Player Matchup

Ne Zha
Ne Zha
ED-VA_
Ne Zha
Level 66
God Stats
11W - 22L
1,392 SR
Queue Stats
121W - 156L
1,273 Elo+
Party 1
Nike
Nike
Miyca
Nike
Level 56
God Stats
20W - 26L
1,343 SR
Queue Stats
61W - 97L
1,212 Elo+
Party 1
Athena
Athena
SwaggeringStork
Athena
Level 64
God Stats
23W - 12L
1,685 SR
Queue Stats
131W - 125L
1,353 Elo+
Party 4
Yu Huang
Yu Huang
Yung Eggdrop
Yu Huang
Level 60
God Stats
4W - 3L
1,670 SR
Queue Stats
110W - 104L
1,342 Elo+
Party 4
Medusa
Medusa
blkdragonguard
Medusa
Level 109
God Stats
14W - 14L
1,457 SR
Queue Stats
213W - 208L
1,415 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,319 Elo+

VS

Team Averages
Level 61
1,532 SR
1,344 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
ARCAS-GOD
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,232 Elo+
Party 3
Hel
Hel
Chef402QC
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 154L
1,296 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X6 JJG
Tsukuyomi
Level 62
God Stats
3W - 5L
1,736 SR
Queue Stats
95W - 99L
1,384 Elo+
Solo
Bellona
Bellona
lil yan 1
Bellona
Level 74
God Stats
38W - 43L
1,423 SR
Queue Stats
133W - 134L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ED-VA_
Ne Zha
17
7 / 8 / 8
11,220
534
16,549
22,756
10,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nike
Miyca
Nike
17
3 / 2 / 9
10,875
518
9,854
17,978
20,171
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 10
9,832
468
6,839
20,639
25,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
Yung Eggdrop
Yu Huang
17
7 / 3 / 4
10,903
519
17,986
11,673
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
10 / 3 / 4
11,558
550
17,513
13,856
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 6 / 0
8,935
425
13,474
18,347
8,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Artio
ARCAS-GOD
Artio
11
0 / 6 / 3
7,408
353
3,540
15,954
8,569
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 10 / 4
8,967
427
5,777
16,768
7,456
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
X6 JJG
Tsukuyomi
13
4 / 7 / 3
9,378
447
13,167
17,736
12,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
lil yan 1
Bellona
18
6 / 2 / 3
11,221
534
16,243
19,954
14,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
30
Kills
17
19
Deaths
31
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
6
0
0.83
L
Artio
ARCAS-GOD
Artio
0
6
3
0.25
L
2
10
4
0.4
W
Ne Zha
ED-VA_
Ne Zha
7
8
8
1.38
W
Nike
Miyca
Nike
3
2
9
3.75
W
3
3
10
2.67
L
Tsukuyomi
X6 JJG
Tsukuyomi
4
7
3
0.79
W
Yu Huang
Yung Eggdrop
Yu Huang
7
3
4
3
W
10
3
4
4
L
Bellona
lil yan 1
Bellona
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,741
Damage
52,201
86,902
Taken
88,759
67,767
Mitigated
51,186
20,510
Healing
18,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,474
7,191
0
3,167
18,347
8,416
720
3,802
14,545
0
49,042
L
Artio
ARCAS-GOD
Artio
3,540
1,038
64
740
15,954
8,569
0
4,580
11,374
18,378
0
L
5,777
1,493
1,528
3,053
16,768
7,456
0
8,542
8,226
41,205
0
W
Ne Zha
ED-VA_
Ne Zha
16,549
5,356
0
5,798
22,756
10,884
471
2,878
19,878
0
73,186
W
Nike
Miyca
Nike
9,854
1,230
740
2,263
17,978
20,171
905
877
17,101
0
67,662
W
6,839
1,810
0
4,184
20,639
25,185
521
1,513
19,126
26,397
0
L
Tsukuyomi
X6 JJG
Tsukuyomi
13,167
5,022
0
4,010
17,736
12,114
0
5,242
12,494
0
47,371
W
Yu Huang
Yung Eggdrop
Yu Huang
17,986
1,083
283
1,641
11,673
5,590
1,366
2,207
9,466
83,280
0
W
17,513
9,477
0
5,601
13,856
5,937
2,401
1,842
12,014
0
84,362
L
Bellona
lil yan 1
Bellona
16,243
7,965
134
6,014
19,954
14,631
570
2,659
17,295
0
85,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,388
Gold Earned
45,909
512
Minions Killed
350
0
Camps Cleared
0
1,947,699
Distance Traveled
1,734,951
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,935
425
71
3
0
348,532
3
L
Artio
7,408
353
32
2
0
362,286
0
L
Hel
8,967
427
54
3
0
288,932
0
W
Ne Zha
11,220
534
102
5
0
365,045
0
W
Nike
10,875
518
114
5
0
395,133
1
W
Athena
9,832
468
42
2
0
452,440
2
L
Tsukuyomi
9,378
447
56
3
0
323,313
1
W
Yu Huang
10,903
519
123
6
0
358,005
3
W
Medusa
11,558
550
131
6
0
377,076
4
L
Bellona
11,221
534
137
7
0
411,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role