281
10,085
0
17,745
L
Merlin
ParryD
Merlin
8,292
1,804
0
307
8,914
4,299
0
1,807
7,107
21,219
0
W
12,517
5,692
0
2,089
10,105
4,753
2,874
3,981
5,902
0
37,241
W
Fafnir
Ryukerg
Fafnir
6,724
1,622
353
2,658
12,226
15,263
120
3,659
8,381
15,061
0
W
Shiva
Wartluz
Shiva
18,505
2,250
1,225
1,719
13,259
12,107
0
4,056
9,079
0
35,230
L
Hou Yi
Xplosivo32
Hou Yi
6,357
3,740
0
2,010
14,295
6,540
0
3,572
10,723
0
15,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
37,750
244
Minions Killed
144
0
Camps Cleared
0
1,105,347
Distance Traveled
929,126
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,857
786
16
2
0
193,633
5
L
He Bo
8,072
807
51
5
0
205,123
1
W
Olorun
8,534
853
61
6
0
216,244
1
W
Lancelot
8,480
848
44
4
0
232,830
0
L
Artemis
6,813
681
22
2
0
177,987
0
L
Merlin
8,081
808
38
4
0
170,117
0
W
Artemis
8,912
891
71
7
0
207,332
0
W
Fafnir
8,703
870
20
2
0
213,791
1
W
Shiva
8,542
854
48
5
0
235,150
1
L
Hou Yi
6,927
693
17
2
0
182,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role