Player Matchup

Hun Batz
Hun Batz
Kirituo
Hun Batz
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 104L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
MrFriday21
Baron Samedi
Level 86
God Stats
16W - 1L
1,828 SR
Queue Stats
165W - 151L
1,498 Elo+
Party 2
Horus
Horus
Synestero
Horus
Level 107
God Stats
14W - 5L
1,500 SR
Queue Stats
219W - 186L
1,604 Elo+
Party 2
Team Averages
Level 114
1,609 SR
1,560 Elo+

VS

Team Averages
Level 34
1,392 SR
1,231 Elo+
Rama
Rama
Korit
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,251 Elo+
Party 1
Cthulhu
Cthulhu
TryHardMark
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,251 Elo+
Party 1
Nox
Nox
aatamiaart
Nox
Level 18
God Stats
0W - 4L
1,175 SR
Queue Stats
10W - 25L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kirituo
Hun Batz
14
6 / 4 / 11
10,604
816
16,167
15,895
7,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MrFriday21
Baron Samedi
16
11 / 1 / 9
11,631
895
16,774
14,436
8,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Synestero
Horus
14
4 / 3 / 14
10,805
831
9,526
20,192
20,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Korit
Rama
14
4 / 7 / 3
9,740
749
8,674
12,898
6,478
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TryHardMark
Cthulhu
13
1 / 3 / 6
9,422
725
10,373
21,204
25,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 11 / 3
8,713
670
6,582
13,535
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
21
Kills
8
8
Deaths
21
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Kirituo
Hun Batz
6
4
11
2.88
L
Rama
Korit
Rama
4
7
3
0.79
W
Baron Samedi
MrFriday21
Baron Samedi
11
1
9
15.5
W
Horus
Synestero
Horus
4
3
14
3.67
L
Cthulhu
TryHardMark
Cthulhu
1
3
6
1.33
L
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,467
Damage
25,629
50,523
Taken
47,637
36,213
Mitigated
37,927
23,778
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Kirituo
Hun Batz
16,167
5,716
0
963
15,895
7,138
668
4,962
10,933
0
52,011
L
Rama
Korit
Rama
8,674
6,641
0
1,253
12,898
6,478
0
2,291
10,607
0
24,421
W
Baron Samedi
MrFriday21
Baron Samedi
16,774
1,523
3,235
6,277
14,436
8,786
822
5,498
8,938
50,402
0
W
Horus
Synestero
Horus
9,526
4,776
4,970
8,333
20,192
20,289
559
7,049
13,143
0
14,922
L
Cthulhu
TryHardMark
Cthulhu
10,373
833
0
1,613
21,204
25,076
0
8,430
12,774
26,116
0
L
6,582
1,038
0
600
13,535
6,373
0
6,385
7,150
16,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
27,875
145
Minions Killed
94
11
Camps Cleared
2
803,749
Distance Traveled
626,610
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,604
816
55
4
10
271,001
0
L
Rama
9,740
749
45
3
2
196,688
0
W
Baron Samedi
11,631
895
79
6
0
267,334
2
W
Horus
10,805
831
11
1
1
265,414
3
L
Cthulhu
9,422
725
36
3
0
248,309
0
L
Nox
8,713
670
13
1
0
181,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role