Player Matchup

Nemesis
Nemesis
Hornet162407
Nemesis
Level 87
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 55L
1,509 Elo+
Party 2
Medusa
Medusa
PostalDevotee15
Medusa
Level 143
God Stats
13W - 18L
1,392 SR
Queue Stats
114W - 135L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
TheUndead114
Sun Wukong
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,581 Elo+
Party 2
Aphrodite
Aphrodite
VesicalDragon
Aphrodite
Level 44
God Stats
1W - 1L
1,358 SR
Queue Stats
45W - 45L
1,504 Elo+
Party 2
Sylvanus
Sylvanus
hastymonkey69
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,486 Elo+
Party 2
Team Averages
Level 81
1,450 SR
1,502 Elo+

VS

Team Averages
Level 50
1,541 SR
1,342 Elo+
Odin
Odin
DOM138
Odin
Level 63
God Stats
1W - 1L
1,792 SR
Queue Stats
9W - 12L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
Kixill
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,140 Elo+
Party 1
Baron Samedi
Baron Samedi
SirHaze09
Baron Samedi
Level 103
God Stats
26W - 23L
1,510 SR
Queue Stats
311W - 330L
1,409 Elo+
Solo
Fenrir
Fenrir
YetiWarlock
Fenrir
Level 39
God Stats
1W - 1L
1,295 SR
Queue Stats
10W - 11L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
daleksec01
Jing Wei
Level 29
God Stats
1W - 1L
1,607 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hornet162407
Nemesis
19
6 / 3 / 5
12,043
573
21,467
22,226
16,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 1 / 4
11,719
558
24,183
14,284
6,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheUndead114
Sun Wukong
18
1 / 0 / 4
11,417
544
8,663
11,836
10,723
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
VesicalDragon
Aphrodite
16
3 / 5 / 1
10,503
500
6,637
15,055
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
hastymonkey69
Sylvanus
15
2 / 1 / 8
9,572
456
8,789
16,270
17,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DOM138
Odin
16
1 / 1 / 2
9,538
454
10,094
18,698
19,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Kixill
Jormungandr
13
0 / 2 / 3
8,553
407
7,700
18,833
22,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
SirHaze09
Baron Samedi
15
3 / 4 / 3
9,703
462
12,687
14,505
8,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
5 / 7 / 1
9,361
446
11,384
22,411
10,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
daleksec01
Jing Wei
13
1 / 7 / 1
7,875
375
9,502
19,642
8,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
21
Kills
10
10
Deaths
21
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
DOM138
Odin
1
1
2
2
W
Nemesis
Hornet162407
Nemesis
6
3
5
2.83
L
Jormungandr
Kixill
Jormungandr
0
2
3
0.75
W
9
1
4
11
L
Baron Samedi
SirHaze09
Baron Samedi
3
4
3
1.13
W
Sun Wukong
TheUndead114
Sun Wukong
1
0
4
3
W
Aphrodite
VesicalDragon
Aphrodite
3
5
1
0.7
L
Fenrir
5
7
1
0.79
L
Jing Wei
daleksec01
Jing Wei
1
7
1
0.21
W
Sylvanus
hastymonkey69
Sylvanus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,739
Damage
51,367
79,671
Taken
94,089
58,168
Mitigated
69,659
19,059
Healing
25,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DOM138
Odin
10,094
2,419
189
6,425
18,698
19,387
0
2,322
16,376
0
56,103
W
Nemesis
Hornet162407
Nemesis
21,467
13,876
0
1,976
22,226
16,286
2,158
4,603
17,359
0
144,592
L
Jormungandr
Kixill
Jormungandr
7,700
2,413
425
2,109
18,833
22,666
0
2,046
16,787
33,543
0
W
24,183
10,199
0
2,366
14,284
6,949
2,708
4,758
9,480
0
90,260
L
Baron Samedi
SirHaze09
Baron Samedi
12,687
460
1,868
3,691
14,505
8,689
0
2,101
12,404
70,866
0
W
Sun Wukong
TheUndead114
Sun Wukong
8,663
1,645
0
2,172
11,836
10,723
754
1,783
9,965
0
77,172
W
Aphrodite
VesicalDragon
Aphrodite
6,637
615
2,688
7,022
15,055
6,853
560
3,999
10,636
72,798
0
L
Fenrir
11,384
3,309
0
5,180
22,411
10,482
0
4,002
18,409
0
45,491
L
Jing Wei
daleksec01
Jing Wei
9,502
8,654
0
5,225
19,642
8,435
0
3,251
16,391
0
56,034
W
Sylvanus
hastymonkey69
Sylvanus
8,789
4,498
983
1,852
16,270
17,357
0
5,074
11,104
24,958
8,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,254
Gold Earned
45,030
632
Minions Killed
429
0
Camps Cleared
0
2,059,551
Distance Traveled
2,010,403
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,538
454
117
6
0
410,883
1
W
Nemesis
12,043
573
184
9
0
463,472
1
L
Jormungandr
8,553
407
39
2
0
421,484
0
W
Medusa
11,719
558
130
6
0
413,859
3
L
Baron Samedi
9,703
462
130
6
0
365,407
8
W
Sun Wukong
11,417
544
147
7
0
441,704
4
W
Aphrodite
10,503
500
111
5
0
351,136
0
L
Fenrir
9,361
446
62
3
0
430,431
2
L
Jing Wei
7,875
375
81
4
0
382,198
3
W
Sylvanus
9,572
456
60
3
0
389,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role