Player Matchup

Hera
Hera
DzLCHIQUILIN
Hera
Level 100
God Stats
0W - 1L
1,653 SR
Queue Stats
125W - 114L
1,442 Elo+
Solo
Achilles
Achilles
Forged_Empire15
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
GeminiBrother2
Cernunnos
Level 103
God Stats
10W - 9L
1,344 SR
Queue Stats
273W - 262L
1,511 Elo+
Party 3
Bacchus
Bacchus
cabeman1234
Bacchus
Level 69
God Stats
0W - 4L
1,309 SR
Queue Stats
119W - 132L
1,484 Elo+
Party 3
Bakasura
Bakasura
sugma_waffle-_-
Bakasura
Level 144
God Stats
7W - 5L
1,613 SR
Queue Stats
138W - 125L
1,567 Elo+
Party 2
Team Averages
Level 97
1,484 SR
1,492 Elo+

VS

Team Averages
Level 101
1,529 SR
1,478 Elo+
Discordia
Discordia
Biaann
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 179L
1,480 Elo+
Solo
Neith
Neith
BigBlackH0le
Neith
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 22L
1,560 Elo+
Solo
Bacchus
Bacchus
Silent Breaker
Bacchus
Level 97
God Stats
10W - 7L
1,596 SR
Queue Stats
506W - 545L
1,462 Elo+
Party 1
Mulan
Mulan
TopHatAK
Mulan
Level 151
God Stats
3W - 5L
1,500 SR
Queue Stats
292W - 337L
1,401 Elo+
Party 1
Osiris
Osiris
theoneman4
Osiris
Level 119
God Stats
5W - 5L
1,549 SR
Queue Stats
145W - 135L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
6,416
535
3,518
8,068
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
8
0 / 6 / 1
5,352
446
3,773
12,713
6,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
GeminiBrother2
Cernunnos
10
1 / 2 / 0
5,408
451
4,334
6,532
2,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
cabeman1234
Bacchus
8
0 / 3 / 4
5,359
447
3,441
10,124
7,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
12
5 / 5 / 2
7,291
608
10,695
13,083
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Biaann
Discordia
12
3 / 3 / 2
7,379
615
4,841
7,156
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 0 / 4
6,646
554
8,196
5,829
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 2 / 4
6,256
521
4,155
9,747
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
TopHatAK
Mulan
13
7 / 2 / 2
7,957
663
10,346
9,201
4,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
theoneman4
Osiris
11
6 / 2 / 4
7,372
614
6,682
9,129
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
22
22
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Biaann
Discordia
3
3
2
1.33
W
4
0
4
6
L
3
6
2
0.67
L
Achilles
0
6
1
0.08
L
Cernunnos
GeminiBrother2
Cernunnos
1
2
0
0.5
W
2
2
4
2
W
Mulan
TopHatAK
Mulan
7
2
2
4
L
Bacchus
cabeman1234
Bacchus
0
3
4
0.67
L
Bakasura
5
5
2
1.2
W
Osiris
theoneman4
Osiris
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
34,220
50,520
Taken
41,062
24,999
Mitigated
24,164
10,618
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Biaann
Discordia
4,841
429
0
1,770
7,156
2,429
0
1,659
5,108
59,189
0
W
8,196
3,896
0
2,090
5,829
2,532
870
1,484
4,275
0
47,212
L
3,518
939
0
1,000
8,068
2,779
788
2,849
5,219
37,488
0
L
Achilles
3,773
1,192
0
2,624
12,713
6,028
138
947
11,766
0
27,875
L
Cernunnos
GeminiBrother2
Cernunnos
4,334
1,791
0
2,363
6,532
2,689
0
1,961
4,571
0
36,423
W
4,155
612
309
2,709
9,747
8,779
0
2,189
7,054
15,290
0
W
Mulan
TopHatAK
Mulan
10,346
1,432
0
4,175
9,201
4,578
1,038
0
8,425
0
55,144
L
Bacchus
cabeman1234
Bacchus
3,441
617
274
2,244
10,124
7,681
203
2,229
7,895
8,649
0
L
Bakasura
10,695
6,890
0
2,113
13,083
5,822
36
1,010
12,073
0
39,975
W
Osiris
theoneman4
Osiris
6,682
3,427
0
1,823
9,129
5,846
0
1,627
7,041
0
37,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
35,610
284
Minions Killed
359
0
Camps Cleared
0
1,089,332
Distance Traveled
1,073,212
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,379
615
102
9
0
190,939
0
W
Neith
6,646
554
78
7
0
193,995
1
L
Hera
6,416
535
60
5
0
199,948
2
L
Achilles
5,352
446
54
5
0
212,039
0
L
Cernunnos
5,408
451
63
5
0
187,787
4
W
Bacchus
6,256
521
13
1
0
220,784
1
W
Mulan
7,957
663
103
9
0
196,363
0
L
Bacchus
5,359
447
20
2
0
243,108
3
L
Bakasura
7,291
608
87
7
0
246,450
5
W
Osiris
7,372
614
63
5
0
271,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role