Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
OnceTheDoer
Kumbhakarna
Level 83
God Stats
41W - 46L
1,528 SR
Queue Stats
140W - 151L
1,482 Elo+
Party 2
Chaac
Chaac
SRT Viper ACR X
Chaac
Level 98
God Stats
33W - 25L
1,616 SR
Queue Stats
135W - 144L
1,494 Elo+
Party 2
Team Averages
Level 110
1,548 SR
1,492 Elo+

VS

Team Averages
Level 63
1,450 SR
1,512 Elo+
Achilles
Achilles
SDAquario
Achilles
Level 103
God Stats
2W - 3L
1,556 SR
Queue Stats
158W - 110L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
Yingyangpandas99
Danzaburou
Level 29
God Stats
2W - 2L
1,262 SR
Queue Stats
84W - 75L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
leonhardds3
Ao Kuang
Level 57
God Stats
2W - 2L
1,531 SR
Queue Stats
14W - 28L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 1 / 3
8,066
807
10,118
6,485
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
OnceTheDoer
Kumbhakarna
10
0 / 2 / 6
7,330
733
3,009
17,693
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 3
7,634
763
11,148
12,719
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SDAquario
Achilles
11
1 / 2 / 2
7,119
712
8,420
14,372
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Yingyangpandas99
Danzaburou
11
0 / 3 / 3
6,916
692
13,452
8,002
3,031
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
leonhardds3
Ao Kuang
10
2 / 3 / 0
6,826
683
7,295
9,308
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
3
6.5
W
Kumbhakarna
OnceTheDoer
Kumbhakarna
0
2
6
1.5
L
Achilles
SDAquario
Achilles
1
2
2
1
W
3
0
3
4.5
L
Danzaburou
Yingyangpandas99
Danzaburou
0
3
3
0.5
L
Ao Kuang
leonhardds3
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,275
Damage
29,167
36,897
Taken
31,682
23,634
Mitigated
20,143
12,643
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,118
5,586
0
1,984
6,485
2,962
1,144
1,572
4,913
0
33,910
W
Kumbhakarna
OnceTheDoer
Kumbhakarna
3,009
759
558
5,665
17,693
10,038
0
3,602
14,091
8,000
0
L
Achilles
SDAquario
Achilles
8,420
2,383
430
3,419
14,372
13,755
0
1,599
12,338
0
21,801
W
11,148
3,044
557
3,879
12,719
10,634
238
2,388
10,331
0
24,107
L
Danzaburou
Yingyangpandas99
Danzaburou
13,452
6,886
507
2,097
8,002
3,031
0
696
7,055
0
34,101
L
Ao Kuang
leonhardds3
Ao Kuang
7,295
759
370
2,943
9,308
3,357
0
857
8,290
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
20,861
113
Minions Killed
97
4
Camps Cleared
5
524,785
Distance Traveled
555,124
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,066
807
69
7
3
119,623
2
W
Kumbhakarna
7,330
733
8
1
0
196,949
1
L
Achilles
7,119
712
23
2
2
197,244
1
W
Chaac
7,634
763
36
4
1
208,213
3
L
Danzaburou
6,916
692
53
5
1
172,268
3
L
Ao Kuang
6,826
683
21
2
2
185,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role