Player Matchup

Ao Kuang
Ao Kuang
Dutchilles
Ao Kuang
Level 156
God Stats
1W - 1L
1,422 SR
Queue Stats
40W - 57L
1,438 Elo+
Party 2
Scylla
Scylla
MapTheMilkman
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,435 Elo+
Party 2
Chiron
Chiron
MurphTheMilkman
Chiron
Level 60
God Stats
1W - 2L
1,388 SR
Queue Stats
51W - 65L
1,408 Elo+
Party 2
Erlang Shen
Erlang Shen
TubularPeak
Erlang Shen
Level 28
God Stats
0W - 2L
1,509 SR
Queue Stats
14W - 23L
1,446 Elo+
Party 2
Sol
Sol
iPxppa
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,404 Elo+
Party 2
Team Averages
Level 94
1,464 SR
1,426 Elo+

VS

Team Averages
Level 91
1,591 SR
1,553 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LtSharkBait
Scylla
Level 140
God Stats
3W - 1L
1,712 SR
Queue Stats
185W - 158L
1,587 Elo+
Party 1
Poseidon
Poseidon
Raevenly
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 29L
1,586 Elo+
Party 1
Agni
Agni
ThatGuyBullet
Agni
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,501 Elo+
Party 1
Hercules
Hercules
ThisGuyMagic
Hercules
Level 160
God Stats
2W - 2L
1,745 SR
Queue Stats
360W - 328L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dutchilles
Ao Kuang
17
6 / 6 / 4
10,115
674
7,439
18,604
17,656
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 10 / 11
10,920
728
12,734
16,489
7,886
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 7
10,995
733
14,937
16,051
7,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TubularPeak
Erlang Shen
16
0 / 7 / 12
9,853
657
10,114
27,562
23,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
iPxppa
Sol
18
5 / 6 / 8
10,719
715
14,769
14,475
6,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 3 / 16
12,694
846
16,739
13,946
7,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
13 / 4 / 11
12,882
859
21,509
12,931
6,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
Raevenly
Poseidon
15
2 / 7 / 15
10,347
690
6,944
11,071
4,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 7 / 16
12,106
807
22,386
14,712
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
ThisGuyMagic
Hercules
20
5 / 4 / 19
12,138
809
15,518
27,773
38,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
111
23
Kills
34
34
Deaths
25
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
3
16
5.33
L
Ao Kuang
Dutchilles
Ao Kuang
6
6
4
1.33
W
Scylla
13
4
11
4.63
L
5
10
11
1.05
L
7
5
7
2.1
W
Poseidon
Raevenly
Poseidon
2
7
15
1.36
W
6
7
16
2
W
Hercules
ThisGuyMagic
Hercules
5
4
19
3.63
L
Erlang Shen
TubularPeak
Erlang Shen
0
7
12
0.86
L
Sol
iPxppa
Sol
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
83,096
93,181
Taken
80,433
64,179
Mitigated
62,583
26,349
Healing
29,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,739
4,575
844
6,328
13,946
7,233
3,134
6,514
7,432
0
40,198
L
Ao Kuang
Dutchilles
Ao Kuang
7,439
1,887
797
3,433
18,604
17,656
24
9,287
9,317
12,135
0
W
Scylla
21,509
1,881
1,404
2,860
12,931
6,104
816
3,998
8,933
42,709
0
L
12,734
1,000
0
437
16,489
7,886
0
10,362
6,127
22,810
0
L
14,937
4,042
1,728
4,128
16,051
7,917
33
10,087
5,964
0
29,857
W
Poseidon
Raevenly
Poseidon
6,944
1,637
974
549
11,071
4,707
1,590
8,332
2,739
15,880
0
W
22,386
1,992
2,200
2,786
14,712
6,201
1,465
6,017
8,695
45,987
0
W
Hercules
ThisGuyMagic
Hercules
15,518
5,632
1,355
10,363
27,773
38,338
0
10,081
17,692
0
22,073
L
Erlang Shen
TubularPeak
Erlang Shen
10,114
5,544
1,625
8,546
27,562
23,961
0
13,284
14,278
0
21,168
L
Sol
iPxppa
Sol
14,769
1,624
1,299
4,356
14,475
6,759
0
7,819
6,656
38,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
60,167
119
Minions Killed
156
0
Camps Cleared
0
1,233,336
Distance Traveled
1,383,378
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,694
846
38
3
0
302,917
0
L
Ao Kuang
10,115
674
3
0
0
247,167
3
W
Scylla
12,882
859
38
3
0
283,562
0
L
Scylla
10,920
728
22
1
0
208,825
1
L
Chiron
10,995
733
42
3
0
258,152
1
W
Poseidon
10,347
690
16
1
0
225,516
0
W
Agni
12,106
807
53
4
0
251,855
0
W
Hercules
12,138
809
11
1
0
319,528
0
L
Erlang Shen
9,853
657
21
1
0
250,745
2
L
Sol
10,719
715
31
2
0
268,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role