Player Matchup

Arachne
Arachne
 
Arachne
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AesirOcean
Ares
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 46L
1,270 Elo+
Solo
Cerberus
Cerberus
HoIy_Goose-
Cerberus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 142L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
Kis4K3tamine
Heimdallr
Level 45
God Stats
15W - 9L
1,465 SR
Queue Stats
44W - 49L
1,302 Elo+
Party 1
Discordia
Discordia
juanchobrs7
Discordia
Level 64
God Stats
2W - 0L
1,693 SR
Queue Stats
122W - 150L
1,271 Elo+
Solo
Team Averages
Level 58
1,532 SR
1,349 Elo+

VS

Team Averages
Level 81
1,488 SR
1,362 Elo+
Danzaburou
Danzaburou
Andrewx987
Danzaburou
Level 127
God Stats
133W - 118L
1,476 SR
Queue Stats
209W - 227L
1,304 Elo+
Solo
Nemesis
Nemesis
Catkong08
Nemesis
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
98W - 104L
1,339 Elo+
Solo
Agni
Agni
FocusLloydBurger
Agni
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 164L
1,354 Elo+
Solo
Cthulhu
Cthulhu
MattAce2552
Cthulhu
Level 83
God Stats
24W - 20L
1,464 SR
Queue Stats
41W - 34L
1,315 Elo+
Solo
Odin
Odin
Seanzie14
Odin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 0 / 1
8,690
511
9,244
11,325
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 3
7,836
461
4,104
17,026
16,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
HoIy_Goose-
Cerberus
16
2 / 0 / 3
9,636
567
7,378
8,627
6,834
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Kis4K3tamine
Heimdallr
14
6 / 3 / 3
8,366
492
10,988
14,253
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Discordia
juanchobrs7
Discordia
16
3 / 1 / 3
9,472
557
5,979
5,356
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrewx987
Danzaburou
11
4 / 3 / 1
7,675
451
10,147
12,441
4,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Catkong08
Nemesis
10
2 / 5 / 0
7,049
415
3,902
14,378
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 0
7,056
415
5,417
9,608
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MattAce2552
Cthulhu
12
0 / 3 / 5
7,994
470
10,535
12,030
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
10
0 / 2 / 0
6,690
394
2,072
9,903
5,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
6
6
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
1
5.5
W
1
2
3
1.25
L
Danzaburou
Andrewx987
Danzaburou
4
3
1
1.5
L
Nemesis
Catkong08
Nemesis
2
5
0
0.4
L
0
4
0
0
W
Cerberus
HoIy_Goose-
Cerberus
2
0
3
3.5
W
Heimdallr
Kis4K3tamine
Heimdallr
6
3
3
2.5
L
Cthulhu
MattAce2552
Cthulhu
0
3
5
0.83
L
Odin
0
2
0
0
W
Discordia
juanchobrs7
Discordia
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,693
Damage
32,073
56,587
Taken
58,360
36,374
Mitigated
32,960
11,313
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,244
7,217
0
2,338
11,325
4,650
33
2,680
8,645
0
59,576
W
4,104
412
218
2,271
17,026
16,136
115
5,804
11,222
18,458
0
L
Danzaburou
Andrewx987
Danzaburou
10,147
4,309
371
4,978
12,441
4,798
2,379
2,387
10,054
0
56,297
L
Nemesis
Catkong08
Nemesis
3,902
2,056
0
5,716
14,378
6,090
0
3,047
11,290
0
43,004
L
5,417
438
0
2,130
9,608
3,909
0
5,134
4,350
46,800
0
W
Cerberus
HoIy_Goose-
Cerberus
7,378
433
0
3,503
8,627
6,834
0
1,499
7,128
73,318
0
W
Heimdallr
Kis4K3tamine
Heimdallr
10,988
5,337
0
2,564
14,253
6,709
846
5,019
9,234
0
56,255
L
Cthulhu
MattAce2552
Cthulhu
10,535
1,344
997
2,928
12,030
12,586
506
3,163
8,867
38,129
0
L
Odin
2,072
312
0
0
9,903
5,577
0
3,349
6,337
0
35,360
W
Discordia
juanchobrs7
Discordia
5,979
450
0
419
5,356
2,045
364
950
4,406
72,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
36,464
501
Minions Killed
331
0
Camps Cleared
0
1,673,225
Distance Traveled
1,532,820
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,690
511
96
6
0
410,003
0
W
Ares
7,836
461
21
1
0
321,553
0
L
Danzaburou
7,675
451
73
4
0
262,414
0
L
Nemesis
7,049
415
62
4
0
386,649
6
L
Agni
7,056
415
82
5
0
296,036
0
W
Cerberus
9,636
567
178
10
0
311,584
0
W
Heimdallr
8,366
492
77
5
0
290,830
0
L
Cthulhu
7,994
470
52
3
0
318,377
3
L
Odin
6,690
394
62
4
0
269,344
0
W
Discordia
9,472
557
129
8
0
339,255
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role