Player Matchup

Artemis
Artemis
Bam_Da_irregular
Artemis
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 76L
995 Elo+
Party 1
Ravana
Ravana
Pho3nixW1ng22
Ravana
Level 42
God Stats
1W - 2L
1,402 SR
Queue Stats
13W - 22L
1,255 Elo+
Solo
Geb
Geb
Stoney0213
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 29L
876 Elo+
Party 1
Cerberus
Cerberus
allstar_ny
Cerberus
Level 67
God Stats
0W - 2L
1,592 SR
Queue Stats
122W - 174L
1,071 Elo+
Party 1
Xbalanque
Xbalanque
hooyea
Xbalanque
Level 29
God Stats
1W - 13L
995 SR
Queue Stats
41W - 148L
786 Elo+
Party 1
Team Averages
Level 33
1,398 SR
997 Elo+

VS

Team Averages
Level 68
1,469 SR
1,322 Elo+
Poseidon
Poseidon
Asturias_17
Poseidon
Level 60
God Stats
5W - 3L
1,430 SR
Queue Stats
41W - 54L
1,328 Elo+
Solo
Ravana
Ravana
Baldacon90
Ravana
Level 61
God Stats
1W - 5L
1,240 SR
Queue Stats
46W - 48L
1,282 Elo+
Solo
Atlas
Atlas
Better_Thn_Larry
Atlas
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,500 Elo+
Solo
Izanami
Izanami
MisterEFG
Izanami
Level 99
God Stats
1W - 0L
1,457 SR
Queue Stats
2W - 1L
1,176 Elo+
Solo
Nemesis
Nemesis
retrogate26
Nemesis
Level 58
God Stats
2W - 1L
1,717 SR
Queue Stats
18W - 19L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,906
347
4,727
13,308
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 2 / 0
8,061
474
4,705
6,937
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 0
6,162
362
2,099
11,535
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
allstar_ny
Cerberus
9
0 / 5 / 2
6,435
379
4,146
22,379
18,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
hooyea
Xbalanque
11
0 / 6 / 0
6,835
402
1,791
9,969
3,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Asturias_17
Poseidon
14
2 / 2 / 8
9,129
537
15,298
7,831
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
Baldacon90
Ravana
15
12 / 0 / 1
10,044
591
14,709
7,065
7,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 4
8,122
478
3,858
9,744
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
MisterEFG
Izanami
14
3 / 0 / 10
8,915
524
7,684
5,879
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
retrogate26
Nemesis
14
6 / 1 / 3
9,053
533
5,978
12,491
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
25
25
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Asturias_17
Poseidon
2
2
8
3
W
Ravana
Baldacon90
Ravana
12
0
1
12.5
L
0
7
0
0
W
2
0
4
4
W
Izanami
MisterEFG
Izanami
3
0
10
8
L
3
2
0
1.5
L
0
5
0
0
L
Cerberus
allstar_ny
Cerberus
0
5
2
0.2
L
Xbalanque
hooyea
Xbalanque
0
6
0
0
W
Nemesis
retrogate26
Nemesis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,468
Damage
47,527
64,128
Taken
43,010
38,986
Mitigated
26,526
9,892
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Asturias_17
Poseidon
15,298
3,793
0
2,213
7,831
2,756
2,074
2,789
5,042
60,179
0
W
Ravana
Baldacon90
Ravana
14,709
3,941
0
2,975
7,065
7,210
830
350
6,715
0
64,068
L
4,727
3,097
489
3,338
13,308
4,722
0
2,530
10,497
0
33,847
W
3,858
2,000
0
762
9,744
8,724
324
1,424
8,320
25,067
0
W
Izanami
MisterEFG
Izanami
7,684
4,066
146
2,233
5,879
2,943
3,221
706
5,173
0
72,940
L
4,705
1,053
0
2,124
6,937
2,967
0
1,292
5,454
0
55,408
L
2,099
306
0
1,061
11,535
8,836
0
2,331
8,975
11,215
0
L
Cerberus
allstar_ny
Cerberus
4,146
231
15
1,626
22,379
18,942
0
11,761
9,562
27,886
0
L
Xbalanque
hooyea
Xbalanque
1,791
573
0
1,239
9,969
3,519
0
58
9,899
0
41,342
W
Nemesis
retrogate26
Nemesis
5,978
2,415
0
7,282
12,491
4,893
1,021
976
11,515
0
60,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
45,263
306
Minions Killed
431
0
Camps Cleared
0
1,476,584
Distance Traveled
1,538,320
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,129
537
103
6
0
322,932
3
W
Ravana
10,044
591
102
6
0
308,748
1
L
Artemis
5,906
347
55
3
0
284,685
0
W
Atlas
8,122
478
33
2
0
231,935
0
W
Izanami
8,915
524
104
6
0
313,196
2
L
Ravana
8,061
474
94
6
0
300,576
0
L
Geb
6,162
362
10
1
0
299,753
1
L
Cerberus
6,435
379
76
4
0
313,119
0
L
Xbalanque
6,835
402
71
4
0
278,451
0
W
Nemesis
9,053
533
89
5
0
361,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role