Player Matchup

Bacchus
Bacchus
Hakeem Qc07
Bacchus
Level 63
God Stats
3W - 1L
1,574 SR
Queue Stats
45W - 44L
1,515 Elo+
Party 1
Zeus
Zeus
JaeKAllDay
Zeus
Level 146
God Stats
5W - 1L
1,543 SR
Queue Stats
41W - 28L
1,550 Elo+
Solo
Chiron
Chiron
Rocktamus
Chiron
Level 127
God Stats
9W - 6L
1,552 SR
Queue Stats
135W - 117L
1,566 Elo+
Party 2
Awilix
Awilix
StarshipRoktapus
Awilix
Level 126
God Stats
14W - 14L
1,538 SR
Queue Stats
130W - 116L
1,544 Elo+
Party 2
Pele
Pele
oO DEADTACO Oo
Pele
Level 102
God Stats
9W - 9L
1,375 SR
Queue Stats
130W - 136L
1,446 Elo+
Party 1
Team Averages
Level 113
1,516 SR
1,524 Elo+

VS

Team Averages
Level 93
1,629 SR
1,488 Elo+
Janus
Janus
LemonPie691
Janus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 300L
1,469 Elo+
Party 3
Achilles
Achilles
SPG MEGA C
Achilles
Level 108
God Stats
33W - 41L
1,491 SR
Queue Stats
952W - 852L
1,491 Elo+
Party 3
Arachne
Arachne
SirChuleta1888
Arachne
Level 97
God Stats
17W - 6L
1,753 SR
Queue Stats
696W - 617L
1,482 Elo+
Party 3
Xbalanque
Xbalanque
SoulLikanz
Xbalanque
Level 96
God Stats
9W - 8L
1,645 SR
Queue Stats
704W - 649L
1,457 Elo+
Party 3
Ares
Ares
b00ya_ksha
Ares
Level 100
God Stats
84W - 66L
1,753 SR
Queue Stats
1,181W - 1,196L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hakeem Qc07
Bacchus
14
2 / 2 / 12
10,025
501
8,942
16,057
18,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 3 / 7
11,461
573
18,197
12,104
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Rocktamus
Chiron
17
6 / 2 / 5
11,138
557
12,156
17,684
7,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 2 / 6
11,577
579
14,406
14,304
6,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 7
10,992
550
16,736
19,945
14,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,268
463
8,209
13,334
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
SPG MEGA C
Achilles
16
5 / 3 / 2
10,210
511
14,730
23,921
26,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 2
9,231
462
8,262
20,497
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
SoulLikanz
Xbalanque
15
1 / 7 / 3
9,525
476
14,219
15,848
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 6 / 4
8,531
427
5,183
19,930
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
24
Kills
11
11
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Hakeem Qc07
Bacchus
2
2
12
4
W
4
3
7
2.5
L
3
5
0
0.6
W
Chiron
Rocktamus
Chiron
6
2
5
4.25
L
Achilles
SPG MEGA C
Achilles
5
3
2
2
L
2
3
2
1
L
Xbalanque
SoulLikanz
Xbalanque
1
7
3
0.36
W
9
2
6
6
L
0
6
4
0.33
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,437
Damage
50,603
80,094
Taken
93,530
52,993
Mitigated
67,479
26,104
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Hakeem Qc07
Bacchus
8,942
1,361
2,900
2,973
16,057
18,924
19
3,510
12,547
29,262
0
W
18,197
1,076
0
733
12,104
5,384
0
2,462
9,642
105,402
0
L
8,209
401
0
1,398
13,334
5,573
395
5,274
7,678
81,423
0
W
Chiron
Rocktamus
Chiron
12,156
4,464
295
5,550
17,684
7,774
944
2,373
15,292
0
97,779
L
Achilles
SPG MEGA C
Achilles
14,730
4,447
0
2,883
23,921
26,825
0
7,439
16,386
0
67,590
L
8,262
5,238
0
5,268
20,497
9,941
0
6,905
13,360
0
85,515
L
Xbalanque
SoulLikanz
Xbalanque
14,219
8,075
0
4,439
15,848
5,332
1,086
792
15,056
0
82,945
W
14,406
6,340
0
1,804
14,304
6,880
0
3,296
11,008
0
89,065
L
5,183
567
332
2,935
19,930
19,808
356
5,900
13,814
14,583
0
W
16,736
5,098
0
11,849
19,945
14,031
0
2,284
17,661
0
93,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,193
Gold Earned
46,765
643
Minions Killed
509
0
Camps Cleared
0
1,936,533
Distance Traveled
1,878,386
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,025
501
37
2
0
395,212
3
W
Zeus
11,461
573
188
9
0
350,633
7
L
Janus
9,268
463
126
6
0
354,949
2
W
Chiron
11,138
557
142
7
0
336,806
2
L
Achilles
10,210
511
107
5
0
384,448
0
L
Arachne
9,231
462
125
6
0
455,319
5
L
Xbalanque
9,525
476
134
7
0
333,546
2
W
Awilix
11,577
579
114
6
0
458,870
1
L
Ares
8,531
427
17
1
0
350,124
4
W
Pele
10,992
550
162
8
0
395,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role