Player Matchup

Cerberus
Cerberus
Ahkiliz
Cerberus
Level 88
God Stats
4W - 7L
1,046 SR
Queue Stats
356W - 393L
1,429 Elo+
Party 2
Thor
Thor
BlackundSilver79
Thor
Level 16
God Stats
0W - 2L
1,270 SR
Queue Stats
2W - 5L
1,474 Elo+
Party 1
Skadi
Skadi
Lilac8
Skadi
Level 39
God Stats
2W - 3L
1,610 SR
Queue Stats
44W - 44L
1,449 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MOMMASBOY10
Morgan Le Fay
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 43L
1,518 Elo+
Party 1
Bellona
Bellona
nicoleykob
Bellona
Level 78
God Stats
12W - 11L
1,510 SR
Queue Stats
304W - 360L
1,424 Elo+
Party 2
Team Averages
Level 68
1,387 SR
1,459 Elo+

VS

Team Averages
Level 85
1,513 SR
1,457 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HEMV01
Nu Wa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,417 Elo+
Party 3
Tyr
Tyr
TheManW-oFear
Tyr
Level 125
God Stats
8W - 3L
1,479 SR
Queue Stats
30W - 35L
1,446 Elo+
Party 3
Thanatos
Thanatos
Īâňñ1ŘK
Thanatos
Level 44
God Stats
14W - 10L
1,586 SR
Queue Stats
77W - 78L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahkiliz
Cerberus
16
2 / 4 / 0
11,656
1,060
13,280
27,564
36,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
0 / 4 / 0
9,762
887
2,278
10,189
5,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Lilac8
Skadi
16
0 / 8 / 0
10,158
923
3,514
19,288
9,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
MOMMASBOY10
Morgan Le Fay
15
0 / 3 / 0
10,152
923
9,306
10,807
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
nicoleykob
Bellona
17
0 / 3 / 2
10,923
993
9,470
22,892
27,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

128

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 0 / 13
11,060
1,005
12,440
1,299
645
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
 
Apollo
17
0 / 0 / 13
10,895
990
13,346
9,675
4,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
HEMV01
Nu Wa
18
3 / 2 / 16
12,174
1,107
25,286
9,830
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
15 / 0 / 6
13,726
1,248
23,075
16,247
25,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Īâňñ1ŘK
Thanatos
17
4 / 0 / 7
11,272
1,025
7,466
4,886
2,350
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
77
2
Kills
22
22
Deaths
2
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
13
6.5
W
Apollo
 
Apollo
0
0
13
6.5
L
Cerberus
Ahkiliz
Cerberus
2
4
0
0.5
L
0
4
0
0
W
Nu Wa
HEMV01
Nu Wa
3
2
16
5.5
L
Skadi
Lilac8
Skadi
0
8
0
0
L
Morgan Le Fay
MOMMASBOY10
Morgan Le Fay
0
3
0
0
W
15
0
6
18
L
Bellona
nicoleykob
Bellona
0
3
2
0.33
W
Thanatos
Īâňñ1ŘK
Thanatos
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
81,613
90,740
Taken
41,937
86,178
Mitigated
37,055
8,442
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,440
668
244
653
1,299
645
0
829
470
35,095
0
W
Apollo
 
Apollo
13,346
10,213
0
1,500
9,675
4,701
0
6,189
3,486
0
30,901
L
Cerberus
Ahkiliz
Cerberus
13,280
929
0
6,105
27,564
36,877
0
12,346
15,218
38,989
0
L
2,278
526
0
176
10,189
5,245
0
3,816
6,373
0
7,839
W
Nu Wa
HEMV01
Nu Wa
25,286
7,817
150
1,067
9,830
4,290
0
6,236
3,594
51,091
0
L
Skadi
Lilac8
Skadi
3,514
2,311
0
95
19,288
9,767
0
9,254
10,034
0
27,548
L
Morgan Le Fay
MOMMASBOY10
Morgan Le Fay
9,306
1,147
118
486
10,807
6,385
0
3,693
7,114
38,627
0
W
23,075
2,564
0
9,876
16,247
25,069
0
6,131
10,116
0
43,480
L
Bellona
nicoleykob
Bellona
9,470
2,333
0
1,462
22,892
27,904
0
8,617
14,275
112
38,567
W
Thanatos
Īâňñ1ŘK
Thanatos
7,466
390
0
3,821
4,886
2,350
0
3,313
1,573
0
13,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
59,127
259
Minions Killed
221
4
Camps Cleared
6
945,947
Distance Traveled
1,040,539
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,060
1,005
58
5
0
194,361
1
W
Apollo
10,895
990
45
4
2
172,959
0
L
Cerberus
11,656
1,060
81
7
1
234,921
1
L
Thor
9,762
887
10
1
0
131,902
0
W
Nu Wa
12,174
1,107
60
5
1
192,689
0
L
Skadi
10,158
923
48
4
0
167,108
1
L
Morgan Le Fay
10,152
923
65
6
3
174,789
1
W
Tyr
13,726
1,248
38
3
1
268,333
0
L
Bellona
10,923
993
55
5
0
237,227
0
W
Thanatos
11,272
1,025
20
2
2
212,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role