Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Boomper5
Hera
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,493 Elo+
Party 1
Zeus
Zeus
Crossº
Zeus
Level 160
God Stats
6W - 0L
1,965 SR
Queue Stats
79W - 86L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
DoggyMonkey
Sun Wukong
Level 124
God Stats
1W - 0L
1,312 SR
Queue Stats
29W - 33L
1,474 Elo+
Party 1
Team Averages
Level 138
1,555 SR
1,484 Elo+

VS

Team Averages
Level 119
1,497 SR
1,491 Elo+
Thor
Thor
 
Thor
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Becck
Xing Tian
Level 124
God Stats
3W - 3L
1,538 SR
Queue Stats
201W - 193L
1,467 Elo+
Solo
Sol
Sol
BoboDaCorte
Sol
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Hera
Hera
DarkEngelBlood
Hera
Level 109
God Stats
0W - 1L
1,602 SR
Queue Stats
38W - 39L
1,484 Elo+
Party 2
Shiva
Shiva
WMangaka
Shiva
Level 158
God Stats
0W - 3L
1,343 SR
Queue Stats
89W - 96L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 13
9,629
802
10,426
11,154
7,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ares
 
Ares
13
3 / 4 / 8
8,872
739
7,854
13,133
15,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
18
5 / 1 / 10
9,846
821
11,467
8,326
4,221
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
Crossº
Zeus
17
5 / 2 / 9
9,647
804
16,641
8,111
3,720
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DoggyMonkey
Sun Wukong
15
1 / 2 / 11
8,772
731
11,597
13,807
8,548
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 3 / 5
8,069
672
5,442
11,334
5,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
Becck
Xing Tian
13
0 / 5 / 7
7,575
631
6,697
17,754
19,009
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 3 / 4
8,113
676
6,830
10,641
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 3
8,180
682
9,425
8,159
4,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
WMangaka
Shiva
16
2 / 3 / 5
8,336
695
15,535
15,547
16,429
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
17
Kills
9
9
Deaths
17
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
13
9.5
W
Ares
 
Ares
3
4
8
1.75
L
Thor
 
Thor
1
3
5
1.17
L
Xing Tian
Becck
Xing Tian
0
5
7
0.7
L
2
3
4
1.33
W
Hera
5
1
10
10
W
Zeus
Crossº
Zeus
5
2
9
4.75
L
4
3
3
1.83
W
Sun Wukong
DoggyMonkey
Sun Wukong
1
2
11
3.25
L
Shiva
WMangaka
Shiva
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
43,929
54,531
Taken
63,435
39,229
Mitigated
50,172
21,228
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,426
559
4,800
3,389
11,154
7,165
810
3,108
8,046
21,042
0
W
Ares
 
Ares
7,854
255
0
1,548
13,133
15,575
120
5,159
7,974
9,701
0
L
Thor
 
Thor
5,442
37
3,066
1,946
11,334
5,254
0
8,233
3,101
0
10,847
L
Xing Tian
Becck
Xing Tian
6,697
615
137
913
17,754
19,009
0
12,630
5,124
10,406
0
L
6,830
792
1,090
2,442
10,641
5,090
0
7,936
2,705
23,879
0
W
Hera
11,467
1,985
2,063
1,991
8,326
4,221
1,206
3,646
4,680
27,777
0
W
Zeus
Crossº
Zeus
16,641
2,295
1,489
1,587
8,111
3,720
1,052
3,829
4,282
34,340
0
L
9,425
1,778
445
564
8,159
4,390
0
7,007
1,152
20,927
0
W
Sun Wukong
DoggyMonkey
Sun Wukong
11,597
732
960
3,401
13,807
8,548
886
7,210
6,597
0
25,237
L
Shiva
WMangaka
Shiva
15,535
1,633
1,255
2,740
15,547
16,429
0
10,582
4,965
0
34,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,766
Gold Earned
40,273
134
Minions Killed
121
0
Camps Cleared
0
1,145,897
Distance Traveled
1,106,579
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,629
802
23
2
0
246,197
4
W
Ares
8,872
739
1
0
0
205,796
2
L
Thor
8,069
672
14
1
0
234,688
1
L
Xing Tian
7,575
631
6
1
0
219,089
3
L
Sol
8,113
676
27
2
0
216,930
3
W
Hera
9,846
821
29
2
0
239,664
0
W
Zeus
9,647
804
52
4
0
219,449
1
L
Hera
8,180
682
27
2
0
207,234
2
W
Sun Wukong
8,772
731
29
2
0
234,791
2
L
Shiva
8,336
695
47
4
0
228,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role