Player Matchup

Ravana
Ravana
Blades_of_Khaos
Ravana
Level 155
God Stats
1W - 0L
1,899 SR
Queue Stats
80W - 57L
1,580 Elo+
Party 2
Horus
Horus
Braddachu
Horus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 180L
1,592 Elo+
Party 2
Ullr
Ullr
HAILfromPS
Ullr
Level 69
God Stats
26W - 9L
1,637 SR
Queue Stats
147W - 82L
1,649 Elo+
Party 2
Zeus
Zeus
JayAcy
Zeus
Level 48
God Stats
33W - 11L
1,725 SR
Queue Stats
131W - 84L
1,632 Elo+
Party 2
Xing Tian
Xing Tian
Khalzard
Xing Tian
Level 65
God Stats
28W - 16L
1,652 SR
Queue Stats
143W - 95L
1,621 Elo+
Party 2
Team Averages
Level 82
1,683 SR
1,615 Elo+

VS

Team Averages
Level 41
1,531 SR
1,645 Elo+
Merlin
Merlin
FunGuyFungi
Merlin
Level 29
God Stats
1W - 1L
1,934 SR
Queue Stats
161W - 99L
1,649 Elo+
Solo
Danzaburou
Danzaburou
Kunsie
Danzaburou
Level 55
God Stats
3W - 5L
1,475 SR
Queue Stats
115W - 69L
1,700 Elo+
Party 1
Bacchus
Bacchus
Lord stackk
Bacchus
Level 18
God Stats
7W - 6L
1,643 SR
Queue Stats
32W - 20L
1,644 Elo+
Party 1
Hera
Hera
SirBenFrank
Hera
Level 90
God Stats
0W - 2L
1,274 SR
Queue Stats
103W - 62L
1,703 Elo+
Party 1
Bellona
Bellona
iKoozs
Bellona
Level 12
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 3L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,150
741
10,182
7,769
4,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Braddachu
Horus
15
3 / 1 / 10
8,299
754
7,992
13,820
9,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 5
8,903
809
9,537
8,805
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
JayAcy
Zeus
15
4 / 3 / 9
8,397
763
11,795
8,582
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Khalzard
Xing Tian
14
2 / 0 / 11
8,268
752
5,184
13,096
14,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 0 / 1
8,210
746
9,067
5,323
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Kunsie
Danzaburou
14
2 / 4 / 1
7,756
705
8,052
11,475
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Lord stackk
Bacchus
13
1 / 4 / 1
7,360
669
4,180
11,095
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 1
8,441
767
12,909
8,899
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
iKoozs
Bellona
12
0 / 7 / 2
6,804
619
4,229
14,367
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
17
Kills
5
5
Deaths
17
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Horus
Braddachu
Horus
3
1
10
8
L
Merlin
0
0
1
0.5
W
5
0
5
7.5
W
Zeus
JayAcy
Zeus
4
3
9
2.83
W
Xing Tian
Khalzard
Xing Tian
2
0
11
7.5
L
Danzaburou
Kunsie
Danzaburou
2
4
1
0.63
L
Bacchus
Lord stackk
Bacchus
1
4
1
0.38
L
2
2
1
1.25
L
Bellona
iKoozs
Bellona
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,690
Damage
38,437
52,072
Taken
51,159
37,257
Mitigated
27,203
12,408
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,182
1,818
0
2,348
7,769
4,799
340
4,931
2,838
0
30,986
W
Horus
Braddachu
Horus
7,992
3,505
1,536
4,755
13,820
9,463
796
6,478
7,342
0
21,020
L
Merlin
9,067
259
0
1,235
5,323
2,324
0
966
4,357
47,171
0
W
9,537
3,765
0
500
8,805
4,492
2,070
4,705
4,100
0
40,463
W
Zeus
JayAcy
Zeus
11,795
1,776
0
1,544
8,582
3,910
510
3,062
5,520
40,258
0
W
Xing Tian
Khalzard
Xing Tian
5,184
384
0
1,725
13,096
14,593
0
6,980
6,116
12,416
0
L
Danzaburou
Kunsie
Danzaburou
8,052
3,417
262
2,191
11,475
4,386
0
3,918
7,557
0
17,488
L
Bacchus
Lord stackk
Bacchus
4,180
267
512
750
11,095
9,587
0
3,595
7,500
10,226
0
L
12,909
3,122
0
250
8,899
3,381
0
2,855
6,044
39,888
0
L
Bellona
iKoozs
Bellona
4,229
443
375
1,268
14,367
7,525
0
5,645
8,722
0
6,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
38,571
224
Minions Killed
196
0
Camps Cleared
0
1,178,614
Distance Traveled
1,089,315
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,150
741
50
5
0
239,328
3
W
Horus
8,299
754
24
2
0
262,809
1
L
Merlin
8,210
746
93
8
0
226,555
4
W
Ullr
8,903
809
77
7
0
226,082
2
W
Zeus
8,397
763
64
6
0
207,890
1
W
Xing Tian
8,268
752
9
1
0
242,505
2
L
Danzaburou
7,756
705
22
2
0
223,120
0
L
Bacchus
7,360
669
13
1
0
217,855
0
L
Hera
8,441
767
64
6
0
205,817
2
L
Bellona
6,804
619
4
0
0
215,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role