Player Matchup

Cu Chulainn
Cu Chulainn
Arcoth
Cu Chulainn
Level 61
God Stats
3W - 4L
1,418 SR
Queue Stats
66W - 73L
1,375 Elo+
Party 3
Fenrir
Fenrir
LongSlong387
Fenrir
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 55L
1,373 Elo+
Party 3
Ares
Ares
LunaLinda
Ares
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
210W - 181L
1,590 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VidelEden
Morgan Le Fay
Level 97
God Stats
23W - 18L
1,547 SR
Queue Stats
175W - 171L
1,503 Elo+
Party 2
Skadi
Skadi
ohmaiel
Skadi
Level 66
God Stats
12W - 10L
1,365 SR
Queue Stats
152W - 180L
1,365 Elo+
Party 2
Team Averages
Level 70
1,466 SR
1,441 Elo+

VS

Team Averages
Level 53
1,522 SR
1,351 Elo+
Osiris
Osiris
Glauden
Osiris
Level 65
God Stats
8W - 6L
1,717 SR
Queue Stats
210W - 225L
1,424 Elo+
Solo
Sol
Sol
Kitty0514
Sol
Level 4
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,123 Elo+
Party 1
Neith
Neith
MrBogmire
Neith
Level 12
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Nemesis
Nemesis
NatsuDeuz
Nemesis
Level 102
God Stats
9W - 10L
1,517 SR
Queue Stats
347W - 359L
1,491 Elo+
Party 1
Bacchus
Bacchus
illidan8415
Bacchus
Level 83
God Stats
2W - 1L
1,825 SR
Queue Stats
12W - 12L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arcoth
Cu Chulainn
15
5 / 2 / 8
10,506
525
15,495
16,008
18,876
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
8 / 2 / 7
11,282
564
10,872
15,634
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
15
8 / 1 / 7
11,079
554
10,619
13,769
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
VidelEden
Morgan Le Fay
18
6 / 0 / 7
11,561
578
8,088
9,419
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
ohmaiel
Skadi
15
2 / 3 / 8
10,123
506
14,226
13,462
6,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Glauden
Osiris
15
4 / 6 / 1
8,988
449
8,418
18,647
18,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 9 / 0
6,773
339
4,241
12,938
4,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
MrBogmire
Neith
11
1 / 4 / 3
7,434
372
4,118
10,975
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
NatsuDeuz
Nemesis
14
2 / 6 / 3
8,660
433
9,355
19,542
9,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
illidan8415
Bacchus
10
0 / 5 / 2
7,224
361
6,689
16,286
18,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
29
Kills
7
8
Deaths
30
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arcoth
Cu Chulainn
5
2
8
4.5
L
Osiris
Glauden
Osiris
4
6
1
0.75
L
0
9
0
0
W
Fenrir
8
2
7
5.75
W
Ares
8
1
7
11.5
L
Neith
MrBogmire
Neith
1
4
3
0.63
L
Nemesis
NatsuDeuz
Nemesis
2
6
3
0.58
W
Morgan Le Fay
VidelEden
Morgan Le Fay
6
0
7
9.5
L
Bacchus
illidan8415
Bacchus
0
5
2
0.2
W
Skadi
ohmaiel
Skadi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,300
Damage
32,821
68,292
Taken
78,388
52,274
Mitigated
56,684
13,427
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arcoth
Cu Chulainn
15,495
2,680
0
2,033
16,008
18,876
1,437
1,457
14,551
0
55,138
L
Osiris
Glauden
Osiris
8,418
3,768
73
4,279
18,647
18,344
601
1,375
17,272
0
49,364
L
4,241
2,466
0
1,115
12,938
4,923
0
6,127
6,811
27,657
0
W
Fenrir
10,872
1,570
0
6,876
15,634
8,436
1,388
698
14,936
0
76,356
W
Ares
10,619
1,323
0
2,652
13,769
13,334
392
4,310
9,459
39,566
0
L
Neith
MrBogmire
Neith
4,118
919
0
937
10,975
5,282
0
1,942
9,033
0
37,351
L
Nemesis
NatsuDeuz
Nemesis
9,355
4,130
0
1,036
19,542
9,287
0
5,743
13,799
0
73,341
W
Morgan Le Fay
VidelEden
Morgan Le Fay
8,088
723
0
1,589
9,419
5,300
2,962
1,812
7,607
86,033
0
L
Bacchus
illidan8415
Bacchus
6,689
782
0
2,060
16,286
18,848
0
3,520
12,766
28,488
0
W
Skadi
ohmaiel
Skadi
14,226
5,626
0
277
13,462
6,328
4,088
3,435
10,027
0
77,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,551
Gold Earned
39,079
482
Minions Killed
313
0
Camps Cleared
0
1,899,892
Distance Traveled
1,660,688
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,506
525
69
3
0
383,607
4
L
Osiris
8,988
449
80
4
0
322,860
0
L
Sol
6,773
339
47
2
0
279,530
0
W
Fenrir
11,282
564
109
5
0
447,524
0
W
Ares
11,079
554
54
3
0
367,770
6
L
Neith
7,434
372
55
3
0
308,303
0
L
Nemesis
8,660
433
109
5
0
409,671
2
W
Morgan Le Fay
11,561
578
149
7
0
367,517
4
L
Bacchus
7,224
361
22
1
0
340,324
3
W
Skadi
10,123
506
101
5
0
333,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role